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ExtensionProposal-Arduino101 Completed 013454

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11 views6 pages

ExtensionProposal-Arduino101 Completed 013454

Uploaded by

neilfranklin618
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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You are on page 1/ 6

EXTENSION ROPOSAL

I. BASIC INFORMATION

Title of the Project: ARDUINO 101: Turning Ideas into Circuits

Head of the Agency : DR. ENYA MARIE D. APOSTOL


SUC III President, MinSU

Project Leader/ : MR. JOHN EDGAR S. ANTHONY


Proponent Dean, College of Computer Studies

Project Coordinator : DR. CHRISTIAN ANTHONY C. AGUTAYA


Vice President for Research, Development &
Extension

DR. LOURDES V. ICALLA


Director for Extension, Knowledge & Technology
Transfer

Persons Involved : Niel Franklin Echanova


Jake Byron O. Orense
Mary Rose Pardilla
Jimmilyn Pascua
Jun Rey R. Paynandos

BSIT 4th Year Students

Location : Villa Cervesa High School


Victoria, Oriental Mindoro

Implementation : 1st Semester of A.Y. 2025-2026

Budget : LGU Fund

Page 1 of 6 Arduino 101 Extension Proposal


II. TECHNICAL DESCRIPTION

Rationale

Arduino is an open-source electronics platform that combines simple


hardware and software to allow learners to create interactive projects with ease. Its
accessibility and affordability make it one of the most widely used educational tools in
teaching electronics and programming to beginners. In recent years, Arduino has been
increasingly integrated into schools and universities as a means of supporting STEM
education by making abstract concepts more tangible through hands-on learning (MDPI,
2024). For students, especially those in high school and college, Arduino offers the
opportunity to move beyond theory into practice by designing circuits, writing code, and
seeing immediate results through functioning prototypes.

The importance of Arduino in education lies not only in its technical


application but also in its ability to foster creativity, problem-solving, and collaboration. A
study on project-based learning with Arduino revealed that students developed stronger
motivation, critical thinking, and teamwork skills when tasked with building real-world
applications such as robotics or environmental monitoring systems (Frontiers in
Psychology, 2025). Similarly, research shows that the integration of Arduino-based
activities improves student engagement, conceptual understanding, and practical skills,
with a majority of participants demonstrating the ability to apply programming and circuit
knowledge to innovative projects (International Multidisciplinary Research Journal,
2021). These findings highlight the relevance of Arduino as a tool for both skill
development and holistic growth.

In the Philippine context, where technology adoption continues to grow


rapidly, it is vital to prepare students for careers that demand both digital literacy and
technical expertise. According to Datareportal (2023), the country now has over 85
million internet users, reflecting the increasing role of digital technology in daily life and
education. This makes it essential for schools to provide practical training opportunities
that bridge classroom knowledge with emerging technological skills. Arduino-based
workshops directly address this need by equipping students with hands-on experience
in programming and electronics, aligning with the Department of Education’s emphasis
on STEM learning as part of 21st-century education goals.

The workshop “Arduino 101: Turning Ideas into Circuits” at Villa Cervesa
National High School is designed to introduce students to the fundamentals of Arduino
programming and circuit building while nurturing creativity and innovation. By engaging
in hands-on activities, participants will not only learn how to wire circuits and write basic
code but also apply this knowledge to real-life problem-solving. This approach
empowers students to see themselves as creators of technology rather than passive
users, preparing them to become adaptable and innovative individuals in a world where
digital skills are increasingly important. With Arduino as a learning tool, the workshop
seeks to inspire curiosity, build confidence, and lay the foundation for future
opportunities in science, engineering, and technology.

Page 2 of 6 Arduino 101 Extension Proposal


Objectives

General:

To provide high school students with foundational knowledge and hands-on


experience in Arduino programming and circuit building, fostering creativity and
technical competency.

Specific:

By the end of the training, the participants are expected to:

1. Understand the fundamentals of Arduino hardware and software.


2. Perform hands-on activities in circuit wiring and coding.
3. Apply Arduino to simple real-life problem-solving scenarios.
4. Demonstrate collaboration and critical thinking through group projects.
5. Gain confidence in using microcontrollers as a tool for innovation.

