Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
18 views41 pages

ML - Module 2

Uploaded by

tahirnaquash
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
18 views41 pages

ML - Module 2

Uploaded by

tahirnaquash
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 41

Decision Tree Tearning

Mahesh G Huddar
Asst. Professor
CSED, HIT, Nidasoshi
Inductive inference with decision trees

 Decision Trees is one of the most widely used and


practical methods of inductive inference
 Features
 Method for approximating discrete-valued functions
(including boolean)
 Learned functions are represented as decision trees (or if-
then-else rules)
 Expressive hypotheses space, including disjunction
 Robust to noisy data

9/19/2018 Mahesh G Huddar


Decision tree representation (PlayTennis)

Outlook=Sunny, Temp=Hot, Humidity=High, Wind=Strong No

9/20/2018 Mahesh G Huddar


Decision trees expressivity
 Decision trees represent a disjunction of conjunctions on
constraints on the value of attributes:
(Outlook = Sunny  Humidity = Normal) 
(Outlook = Overcast) 
(Outlook = Rain  Wind = Weak)
When to use Decision Trees
 Problem characteristics:
 Instances can be described by attribute value pairs
 Target function is discrete valued
 Disjunctive hypothesis may be required
 Possibly noisy training data samples
 Robust to errors in training data
 Missing attribute values
 Different classification problems:
 Equipment or medical diagnosis
 Credit risk analysis
 Several tasks in natural language processing

9/20/2018 Mahesh G Huddar


Top-down induction of Decision Trees
 ID3 (Quinlan, 1986) is a basic algorithm for learning DT's
 Given a training set of examples, the algorithms for building DT
performs search in the space of decision trees
 The construction of the tree is top-down. The algorithm is greedy.
 The fundamental question is “which attribute should be tested next?
Which question gives us more information?”
 Select the best attribute
 A descendent node is then created for each possible value of this
attribute and examples are partitioned according to this value
 The process is repeated for each successor node until all the
examples are classified correctly or there are no attributes left

9/20/2018 Mahesh G Huddar


Which attribute is the best classifier?

 A statistical property called information gain, measures how


well a given attribute separates the training examples
 Information gain uses the notion of entropy, commonly used in
information theory
 Information gain = expected reduction of entropy

9/20/2018 Mahesh G Huddar


Entropy in binary classification
 Entropy measures the impurity of a collection of examples. It
depends from the distribution of the random variable p.
 S is a collection of training examples
 p+ the proportion of positive examples in S
 p– the proportion of negative examples in S
Entropy (S)  – p+ log2 p+ – p–log2 p– [0 log20 = 0]
Entropy ([14+, 0–]) = – 14/14 log2 (14/14) – 0 log2 (0) = 0
Entropy ([9+, 5–]) = – 9/14 log2 (9/14) – 5/14 log2 (5/14) = 0,94
Entropy ([7+, 7– ]) = – 7/14 log2 (7/14) – 7/14 log2 (7/14) =
= 1/2 + 1/2 = 1 [log21/2 = – 1]
Note: the log of a number < 1 is negative, 0  p  1, 0  entropy  1

9/20/2018 Mahesh G Huddar


Entropy

9/20/2018 Mahesh G Huddar


Example

9/20/2018 Mahesh G Huddar


Entropy in general
 Entropy measures the amount of information in a random
variable
Entropy(X) = – p+ log2 p+ – p– log2 p– X = {+, –}
for binary classification [two-valued random variable]
c c
Entropy(X) = –  pi log2 pi =  pi log2 1/ pi X = {i, …, c}
i=1 i=1
for classification in c classes
Example: rolling a die with 8, equally probable, sides
8
Entropy(X) = –  1/8 log2 1/8 = – log2 1/8 = log2 8 = 3
i=1

9/20/2018 Mahesh G Huddar


Information gain as entropy reduction
 Information gain is the expected reduction in entropy caused by
partitioning the examples on an attribute.
 The higher the information gain the more effective the attribute
in classifying training data.
 Expected reduction in entropy knowing A

