Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
123 views21 pages

DLL q2 Math 8 Week 1

Uploaded by

Stephane
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
123 views21 pages

DLL q2 Math 8 Week 1

Uploaded by

Stephane
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 21

MATATAG School: Grade Level: GRADE 8

K to 12 Curriculum Teacher: Learning Area: MATH


Daily Lesson Log Teaching Dates and Time: WEEK 1 Quarter: 2ND QUARTER

MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY


I. CURRICULUM CONTENT, STANDARDS, AND LESSON COMPETENCIES
A. Content Standards The learners demonstrate knowledge and understanding of plotting points, and finding distance and the midpoint of line segments on the
Cartesian coordinate plane.

B. Performance By the end of the quarter, the learners are able to plot points, find the distance between two points, and find the midpoint of line segments, on
Standards the Cartesian coordinate plane. (NA)

C. Learning Learning Competency


Competencies/Objecti At the end of the lesson, the learners are able to:
ves 1. illustrate and describe the Cartesian coordinate plane.
Lesson Objective 1: Illustrate a Cartesian coordinate plane.
Lesson Objective 2: Identify each part of a Cartesian plane.
Lesson Objective 3: Define a Cartesian plane and describe each part.
2. plot points on the Cartesian coordinate plane and determine the coordinates of a point on the plane.
Lesson Objective 1: Understand that the coordinate grid is used to describe the location of a point in the Cartesian plane.
Lesson Objective 2: Plot points on a Cartesian plane.
Lesson Objective 3: Write ordered pairs to describe the location of points in a Cartesian plane.
Lesson Objective 4: Understand four distinct quadrants in the coordinate plane. Lesson Objective 5: Identify the location of a point in a Cartesian
plane.

II. CONTENT 1. Cartesian Describe the Cartesian Coordinates of a point on Determine the coordinates EVALUATION DAY!
coordinate plane coordinate plane. the Cartesian plane. of a point on the plane.
including its parts.

References Alferez, M. S. (2007). MSA Elementary Algebra (2007 ed.). Quezon City.
Encyclopedia Britanica. Inc. (n.d.). https://cdn.britannica.com/65/89965-050-A3E83EC0.jpg
K5 Learning, (2022, July 27). Grade 5 integers number line. https://www.k5learning.com/free-math-worksheets/fifth-grade-5/integers
Kuta Soft ware – Infinite Geometry. (2012). 3-Points in the Coordinate Plane.pdf. https://cdn.kutasoftware.com/Worksheets/Geo/3-Points%20in
%20the%20Coordinate%20Plane.pdf
Math Bondi. (2024). Parts of a coordinate plane notes. Teachers Pay Teachers. https://www.teacherspayteachers.com/Product/Parts-of-
aCoordinate-Plane-Notes-6986541?st=78ba1cf56bd02256f79a3040724f84bc
Nagwa Label. (2024). Lesson Plan: Coordinate Planes | Nagwa. Nagwa_Label. https://www.nagwa.com/en/plans/645121802137
Nagwa_Label. (2024). Lesson Plan: The Coordinate Plane: First Quadrant | Nagwa. Nagwa_Label.
https://www.nagwa.com/en/plans/390145919494
Nagwa_Label. (2024). Lesson Plan: The Coordinate Plane: Four Quadrants | Nagwa. Nagwa_Label.
https://www.nagwa.com/en/plans/425148312362
Nivera, G., PhD. (2018). Grade 8 Mathematics Patterns and Practicalities. Makati City.
Oronce, O. A. (2007). E-math I' 2007 Ed. (elementary algebra) (1st ed.). Sampaloc,Manila.

