Marketing Study Notes
Marketing Study Notes
1. Introduction to Marketing
Marketing is a social and managerial process where individuals and groups obtain what they need and want
through creating, offering, and exchanging products of value with others. It is integral to business success and
involves ethical and social responsibilities in both domestic and global environments.
2. What Is Marketing?
Marketing focuses on delivering customer satisfaction profitably by:
1. Attracting new customers through superior value.
2. Retaining current customers by ensuring satisfaction.
Key Insight: Modern marketing is about satisfying customer needs, not just telling and selling.
3. Definitions of Marketing
1. American Marketing Association (AMA):
Marketing is the process of planning and executing the conception, pricing, promotion, and distribution of
ideas, goods, and services to create exchanges that satisfy individual and organizational goals.
2) Product or Offering
Products satisfy needs and wants and include:
- Goods (e.g., cars).
- Services (e.g., healthcare).
- Experiences, events, persons, places, properties, organizations, information, and ideas.
6) Markets
A market consists of actual and potential buyers of a product.
7) Marketing Management
Managing demand and customer relationships to achieve organizational goals.
5. Demand Management
Marketing managers address various demand states:
Demand State Marketing Task
Negative Demand Change beliefs via redesign, lower prices, or promotion.
No Demand Connect product benefits to consumer needs.
Latent Demand Develop new products to meet unfulfilled needs.
Declining Demand Revitalize demand through remarketing.
Irregular Demand Balance demand using pricing or incentives (Syncro-Marketing).
Full Demand Maintain demand by improving quality and satisfaction.
Overfull Demand Reduce demand temporarily (Demarketing).
Unwholesome Demand Discourage consumption (e.g., fear messages, price hikes).
Example (Ethiopia):
- Negative: Royal Crown mineral water.
- Latent: Harmless cigarettes.
- Overfull: Mugher cement.
2) Product Concept
Focus: Quality, performance, innovation.
Risk: Marketing myopia (overlooking customer needs).
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3) Selling Concept
Focus: Aggressive sales/promotion for unsought goods.
Risk: Short-term transactions, low satisfaction.
4) Marketing Concept
Focus: Customer needs, integrated efforts, profitability.
Pillars:
- Target market.
- Customer needs (stated, real, unstated, delight, secret).
- Integrated marketing (internal/external alignment).
- Profitability.
Customer-Centric 4 C's:
- Customer Solution (vs. Product).
- Customer Cost (vs. Price).
- Convenience (vs. Place).
- Communication (vs. Promotion).
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UNIT 2:- THE MARKETING ENVIRONMENT
Introduction
The marketing environment consists of external actors and forces that influence a company's ability to develop
and maintain successful relationships with its target customers. Understanding this environment helps
businesses identify opportunities and mitigate threats. The marketing environment is broadly classified into:
1. Microenvironment – Forces close to the company that directly impact its operations.
2. Macroenvironment – Larger societal forces that indirectly affect the company.
2. Suppliers
- Provide resources needed for production.
- Key concerns:
- Supply availability (shortages, delays, labor strikes).
- Price trends of key inputs (rising costs may lead to price increases).
3. Marketing Intermediaries
- Help promote, sell, and distribute products.
- Types:
- Resellers (wholesalers, retailers).
- Physical distribution firms (warehousing, transportation).
- Marketing service agencies (advertising, research firms).
- Financial intermediaries (banks, insurance companies).
4. Customers
- Five types of customer markets:
1. Consumer markets (individuals buying for personal use).
2. Business markets (companies buying for production).
3. Reseller markets (retailers, wholesalers).
4. Government markets (public services procurement).
5. International markets (global buyers).
5. Competitors
- Companies must offer better value than competitors.
- Strategies vary based on firm size and industry position.