Gain(S, A) = Entropy(S) −  |Sv|


Entropy(Sv)
v  Values(A) |S|
Values(A) possible values for A
Sv subset of S for which A has value v

9/20/2018 Mahesh G Huddar


Example: expected information gain
 Let
 Values(Wind) = {Weak, Strong}
 S = [9+, 5−]
 SWeak = [6+, 2−]
 SStrong = [3+, 3−]
 Information gain due to knowing Wind:
Gain(S, Wind) = Entropy(S) − 8/14 Entropy(SWeak) − 6/14 Entropy(SStrong)
= 0.94 − 8/14  0.811 − 6/14  1.00
= 0.048

9/20/2018 Mahesh G Huddar


Which attribute is the best classifier?

9/20/2018 Mahesh G Huddar


First step: which attribute to test at the root?

 Which attribute should be tested at the root?


 Gain(S, Outlook) = 0.246
 Gain(S, Humidity) = 0.151
 Gain(S, Wind) = 0.084
 Gain(S, Temperature) = 0.029
 Outlook provides the best prediction for the target
 Lets grow the tree:
 add to the tree a successor for each possible value of Outlook
 partition the training samples according to the value of Outlook

9/20/2018 Mahesh G Huddar


After first step

9/20/2018 Mahesh G Huddar


Second step
 Working on Outlook=Sunny node:
Gain(SSunny, Humidity) = 0.970  3/5  0.0  2/5  0.0 = 0.970
Gain(SSunny, Wind) = 0.970  2/5  1.0  3/5  0.918 = 0 .019
Gain(SSunny, Temp.) = 0.970  2/5  0.0  2/5  1.0  1/5  0.0 = 0.570
 Humidity provides the best prediction for the target
 Lets grow the tree:
 add to the tree a successor for each possible value of Humidity
 partition the training samples according to the value of Humidity

9/20/2018 Mahesh G Huddar


Second and third steps

{D1, D2, D8} {D9, D11} {D4, D5, D10} {D6, D14}
No Yes Yes No

9/20/2018 Mahesh G Huddar


ID3: algorithm
ID3(X, T, Attrs) X: training examples:
T: target attribute (e.g. PlayTennis),
Attrs: other attributes, initially all attributes
Create Root node
If all X's are +, return Root with class +
If all X's are –, return Root with class –
If Attrs is empty return Root with class most common value of T in X
else
A  best attribute; decision attribute for Root  A
For each possible value vi of A:
- add a new branch below Root, for test A = vi
- Xi  subset of X with A = vi
- If Xi is empty then add a new leaf with class the most common value of T in X
else add the subtree generated by ID3(Xi, T, Attrs  {A})
return Root

9/20/2018 Mahesh G Huddar


Search space in Decision Tree learning
 The search space is made by
partial decision trees
 The algorithm is hill-climbing
 The evaluation function is
information gain
 The hypotheses space is complete
(represents all discrete-valued
functions)
 The search maintains a single
current hypothesis
 No backtracking; no guarantee of
optimality
 It uses all the available examples
(not incremental)
 May terminate earlier, accepting
noisy classes

9/20/2018 Mahesh G Huddar


Inductive bias in decision tree learning

 What is the inductive bias of DT learning?


1. Shorter trees are preferred over longer trees
Not enough. This is the bias exhibited by a simple breadth
first algorithm generating all DT's e selecting the shorter one
2. Prefer trees that place high information gain attributes close to
the root
 Note: DT's are not limited in representing all possible functions

9/20/2018 Mahesh G Huddar


Two kinds of biases
 Preference or search biases (due to the search strategy)
 ID3 searches a complete hypotheses space; the search strategy is
incomplete
 Restriction or language biases (due to the set of hypotheses
expressible or considered)
 Candidate-Elimination searches an incomplete hypotheses space; the
search strategy is complete
 A combination of biases in learning a linear combination of
weighted features in board games.