IV. TEACHING AND LEARNING PROCEDURES


Before the Lesson/Pre-lesson Proper
A. Reviewing previous Short Review Short Review Short Recap: Cartesian Short Recap: Plotting
lesson or presenting A. Plot the given The Cartesian Coordinate Coordinate Plane Points Like Chess Moves
the new lesson integers on the Plane is a two-dimensional The Cartesian Coordinate Just like placing chess
number line. Use the grid developed by René Plane is a two-dimensional pieces on a chessboard, we
letters to represent Descartes that helps us locate surface used to show the can plot points on a
points and visualize data in
the given integers. exact location of points, Cartesian Coordinate
math. It is made up of two
lines, and shapes. It was Plane. In this plane, the x-
number lines: the x-axis
(horizontal) and y-axis created by René Descartes axis works like the rows of
(vertical), which intersect at to connect algebra and a chessboard (left and
B. Use the number line the origin (0, 0). geometry. right), and the y-axis works
to determine the This plane is divided into This plane is formed by: like the columns (up and
four quadrants, where we  A horizontal x-axis down). The main difference
plot points using ordered is the order—in math, the
 A vertical y-axis x-coordinate comes first,
pairs (x, y). These points
integer that is being help us draw lines, shapes, These axes meet at the followed by the y-
described in the and graphs. origin (0, 0) and divide coordinate in an ordered
Key parts include: the plane into four pair (x, y).
 X-axis: moves left to quadrants. Each point is located by:
right 1. Starting at the origin
following: Points are plotted using (0, 0)
 Y-axis: moves up and ordered pairs (x, y), which
Questions:
down tell you how far to move 2. Moving left or right
1. What integer is
usually positioned at  Origin: center point (0, left or right (x) and up or based on the x-
the center of the 0) down (y). coordinate (abscissa)
number line from - 10 Understanding the
 Quadrants: four Cartesian plane helps us 3. Then moving up or
to 10?
sections labeled I to IV graph equations, solve down based on the y-
2. What integers are
found on the left of problems, and apply math coordinate (ordinate)
 Coordinates: identify a
zero of the number point’s exact location in real-life situations like The plane is divided into
line from -10 to 10? map reading, game design, four quadrants that help
3. What integers are Understanding the and data analysis. identify the signs (+ or −) of
found on the right of Cartesian plane is useful in
x and y:
zero? of the number solving math problems,
 Quadrant I: (+x, +y)
line from -10 to 10? reading maps, analyzing
data, and even creating  Quadrant II: (−x, +y)
Answer Key: animations in video games.
 Quadrant III: (−x, −y)
A.
 Quadrant IV: (+x, −y)
By following these steps,
we can accurately locate
any point on the grid—just
like making precise moves
in a game of chess!
B.
1. 2
2. 2
3. -5
4. 4
5. -11

1. 0
2. negative integers (-
1,-2,-3,.. -10)
3. positive integers
(1,2,3,..10)

B. Establishing a The purpose of this The purpose of this lesson is The purpose of this lesson The purpose of this lesson
purpose for the lesson is to help to introduce students to the is to help students is to help students
lesson learners understand Cartesian Coordinate Plane, understand how to plot understand how to
the Cartesian a visual tool used in points on the Cartesian determine the coordinates
Coordinate Plane as a mathematics to locate Coordinate Plane by of a point on the Cartesian
foundational points, describe positions, comparing it to a familiar Coordinate Plane. Through
mathematical tool for and graph equations. By concept: the chessboard. this lesson, learners will
locating points and understanding its parts— By recognizing the roles of develop the ability to
interpreting visual such as the x-axis, y-axis, the x-axis and y-axis as identify and write the
data. By learning origin, quadrants, and similar to the rows and coordinates of a point by
about its parts— ordered pairs—students will columns of a chessboard, observing its position
including the x-axis, y- develop the ability to students will develop a relative to the x-axis and y-
axis, origin, accurately plot and clearer and more practical axis. This skill allows
quadrants, and interpret points on a two- understanding of how to students to describe exact
locations using ordered
coordinates—students dimensional grid. This skill locate points using ordered
pairs, enhancing their
will be able to plot and supports real-life pairs. Through this lesson,
ability to read, interpret,
describe the position applications in navigation, students will be able to
and create graphs in both
of points in a two- data analysis, and digital identify quadrants, use
mathematical and real-
dimensional space. design, and strengthens the positive and negative
world contexts such as
This understanding connection between algebra values correctly, and follow
navigation, data analysis,
connects algebra and and geometry. steps to accurately plot any and digital design.
geometry and point on the coordinate
prepares learners to grid.
apply graphing skills in
real-life contexts such
as mapping, data
analysis, and digital
technologies.