6. Publics
- Groups that influence the company’s operations:
1. Financial publics (banks, investors).
2. Media publics (news outlets).
3. Government publics (regulatory bodies).
4. Citizen action publics (NGOs, activists).
5. Local publics (community organizations).
6. General public (public perception).
7. Internal publics (employees, management).
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Macroenvironment
The macroenvironment includes broader societal forces that shape opportunities and threats. The six major
forces are:
1. Demographic Environment
- Study of human populations (size, age, gender, occupation, etc.).
- Key trends:
- Rapid global population growth.
- Aging populations in developed countries.
- Geographic shifts (urbanization, migration).
2. Economic Environment
- Factors affecting consumer purchasing power:
- Income levels.
- Savings and credit availability.
- Economic stability (subsistence vs. industrial economies).
3. Natural Environment
- Concerns:
- Shortages of raw materials.
- Increased pollution and environmental damage.
- Government regulations on sustainability.
4. Technological Environment
- Rapid advancements create opportunities and risks.
- Key trends:
- Faster pace of technological change.
- High R&D budgets.
- Regulatory challenges (privacy, safety).
5. Political Environment
- Laws, regulations, and government policies affecting business.
- Trends:
- Increasing legislation (consumer protection, antitrust laws).
- Growth of public interest groups.
- Emphasis on corporate social responsibility (CSR).
6. Cultural Environment
- Society’s values, beliefs, and behaviors.
- Key aspects:
- Core vs. secondary values (persistence vs. change).
- Shifts in consumer attitudes (e.g., preference for ethical brands).
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UNIT 3 : ANALYZING COMPETITORS AND DESIGNING MARKETING STRATEGIES
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3.2 Competitive Strategies (Porter’s Generic Strategies)
1. Cost Leadership: Lowest-cost producer (e.g., Walmart).
2. Differentiation: Unique product benefits (e.g., Apple).
3. Focus: Niche market specialization (e.g., Rolex).
3. Market Follower:
- Imitate leaders to avoid innovation costs (e.g., generic brands).
4. Market Nicher:
- Specialize in small, underserved segments (e.g., luxury brands).
3. Diversification:
- Concentric: Related products (synergies).
- Horizontal: Unrelated products for current customers.
- Conglomerate: Completely new industries.
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UNIT 4 MARKET SEGMENTATION, TARGETING, AND POSITIONING
2. Market Segmentation
Why Segment?
- Buyers are numerous, scattered, and varied in needs.
- Companies have limited resources to serve all markets effectively.
Levels of Segmentation
1. Mass Marketing: No segmentation; one product for all (e.g., Ford Model T).
2. Segment Marketing: Broad segments (e.g., luxury vs. economy car buyers).
3. Niche Marketing: Subgroups within segments (e.g., Chinese restaurants in Addis Ababa).
4. Micro Marketing:
- Local Marketing: Tailoring to local needs (e.g., regional promotions).
- Individual Marketing: Customizing for individual customers (e.g., mass customization).
3. Market Targeting
Evaluating Segments
1. Size and Growth: Potential profitability.
2. Company Objectives and Resources: Alignment with goals and capabilities.
3. Structural Attractiveness: Competition, substitute products, buyer/supplier power.
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Target Market Strategies
1. Undifferentiated (Mass) Marketing: One offer for the entire market (e.g., staple goods like salt).
2. Differentiated Marketing: Separate offers for multiple segments (e.g., car models for different income
groups).
3. Concentrated Marketing: Focus on one or few niches (e.g., Tesla targeting premium electric car buyers).
Positioning
- Definition: Creating a distinct image in the consumer’s mind relative to competitors.
- Steps:
1. Identify Competitors: Analyze competing brands.
2. Determine Perceptions: Map consumer preferences (e.g., perceptual mapping).
3. Select Position: Choose a unique, desirable position (e.g., Volvo = safety).
4. Communicate the Position: Use marketing mix to reinforce the image.
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UNIT 5: Managing Products, Product Lines, and Brands
3. Product Hierarchy
1. Need Family: Core need (e.g., security).
2. Product Family: Solutions (e.g., savings/income).
3. Product Class: Functional group (e.g., insurance).
4. Product Line: Related items (e.g., life insurance).
5. Product Type: Form (e.g., term life insurance).
6. Brand: Identifier (e.g., Ethiopian Insurance Corp.).
7. Item: Variant (e.g., 1L Highland water).
4. Product Classifications
A. Durability & Tangibility
- Non-durable: Consumed quickly (e.g., soap).