9/20/2018 Mahesh G Huddar


Prefer shorter hypotheses: Occam's rasor
 Why prefer shorter hypotheses?
 Arguments in favor:
 There are fewer short hypotheses than long ones
 If a short hypothesis fits data unlikely to be a coincidence
 Elegance and aesthetics
 Arguments against:
 Not every short hypothesis is a reasonable one.
 Occam's razor:"The simplest explanation is usually the best one."
 a principle usually (though incorrectly) attributed14th-century English
logician and Franciscan friar, William of Ockham.
 lex parsimoniae ("law of parsimony", "law of economy", or "law of
succinctness")
 The term razor refers to the act of shaving away unnecessary
assumptions to get to the simplest explanation.

9/20/2018 Mahesh G Huddar


Issues in decision trees learning
 Overfitting
 Reduced error pruning
 Rule post-pruning
 Extensions
 Continuous valued attributes
 Alternative measures for selecting attributes
 Handling training examples with missing attribute values
 Handling attributes with different costs
 Improving computational efficiency
 Most of these improvements in C4.5 (Quinlan, 1993)

9/20/2018 Mahesh G Huddar


Overfitting: definition
 Building trees that “adapt too much” to the training examples
may lead to “overfitting”.
 Consider error of hypothesis h over
 training data: errorD(h) empirical error
 entire distribution X of data: errorX(h) expected error
 Hypothesis h overfits training data if there is an alternative
hypothesis h'  H such that
errorD(h) < errorD(h’) and
errorX(h’) < errorX(h)
i.e. h’ behaves better over unseen data

9/20/2018 Mahesh G Huddar


Example

D15 Sunny Hot Normal Strong No

9/20/2018 Mahesh G Huddar


Overfitting in decision trees

Outlook=Sunny, Temp=Hot, Humidity=Normal, Wind=Strong, PlayTennis=No 

New noisy example causes splitting of second leaf node.


9/20/2018 Mahesh G Huddar
Overfitting in decision tree learning

9/20/2018 Mahesh G Huddar


Avoid overfitting in Decision Trees
 Two strategies:
1. Stop growing the tree earlier, before perfect classification
2. Allow the tree to overfit the data, and then post-prune the tree
 Training and validation set
 split the training in two parts (training and validation) and use
validation to assess the utility of post-pruning
 Reduced error pruning
 Rule pruning
 Other approaches
 Use a statistical test to estimate effect of expanding or pruning
 Minimum description length principle: uses a measure of complexity of
encoding the DT and the examples, and halt growing the tree when this
encoding size is minimal

9/20/2018 Mahesh G Huddar


Reduced-error pruning (Quinlan 1987)
 Each node is a candidate for pruning
 Pruning consists in removing a subtree rooted in a node: the
node becomes a leaf and is assigned the most common
classification
 Nodes are removed only if the resulting tree performs no
worse on the validation set.
 Nodes are pruned iteratively: at each iteration the node
whose removal most increases accuracy on the validation set is
pruned.
 Pruning stops when no pruning increases accuracy

9/20/2018 Mahesh G Huddar


Effect of reduced error pruning

9/20/2018 Mahesh G Huddar


Rule post-pruning
1. Create the decision tree from the training set
2. Convert the tree into an equivalent set of rules
 Each path corresponds to a rule
 Each node along a path corresponds to a pre-condition
 Each leaf classification to the post-condition
3. Prune (generalize) each rule by removing those preconditions
whose removal improves accuracy …
 … over validation set
 … over training with a pessimistic, statistically inspired, measure
4. Sort the rules in estimated order of accuracy, and consider
them in sequence when classifying new instances

9/20/2018 Mahesh G Huddar


Converting to rules

(Outlook=Sunny)(Humidity=High) ⇒ (PlayTennis=No)
9/20/2018 Mahesh G Huddar
Why converting to rules?
 Each distinct path produces a different rule: a condition
removal may be based on a local (contextual) criterion. Node
pruning is global and affects all the rules
 In rule form, tests are not ordered and there is no book-
keeping involved when conditions (nodes) are removed
 Converting to rules improves readability for humans