C. Presenting • CARTESIAN PLANE Key Vocabulary: Key Vocabulary: Key Vocabulary:


examples/instances or RECTANGULAR 1. Cartesian Coordinate  Cartesian Plane – a 1. Coordinate – A number
of the new lesson COORDINATE PLANE – Plane – a flat surface two-dimensional graph that tells how far to
made up of two number with horizontal and move from the origin
formed by two
lines that intersect at vertical lines used to along the x- or y-axis.
perpendicular number
the origin, used to locate points. 2. Ordered Pair – A pair of
lines, one horizontal locate points.  X-axis – the horizontal numbers written as (x,
and one vertical that 2. X-axis – the horizontal number line. y) used to identify a
intersect at a point. It number line that moves  Y-axis – the vertical specific point.
is named after Rene left and right. number line. 3. Abscissa – The x-
Descartes, a French 3. Y-axis – the vertical  Origin – the center coordinate; shows left
number line that moves point (0, 0) where the x- or right movement from
mathematician,
up and down. and y-axes meet. the origin.
scientist, and 4. Origin – the point where  Abscissa – the x-value 4. Ordinate – The y-
philosopher who first the x-axis and y-axis in an ordered pair; tells coordinate; shows
developed it in the intersect, labeled as (0, left or right movement. upward or downward
1600s. 0).  Ordinate – the y-value movement from the
• X–AXIS – the 5. Quadrant – one of the in an ordered pair; tells origin.
horizontal number four sections of the up or down movement. 5. Origin – The point
Cartesian plane.  Quadrant – one of the where the x-axis and y-
line.
6. Ordered Pair – a pair of four sections formed by axis intersect, written as
• Y–AXIS – the vertical numbers (x, y) that the x- and y-axes. (0, 0).
number line. shows the location of a Ordered Pair – a set of two 6. Cartesian Plane – A
• ORIGIN – the point point. numbers (x, y) that shows a two-dimensional graph
(0,0) or the point of 7. Plotting – the action of point’s location. divided by the x- and y-
intersection of the x- marking a point on the axes.
coordinate plane based 7.Quadrants – The four
axis and the yaxis.
on its coordinates. regions of the Cartesian
• QUADRANT – a
8.Coordinate – a value that Plane (I, II, III, IV).
region defined by the shows a point’s position
two axes (x-axis and y- along the x or y axis.
axis) of the coordinate
plane. There are four
regions in a Cartesian
plane which are
numbered in a
counterclockwise
direction.
• ORDERED PAIR or
COORDINATES – a pair
of numbers that is
used to represent a
point on a Cartesian
plane.
• ABSCISSA or X-
COORDINATE – the
horizontal distance
from the y-axis.
• ORDINATE or Y-
COORDINATE – the
vertical distance from
the x-axis.
During the Lesson/Lesson Proper
D. Discussing new In mathematics, We often need a way to show Similar to the chess pieces on In this lesson, you will learn
concepts and especially in algebra the exact location of a point, a a chess board, points can also how to determine the
practicing new skills and geometry, we line, or a shape. One of the be plot in the Cartesian plane. coordinates of a point on the
#1 often need a way to most important tools we use Cartesian Coordinate Plane.
The column in the chess
to do this is the Cartesian This skill helps us describe the
locate points or board is similar to the y-axis
Coordinate Plane. This system exact location of any point
represent data while the row in the chess
was invented by the French using an ordered pair.
visually. One of the mathematician René board represents the x-axis.
most important tools Descartes, who combined The only thing that differ from What Is a Coordinate?
for this is the algebra and geometry to help a chess board and a Cartesian A coordinate is a number that
Cartesian Coordinate us visualize mathematical tells you how far to move from
plane is that in the Cartesian
Plane, named after the ideas. the origin (0, 0) along the
plane location in the x-axis
French mathematician axes.
What Is the Cartesian comes first followed by the Every point on the Cartesian
René Descartes. He
Coordinate Plane? location in the y-axis. Plane has two coordinates
developed this system
to show how geometry The Cartesian Coordinate written as an ordered pair:
Plane is a flat, two- Take Note that in each (x, y) →
and algebra can work
dimensional surface formed by quadrant:  The x-coordinate
together.
two number lines: Quadrant I (+x, +y) (abscissa) tells you how
 A horizontal line called the far to move left or right.
What is the Cartesian Quadrant II (-x, +y)
x-axis  The y-coordinate
Coordinate Plane? Quadrant III (-x, -y)
 A vertical line called the y- (ordinate) tells you how
The Cartesian Quadrant IV (+x, -y)
axis far to move up or down.
Coordinate Plane is a
These two lines intersect at a
two-dimensional flat Example 1: Plot the point