- Durable: Long-lasting (e.g., refrigerators).
- Services: Intangible (e.g., haircuts).
B. Consumer Goods
1. Convenience Goods:
- Bought frequently, minimal effort (e.g., toothpaste).
- Subtypes: Staples (regular), Impulse (unplanned), Emergency (urgent).
- Marketing: Wide distribution, heavy advertising.
2. Shopping Goods:
- Compared for quality/price (e.g., furniture).
- Marketing: Fewer outlets, retailer collaboration.
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3. Specialty Goods:
- Strong brand preference (e.g., luxury cars).
- Marketing: Exclusive outlets, joint advertising.
4. Unsought Goods:
- Not actively sought (e.g., insurance).
C. Industrial Goods
- Raw materials, machinery, supplies.
- Line Stretching:
- Down-market: Add cheaper products (e.g., BMW → Mini).
- Up-market: Add premium products (e.g., Toyota → Lexus).
- Two-way: Stretch both directions.
- Line Filling: Add variants within current range (e.g., new toothpaste flavors).
6. Branding
- Definition: Name/symbol identifying a product (e.g., Nike).
- Brand Equity: Value from loyalty/awareness (e.g., Coca-Cola).
- Branding Options:
1. Manufacturer’s Brand: Owned by producer (e.g., Sony).
2. Private Brand: Owned by retailer (e.g., Walmart brands).
3. Licensed Brand: Use another’s brand (e.g., Disney merchandise).
4. Co-branding: Joint brands (e.g., Sony-Ericsson phones).
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UNIT 6: PRODUCT DEVELOPMENT AND PRODUCT LIFE CYCLE STAGES
2. Idea Screening
- Objective: Evaluate and filter ideas to focus on viable ones.
- Method: Use standardized forms to assess market size, competition, costs, and potential ROI.
- Criteria: Alignment with company goals, feasibility, and profitability.
5. Business Analysis
- Objective: Assess financial viability.
- Steps:
- Review sales forecasts (based on similar products or surveys).
- Estimate costs (production, marketing, R&D) and profits.
- Use break-even analysis to evaluate risk.
6. Product Development
- Objective: Turn the concept into a tangible product.
- Process:
- R&D creates prototypes.
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- Rigorous functional testing for safety and performance.
- High investment stage; may take months/years.
7. Market Testing
- Objective: Test the product in limited markets to assess acceptance.
- Focus: Evaluate marketing mix (pricing, promotion, distribution).
8. Commercialization
- Objective: Full-scale launch.
- Key Tasks:
- Internal marketing to maintain enthusiasm.
- Monitor product performance post-launch.
9. Post-Introduction Evaluation
- Objective: Review market response and adjust strategies.
- Actions: Modify delivery, staffing, or marketing mix based on feedback.
2. Growth Stage
- Characteristics:
- Rapid sales increase, rising profits.
- More competitors enter; focus on early adopters.
- Strategies:
- Improve product quality/add features.
- Expand distribution, enter new segments.
- Shift advertising to brand preference.
- Lower prices to attract more buyers.
3. Maturity Stage
- Characteristics:
- Sales peak; profits stabilize/decline.
- Intense competition; focus on middle majority.
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- Strategies:
- Market Modification: Convert non-users, enter new segments, increase usage.
- Product Modification: Improve quality, features, or style.
- Marketing Mix Adjustment: Adjust pricing, distribution, advertising, or services.
4. Decline Stage
- Characteristics:
- Sales and profits decline; focus on laggards.
- Competitors exit.
- Strategies:
- Harvest (reduce investment, milk profits).
- Divest (sell or discontinue the product).