9/20/2018 Mahesh G Huddar


Dealing with continuous-valued attributes
 So far discrete values for attributes and for outcome.
 Given a continuous-valued attribute A, dynamically create a
new attribute Ac
Ac = True if A < c, False otherwise
 How to determine threshold value c ?
 Example. Temperature in the PlayTennis example
 Sort the examples according to Temperature
Temperature 40 48 | 60 72 80 | 90
PlayTennis No No 54 Yes Yes Yes 85 No
 Determine candidate thresholds by averaging consecutive values where
there is a change in classification: (48+60)/2=54 and (80+90)/2=85
 Evaluate candidate thresholds (attributes) according to information gain.
The best is Temperature>54.The new attribute competes with the other
ones
9/20/2018 Mahesh G Huddar
Problems with information gain
 Natural bias of information gain: it favours attributes with
many possible values.
 Consider the attribute Date in the PlayTennis example.
 Date would have the highest information gain since it perfectly
separates the training data.
 It would be selected at the root resulting in a very broad tree
 Very good on the training, this tree would perform poorly in predicting
unknown instances. Overfitting.
 The problem is that the partition is too specific, too many small
classes are generated.
 We need to look at alternative measures …

9/20/2018 Mahesh G Huddar


An alternative measure: gain ratio
c |Si | |Si |
SplitInformation(S, A)  −  log2
|S |
i=1 |S |
 Si are the sets obtained by partitioning on value i of A
 SplitInformation measures the entropy of S with respect to the values of A. The
more uniformly dispersed the data the higher it is.
Gain(S, A)
GainRatio(S, A) 
SplitInformation(S, A)
 GainRatio penalizes attributes that split examples in many small classes such as
Date. Let |S |=n, Date splits examples in n classes
 SplitInformation(S, Date)= −[(1/n log2 1/n)+…+ (1/n log2 1/n)]= −log21/n =log2n
 Compare with A, which splits data in two even classes:
 SplitInformation(S, A)= − [(1/2 log21/2)+ (1/2 log21/2) ]= − [− 1/2 −1/2]=1

9/20/2018 Mahesh G Huddar


Adjusting gain-ratio
 Problem: SplitInformation(S, A) can be zero or very small
when |Si | ≈ |S | for some value i
 To mitigate this effect, the following heuristics has been used:
1. compute Gain for each attribute
2. apply GainRatio only to attributes with Gain above average
 Other measures have been proposed:
 Distance-based metric [Lopez-De Mantaras, 1991] on the partitions of
data
 Each partition (induced by an attribute) is evaluated according to the
distance to the partition that perfectly classifies the data.
 The partition closest to the ideal partition is chosen

9/20/2018 Mahesh G Huddar


Handling incomplete training data
 How to cope with the problem that the value of some attribute
may be missing?
 Example: Blood-Test-Result in a medical diagnosis problem
 The strategy: use other examples to guess attribute
1. Assign the value that is most common among the training examples at
the node
2. Assign a probability to each value, based on frequencies, and assign
values to missing attribute, according to this probability distribution
 Missing values in new instances to be classified are treated
accordingly, and the most probable classification is chosen
(C4.5)

9/20/2018 Mahesh G Huddar


Handling attributes with different
costs
 Instance attributes may have an associated cost: we would
prefer decision trees that use low-cost attributes
 ID3 can be modified to take into account costs:
1. Tan and Schlimmer (1990)
Gain2(S, A)
Cost(S, A)
2. Nunez (1988)
2Gain(S, A)  1
(Cost(A) + 1)w w ∈ [0,1]

9/20/2018 Mahesh G Huddar


References
 Machine Learning, Tom Mitchell, Mc Graw-Hill International
Editions, 2013, India Edition.

9/20/2018 Mahesh G Huddar

You might also like