point called the origin, which How to Determine the
surface that is divided has the coordinates (0, 0). (3,4). Coordinates of a Point
into four regions by This system is used to plot Steps: When you are given a point on
two number lines: a points, graph equations, and a graph:
a) Start at the origin.
horizontal line and a describe positions using 1. Start at the origin (0, 0).
b) Move 3 units to the right
vertical line that ordered pairs written in the 2. From the origin, move left
since in the point (3,4) the
intersect at a point form (x, y). or right along the x-axis to
abscissa is 3.
called the origin. the point’s vertical line.
This system is used to Parts of the Cartesian Plane c) From 3, move 4 units 3. Then move up or down
plot points, lines, and 1. X-Axis upward since the ordinate in along the y-axis to reach
curves using pairs of The horizontal number line (3, the point.
numbers called Moves left and right from the 4) is 4. Count the number of units
coordinates. origin moved along x and then y.
4.
Positive numbers go to the 5. Write the ordered pair as
right (x, y).
Parts of the Cartesian
Negative numbers go to the
Plane
left
Let’s look at the main Example 1
2. Y-Axis
parts: You see a point labeled A on
The vertical number line Example 2: Plot the point (-1, the grid. It is 4 units to the
1. X-Axis Moves up and down from the
 This is the
2). right of the origin and 2 units
origin up.
horizontal number Positive numbers go up Steps:
a) Start at the origin. So the coordinates of Point A
line. Negative numbers go down
b) Move 1 unit to the left are:
 It goes left and 3. Origin A = (4, 2)
right. The point where the x-axis and since in the point (-1,2) the
 Positive numbers y-axis meet abscissa is -1. Example 2
are to the right of Its coordinates are (0, 0) c) From -1, move 2 units You see Point B is 3 units to
the origin. 4. Quadrants upward since the ordinate in the left and 5 units down from
 Negative numbers The plane is divided into four (- the origin.
are to the left of quadrants Left means negative x, down
1,2) is
Numbered I to IV going means negative y.
the origin. 2.
counterclockwise B = (−3, −5)
2. Y-Axis
Quadrant I: (+x, +y)
 This is the vertical Quadrant II: (−x, +y) Example 3
number line. Quadrant III: (−x, −y) Point C is on the y-axis,
 It goes up and Quadrant IV: (+x, −y) Example 3: Plot the point (-2,-
exactly 3 units above the
down. 5. Coordinates (Ordered 4). origin.
 Positive numbers Pairs) Steps: Since it is on the y-axis, x = 0.
are above the A point is located using an a) Start at the origin. C = (0, 3)
origin. ordered pair like (3, −2) b) Move 2 units to the left
 Negative numbers The x-coordinate tells how far since in the point (-2,-4) the Quadrants Reminder
are below the left or right to go To help you quickly identify
abscissa is -2.
origin. The y-coordinate tells how far c) From -2, move 4 units signs of coordinates:
3. Origin up or down to go downward since the ordinate  Quadrant I → (+x, +y)
 The center point in (-2,-4) is -4.  Quadrant II → (−x, +y)
where the x-axis Example: Plotting a Point  Quadrant III → (−x, −y)
To plot the point (−4, 2):  Quadrant IV → (+x, −y)
and y-axis meet.
1. Start at the origin (0, 0)
 It has coordinates
2. Move 4 units left (because Determining coordinates is
(0, 0).
of −4 on x) useful in:
4. Quadrants
3. Move 2 units up (because  Map reading and
 The Cartesian
of +2 on y) navigation (GPS)
Plane is divided
4. Place a dot and label it (−4, Example 4: Plot the point (3,-  Video game design
into four
2) 3).  Graphing real-world data
quadrants,
Steps:  Engineering and
numbered The Cartesian Plane is used in a) Start at the origin. architecture
counterclockwise: many real-world situations:
Quadrant I: (+x, +y) – b) Move 3 units to the right
 Creating maps and GPS To determine the coordinates
both x and y are since in the point (3,-3) the
systems of a point:
positive.  Graphing in math and abscissa is 3.
 Always follow the order (x,
Quadrant II: (−x, +y) – science c) From 3, move 3 units y)
x is negative, y is  Designing video games downward since the ordinate  Start from the origin
positive. and animations in (3,-3) is -3.  Use the x-axis for left-right
Quadrant III: (−x, −y) –  Analyzing data in business movement
both x and y are and economics  Use the y-axis for up-
negative. down movement
Quadrant IV: (+x, −y) – Mastering this helps you read
x is positive, y is and create graphs, solve
negative. geometry problems, and apply
Example 5: Plot the point
5. Coordinates or math in real-life situations.
Ordered Pairs (0,4).
 A point on the Steps:
plane is written as a) Start at the origin.
an ordered pair (x,
y).
 The first number is
the x-coordinate
(horizontal
position).
 The second
number is the y-
coordinate
(vertical position).
 Example: (3, −2)
means move 3
units right and 2
units down from
the origin.