- Niche targeting (focus on loyal segments).
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UNIT 7 PRICING
External Factors
1. Market and Demand:
- Demand Curve: Shows the relationship between price and quantity demanded (usually inverse).
- Types of Markets:
- Pure Competition: Many buyers/sellers, differentiated products.
- Oligopolistic Competition: Few sellers, sensitive to competitors’ pricing.
- Pure Monopoly: Single seller (e.g., government-regulated monopolies).
2. Consumer Perceptions:
- Consumers evaluate price against perceived value.
- High price ≠ high value → no purchase; low price ≠ low profit.
3. Competitors’ Actions:
- Monitor competitors’ costs, prices, and reactions.
- Pricing strategies depend on whether the offer is superior, inferior, or similar to competitors.
Cost-Oriented Approaches
1. Standard Markup Pricing:
- Add fixed percentage to cost (common in retail).
- Formula:
Markup Price = Unit Cost/(1 - Desired Return on Sales)
2. Experience Curve Pricing:
- Prices decline as production experience increases (learning effect).
Profit-Oriented Approaches
1. Target Profit Pricing:
- Set price to achieve specific profit target.
- Formula:
Profit = (PriceQuantity) – [Fixed Cost + (Variable CostQuantity)]
2. Break-Even Analysis:
- Determine sales volume needed to cover costs.
- Formula:
BEP (units) = Fixed Cost/(Price-Variable Cost)
3. Target Return-on-Sales/Investment:
- Set price to achieve profit as a percentage of sales or investment.
Competition-Oriented Approaches
1. Above/At/Below-Market Pricing:
- Price relative to competitors (e.g., Rolex uses above-market pricing).
2. Loss-Leader Pricing:
- Sell below cost to attract customers (e.g., retail promotions).
Allowances
1. Trade-In Allowances:
- Discount for trading in old products.
2. Promotional Allowances:
- Compensation for promoting a product.
Geographical Adjustments
1. FOB Origin Pricing:
- Buyer pays shipping from seller’s location.
2. Uniform Delivered Pricing:
- Seller includes shipping costs in price.
- Variants: Single-zone, multiple-zone, freight absorption, basing-point pricing.
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UNIT 8 - Marketing Channels
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5. Direct vs. Indirect Channels
A. Direct Channels (Zero-Level)
- Definition: Manufacturer sells directly to consumers without intermediaries.
- Methods:
1. Door-to-Door Selling: Salesmen approach customers directly (e.g., Sholla Milk).
2. Manufacturer’s Sales Branches: Owned outlets (e.g., Alameda Textile Factory).
3. Direct Mail: Products mailed to consumers (e.g., newspapers like "Reporter").
B. Indirect Channels
- Definition: Uses intermediaries (wholesalers, retailers, agents).
- Types of Intermediaries:
1. Wholesalers:
- Buy in bulk from producers, sell to retailers.
- Functions: Bulk-breaking, warehousing, financing, market info.
- Types:
- Merchant Wholesalers: Take title (full-service or limited-service).
- Brokers/Agents: No title; facilitate transactions (e.g., manufacturer’s agents).
2. Retailers:
- Sell directly to consumers.
- Classification:
- By Service Level: Self-service, limited-service, full-service.
- By Product Line: Specialty stores, department stores, supermarkets.
- By Pricing: Discount stores, off-price retailers.
3. Agents:
- Represent manufacturers (no title; common in import/export).
7. Channel Structure
A. Channel Length
1. Zero-Level (M → C): Direct sales (e.g., heavy machinery).
2. One-Level (M → R → C): One intermediary (e.g., retail chains).
3. Two-Level (M → W → R → C): Traditional for consumer goods (e.g., soap, sugar).
4. Three-Level (M → A → W → R → C): Common in import/export.
B. Intensity of Distribution
Type Description Example
Exclusive Toyota. Limited to one intermediary per area. MOENCO for
Selective Few intermediaries; focused relationships. Wristwatch brands.