Expected Outputs, Outcomes, and Impact

At the end of the workshop, participants are expected to acquire practical skills in
wiring circuits and coding Arduino sketches, build at least one functional project such as
LED control, sensor-based applications, or simple robotics, and develop problem-
solving and teamwork skills by collaborating on mini-projects. Outcomes include
improved STEM engagement, stronger interest in technology-driven courses, and
readiness for advanced ICT and engineering-related subjects. The long-term impact
aims to inspire students to pursue careers in science, engineering, and technology,
bridging the digital literacy gap in rural areas.

Methodology

For the success of the training, the following methods will be followed.

Conduct of
Training Evaluation &
Pre-Planning Technical
Development Monitoring
Session

 Conduct needs  Prepare modules with  Deliver lectures on  Arduino starter kits,
assessment with Villa beginner-friendly Arduino basics, coding, laptops, projectors,
Cervesa High School projects and circuit design training kits, and
printed modules
 Prepare curriculum  Develop interactive  Facilitate hands-on
and training modules lectures, tutorials, and workshops with guided  Collect feedback
group activities exercises from participants and
 Identify participants facilitators
and secure  Assign group activities
logistics(venue, kits, to enhance  Monitor skill
equipment) collaboration application and
project completion

 Submit evaluation
report to the Office of
Extension Services

Page 3 of 6 Arduino 101 Extension Proposal


Resources

Facilitators from the College of Computer Studies will bring Arduino starter kits,
laptops, projectors, training kits, and printed modules. They also provide snacks and
certificates provided through LGU Funding.

Strategies:

The training will run for 20 hours divided into modules:

1. Module 1: Introduction to Arduino & Setup (2 hrs) Covers the basics of


Arduino, installing the IDE, and uploading a simple program to test board
functionality.

2. Module 2: Basic Electronics & LED Projects (6 hrs) Introduces basic


electronics concepts and hands-on projects using LEDs, resistors, and
breadboards.

3. Module 3: Sensors & Actuators (6 hrs) Explores common sensors and


actuators, reading sensor data, and controlling outputs using Arduino.

4. Module 4: Group Project & Presentation (6 hrs) Students collaborate to build


and present a functional Arduino project, applying skills from previous modules.

Each module will include lectures, hands-on practice, and collaborative


exercises.

Evaluation

A pre-test and post-test will be administered to measure participants’ knowledge


gain. Practical outputs such as working Arduino projects will serve as performance
indicators. Continuous monitoring will be conducted by facilitators to ensure skill
retention and application.

References

Datareportal. (2023). Digital 2023: The Philippines. Retrieved from


https://datareportal.com/reports/digital-2023-philippines

Frontiers in Psychology. (2025). Using Arduino-based project learning to enhance


student motivation and critical thinking. Retrieved from
https://www.frontiersin.org/journals/psychology/articles/10.3389/fpsyg.2025.1524
777/full

Page 4 of 6 Arduino 101 Extension Proposal


International Multidisciplinary Research Journal. (2021). The Effect of Arduino Kits on
Student Engagement and Conceptual Learning. Retrieved from
https://ojs.amhinternational.com/index.php/imbr/article/view/4164

MDPI. (2024). Integrating Arduino in Education: Enhancing STEM Learning and Skills
Development. Retrieved from https://www.mdpi.com/2078-2489/16/2/96

Trainors/Facilitators

Mr. John Edgar S. Anthony


Niel Franklin Echanova
Jake Byron O. Orense
Mary Rose Pardilla
Jimmilyn Pascua
Jun Rey R. Paynandos
BSIT 4th Year Students

PROGRAM

Day 1:
Registration
Lecture: Introduction to Arduino
Hands-on: Setting up Arduino IDE & blinking LED

Day 2:
Lecture: Basic Electronics & Sensors
Hands-on: Circuit building with sensors

Day 3:
Lecture: Actuators & Advanced Functions
Hands-on: Servo motors & automation projects

Day 4:
Group Project Building
Presentation & Demonstration
Closing & Certificate Distribution

Page 5 of 6 Arduino 101 Extension Proposal


BUDGET PROPOSAL

Clients: 50 students

Trainers /Facilitators: 10

Expenses

Snacks for participants and facilitators (50 pax x 4 days x ₱50) = ₱10,000

Lunch for facilitators (10 × 4 days × ₱100) = ₱ 4,000

Training kits & supplies (Arduino kits, wires, breadboards, resistors, sensors, notebooks) = ₱25,000

Certificates & printing = ₱ 3,000

Miscellaneous (transportation, logistics, projector rental = ₱ 8,000

TOTAL ₱50,000

Page 6 of 6 Arduino 101 Extension Proposal

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