Plotting Points
To plot a point like (−4,
2):
1. Start at the origin
(0, 0).
2. Move 4 units to
the left (because
−4 on x).
3. Then move 2 units
up (because +2 on
y).
4. Mark the point.

Real-Life Applications
 Used in graphing
equations.
 Useful in maps and
navigation
systems.
 Helps track
movement in
video games and
animation.
 Common in data
analysis and
statistics.

The Cartesian
Coordinate Plane is a
powerful visual tool in
mathematics. By
understanding its parts
—x-axis, y-axis, origin,
quadrants, and
coordinates—you can
describe and analyze the
position of any point in a
two-dimensional space.
Mastering this will help
you graph equations,
solve problems, and
interpret data visually in
both math and real life.

E. Discussing new We have learned that Class, today we learned Class, we just learned that Now that you know what a
concepts and the Cartesian that the Cartesian plotting points on a coordinate is, let’s
Coordinate Plane is Coordinate Plane is like a Cartesian Plane is just remember some important
practicing new skills
like a map with two map made of two lines: like moving chess pieces points:
#2  A horizontal line called on a board. But instead of A coordinate tells us
lines—one horizontal
(x-axis) and one the x-axis, and saying "Move to D4," we where a point is on the grid.
use ordered pairs like (3, We write it like this: (x, y)
vertical (y-axis)—that  A vertical line called the 4). Remember: The first number (x) tells
meet in the middle, y-axis.  The first number tells us how far to go left or
called the origin. These lines meet at the us how far to move left right.
middle point called the or right (along the x- The second number (y)
Think of it like a pencil origin (0, 0). tells us how far to go up or
axis).
and paper where we We use this plane to find down.
can place things to exact positions by using  The second number Always start at the origin
show where they are ordered pairs like (2, 3). tells us how far to move — that’s where the x- and y-
located. By using the For example, to plot the up or down (along the axis meet. That’s (0, 0)!
numbers going point (2, 3): y-axis).
left/right (x-axis) and 1. Start at the origin (0, 0)
 Always start from the
up/down (y-axis), we
2. Move 2 steps to the origin (0, 0), the center
can know the exact
right on the x-axis where the two lines
position of something.
meet.
3. Then move 3 steps up
When we plot a point
on the y-axis Let’s quickly recall the four
like (2, 3), it means:
quadrants where we plot
4. Place a dot and label it
 We take 2 steps to points:
(2, 3) Quadrant I: Right and Up
the right, and
We use this system in: → (+x, +y)
3 steps upward, then  Maps and GPS Quadrant II: Left and Up
mark that spot. → (−x, +y)
 Video games Quadrant III: Left and
Down → (−x, −y)
 Math graphs Quadrant IV: Right and
Down → (+x, −y)
Finding positions in real
life