Intensive Maximum intermediaries for wide coverage. Chewing gum, soap.
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8. Variables Affecting Channel Structure
A. Market Variables
- Geography: Distance → More intermediaries.
- Size: Large markets → More intermediaries.
- Density: Scattered buyers → More intermediaries.
- Behavior: Small quantities/seasonal buying → Long channels.
B. Product Variables
- Bulk/Weight: Heavy products → Short channels.
- Perishability: Short channels for fresh goods.
- Unit Value: Low value → Long channels.
- Standardization: Custom products → Direct channels.
C. Company Variables
- Financial Capacity: More capital → Direct channels.
- Managerial Expertise: Lack of skills → More intermediaries.
- Objectives: Desire for control → Short channels.
D. Intermediary Variables
- Availability/Cost: High cost → Fewer intermediaries.
9. Channel Conflict
- Definition: Disagreements over roles/rewards among channel members.
- Types:
1. Horizontal Conflict: Between same-level members (e.g., retailer vs. retailer).
2. Vertical Conflict: Between different levels (e.g., wholesaler vs. retailer).
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Unit 9 – Promotion
1. Introduction to Promotion
- Definition: Promotion is a key element of the marketing mix, involving communication with target customers
to influence their behavior and achieve marketing objectives.
- Purpose: To inform, persuade, and remind customers about products or services.
- Components of Promotion Mix:
1. Advertising
2. Sales Promotion
3. Public Relations
4. Personal Selling
5. Direct Marketing
2. Advertising
2.1 Definition and Characteristics
- Definition: Paid, non-personal communication by an identified sponsor using mass media to persuade or
influence an audience.
- Key Features:
- Paid form of communication.
- Non-personal (targets a broad audience).
- Identified sponsor.
- Uses mass media (TV, radio, print, digital).
- Based on Purpose:
- Informative Advertising: Used for new products (e.g., explaining features).
- Persuasive Advertising: Used in competitive markets (e.g., brand superiority).
- Reminder Advertising: Used for mature products (e.g., Coca-Cola ads).
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2.4 Advertising Management Process
1. Set Objectives (e.g., brand awareness, sales increase).
2. Budgeting Methods:
- Percentage of Sales: Allocates a fixed % of sales revenue.
- Competitive Parity: Matches competitors' ad spending.
- Objective and Task: Sets budget based on specific goals.
3. Message Development:
- AIDA Model: Attention → Interest → Desire → Action.
- Appeals:
- Rational (e.g., product features).
- Emotional (e.g., humor, fear).
- Moral (e.g., social responsibility).
4. Media Selection:
- Reach: % of target audience exposed.
- Frequency: Number of exposures.
- Impact: Qualitative value of the medium.
5. Evaluation:
- Communication Effect: Did the ad convey the message?
- Sales Effect: Did sales increase?
3. Sales Promotion
3.1 Definition and Benefits
- Definition: Short-term incentives to encourage purchase or sales.
- Benefits:
- Communication: Gains attention.
- Incentive: Offers discounts, freebies.
- Invitation: Encourages immediate action.
3.2 Objectives
- Attract new users.
- Stimulate repeat purchases.
- Increase purchase size.
- Build brand/store traffic.
4. Personal Selling
4.1 Definition and Nature
- Definition: Face-to-face interaction to persuade customers to buy.
- Advantages:
- Builds relationships.
- Immediate feedback.
- Customized solutions.
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4.2 Types of Personal Selling
1. Order Takers – Process routine purchases (e.g., retail clerks).
2. Creative Selling – Complex sales (e.g., real estate, B2B).
3. Missionary Selling – Builds goodwill (e.g., pharmaceutical reps).
5. Direct Marketing
5.1 Definition and Characteristics
- Definition: Interactive system using media to generate direct responses.
- Examples: Email, catalogs, telemarketing.
- Features:
- Non-public (targeted).
- Customizable.
- Interactive.
5.2 Channels
- Direct mail, telemarketing, e-commerce.
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