F. Developing mastery Group Activity: GROUP ACTIVITY: Group Activity: “Chess Group Activity:
(Leads to Formative “Coordinate Quest” A. In your own words, Coordinates Challenge” “Coordinate Detective
Assessment) Instructions: describe each term: Materials: Challenge”
1. Divide the class 1. Cartesian Plane  Printed Cartesian plane Objective:
into small groups 2. X-Axis on bond paper or grid Students will work in groups
(3–5 members 3. Y-Axis chart paper to identify coordinates of
each). 4. Origin labeled points and plot new
5. Quadrant  Cut-out chess pieces points on a Cartesian plane,
2. Provide each group (paper or tokens
with a blank labeled with letters or reinforcing their
Cartesian B. Observe the given numbers) understanding of ordered
coordinate grid. illustration. pairs.
Questions:  Coordinate cards (e.g., Materials Needed:
3. Give them a list of 1. What does the picture tell (3, 2), (−1, −3), (0, 4),  Blank Cartesian plane
6–8 ordered pairs us? etc.) worksheets (or graphing
(e.g., (2, 3), (−1, 4), 2. Which continents belong paper)
Instructions:
(−3, −2), (4, −1), to the northeastern
1. Divide the class into  Set of point cards (with
etc.).
groups of 4–5. labels like A, B, C, D, E,
4. Ask each group to: etc.)
2. Each group gets a board
Plot the points and a set of coordinate  Answer sheets or task
correctly. cards. cards with instructions
Connect the points in like:
order to form a figure hemisphere? 3. One by one, students
or shape (e.g., polygon 3. Which continents belong pick a card and plot the "What are the coordinates
or pattern). to the northwest point using a labeled of Point A?"
Identify which hemisphere? chess piece/token. "Plot a point at (−2, 3) and
quadrants their points 4. Which continents belong label it D."
to the southeastern 4. The goup will:
fall into. Instructions:
Label the x-axis, y-axis, hemisphere? 1. Divide the class into
State which quadrant the
origin, and all plotted 5. How can you exactly
point belongs to small groups of 4–5.
points. locate a country on the
Identify the abscissa and
5. Bonus: Let each given map? 2. Each group receives:
ordinate
group create their Explain the steps they took A printed grid with 5–6
Answer Key:
own "mystery to place the piece labeled points already
1. It is formed by two
picture" using at Challenge Round plotted (e.g., A, B, C).
perpendicular number lines,
least 5 ordered (Optional): A set of tasks (e.g.,
the x-axis and the y-axis,
pairs, then Groups create their own determine the coordinates
that intersect at a point.
exchange it with coordinate pair cards and of labeled points, plot and
2. The horizontal number
exchange them with label new ones).
another group to line
solve. 3. The vertical number line another group to plot. 3. Students will:
4. The intersection of the x-
Output: axis and y-axis. Work together to
 Labeled Cartesian determine the ordered pairs
5. The region formed from
plane intersection of the x-axis for the given points.
and the y-axis Plot additional points based
 Identified on given coordinates.
quadrants for each Identify which quadrant
Answer Key:
point each point is located in.
1. The map which
represents the location of a 4. After completing all
A short reflection:
“What did you learn continent in a hemisphere. tasks, each group will
from plotting these 2. Europe, Africa, Asia present one of their
points?” 3. North America plotted points, describe
4. Australia the movement from the
5. Using the latitude and origin, and state the
longitude in the map. ordered pair aloud.
Sample Tasks:
 Find the coordinates of
Point A.
 Plot Point D at (−3, −2).
 Which quadrant is Point
B in?
 Plot a point on the y-
axis, 4 units below the
origin.
Expected Output:
 Correctly labeled graph
 Written coordinates
Verbal explanation during
class sharing

G. Finding practical 1. When we make a Now that you know how to Do you play chess or Class, now that we’ve
applications of map. use the Cartesian board games? learned how to find the
concepts and skills in For example, when Coordinate Plane, let’s talk Just like how you move coordinates of a point on
something is lost at about how you can use it your chess pieces to the grid, let’s talk about how
daily living
home, we can describe outside the classroom. certain spots, we use this skill helps us every day!
where it is using 1. When Reading Maps coordinates like (3, 4) to 🗺1. Using Maps and GPS:
Have you ever seen a tell us exactly where When your family uses a
coordinates.
treasure map or a grid map something is. It’s like map app to find a store or a
“My toy is at (2, 1) —
with letters and numbers? giving directions on a game friend’s house, the phone
two steps to the right, That’s just like using a board! uses coordinates—just like
one step up from the coordinate plane! We can Do you play video (x, y)—to show exactly
living room.” find exact spots like “(2, 3)” games? where the place is! That’s
to know where something is Game makers use the how it knows where you are
2. When we play
—just like finding where a Cartesian Plane to know and where to go.
video games. treasure is hidden! where a character should 2. Playing Video Games:
In games with maps or 2. When Playing Video move on the screen—left, Have you ever moved a
movement (like Games right, up, or down. That’s character on the screen?
Minecraft or Roblox), In games like Minecraft or why your player goes to the Games use coordinates to
we use positions to Roblox, your character right place when you press know where your player is
know where to go. moves left, right, up, or a button! and where to go next. When
down. That’s just like Do you use maps? your game says “go right 3
3. When reading a moving along the x-axis and Map apps like Google spaces and up 2,” that’s just
map or doing a y-axis! The game uses Maps also use coordinates like moving to (3, 2) on the
treasure hunt. coordinates to know where to show where places are, grid!
The X and Y are like your character is. like your school or home. It 3. Graphing Your
guides for where to 3. In Drawing or Design helps us find exact Progress:
look or search for the If you want to draw a house locations. Have you ever made a chart
“treasure.” or make patterns using dots, Do you draw or design? of your test scores or how
the coordinate plane helps Artists and designers use many books you’ve read?
4. When we draw or you place your lines and grid lines, just like the x- You can plot points on a
paint. shapes in the right spots. and y-axes, to help them graph to see your progress.
If you want to place a 4. Giving Directions place shapes and pictures The more points you plot,
character’s eye in the When you give directions in the right spot on paper or the clearer your results
correct spot, you can like “walk 2 steps to the right a screen. become.
use (x, y) as a guide and 3 steps forward,” you’re So, every time you play, 4. Solving Puzzles or
for where to place it. actually using the idea of explore, or create—you’re Drawing Shapes:
plotting a point—just like (2, actually using the If you’ve used connect-the-
5. When making a 3)! Cartesian Plane without dots books or math
chart or graph. So remember, using the even noticing it! Cool, puzzles, you’re actually
For example, if you coordinate plane helps us right? following coordinates to
want to show how locate, design, and form pictures. Each dot is a
many fruits you ate in understand spaces in fun point on a grid—cool, right?
a week, you can use a and smart ways. Keep 5. Finding Things in a
graph with an x-axis practicing, and you’ll be able Grid:
and y-axis to show to use it like a real Sometimes in class or at
your data. mathematician—even in
home, you might use a
games, drawings, or finding
your way! chart to find items or
answers. Just like a
treasure map! You follow
“steps” right and “steps” up
or down—just like plotting
(x, y) points.

After the Lesson/Post-lesson Proper


H. Making The Cartesian The Cartesian Coordinate QUESTION: Coordinates are used to
Generalizations Coordinate Plane is a Plane is a powerful Are you going to move describe the exact location
useful tool in mathematical tool that either to the right or to the of a point on the Cartesian
mathematics that helps us describe and locate Coordinate Plane. Each
left of the origin?
helps us describe the points in a two-dimensional point is written as an
location of points space using ordered pairs. It ordered pair (x, y), where
using ordered pairs. It is formed by a horizontal the x-coordinate tells how
is made up of two line (x-axis) and a vertical far to move left or right and
number lines: the x- line (y-axis) that intersect at the y-coordinate tells how
axis and y-axis, which the origin. This system is far to move up or down
divide the plane into essential for graphing, from the origin (0, 0). By
four quadrants. By analyzing data, and following the correct steps
understanding how to connecting algebra with —starting at the origin,
read and plot geometry. By understanding moving along the x-axis,
coordinates, we can its parts—axes, origin, then along the y-axis—we
solve real-world quadrants, and coordinates can accurately locate and
problems, visualize —we can accurately describe any point. This skill
mathematical represent positions and is essential not only in
relationships, and solve real-world problems in solving math problems but
connect algebra with math, science, and also in real-life applications
geometry. technology. like map reading, designing
computer games, and
interpreting data through
graphs.

I. Evaluating Learning Directions: Read each Directions: Identify the partDirections: Enumerate the . Fill in the blank with the Directions: Choose the
question carefully and of the Cartesian Coordinate steps in plotting a point on correct answer. letter of the correct answer.
choose the letter of Plane being described in the Cartesian Plane. _____1. The vertical number
the correct answer. each item. Write the correct 1. line. 1. What is the point where
term on the line. 2. _____2. The intersection of the x-axis and y-axis
1. What is the name 3. the horizontal and vertical intersect called?
of the point where 1. ____________ The point 4. number line. A. Axis
the x-axis and y- where the x-axis and y- 5. _____3. The horizontal B. Vertex
axis meet? axis meet; its number line. C. Origin
A. Vertex coordinates are (0, 0). Answer Key: _____4. The region formed D. Intersection
B. Corner 2. ____________ The 1. Start at the origin (0, 0). from the intersection of the 2. Which of the following
C. Origin horizontal number line 2. Look at the x- x-axis and y-axis. ordered pairs is located
D. Center on the Cartesian Plane coordinate (abscissa). _____5. The horizontal in Quadrant II?
2. Which quadrant that shows left and right 3. Move left if it's negative distance from the y-axis. A. (3, 4)
would the point movement. or right if it's positive. B. (−5, 2)
(−3, −5) be located 3. ____________ A set of 4. From that point, look at Answer Keys: C. (−3, −4)
in? two numbers used to the y-coordinate A. D. (4, −2)
A. Quadrant I locate a point on the (ordinate). 1. y-axis 3. What does the first
B. Quadrant II Cartesian plane, written 5. Move up if it's positive 2. origin number in an ordered
C. Quadrant III as (x, y). or down if it's negative, 3. x-axis pair represent?
D. Quadrant IV 4. ____________ The then mark the point. 4. quadrant A. The quadrant
3. In the point (4, −2), vertical number line that 5. abscissa or x-coordinate B. The y-coordinate
what does the 4 shows upward and C. The x-coordinate
represent? downward movement D. The direction
A. Vertical position from the origin. 4. Which point lies on the
B. Diagonal y-axis?
direction 5.____________ The A. (4, 0)
C. Y-coordinate sections formed when the x- B. (0, −3)
D. X-coordinate and y-axes divide the plane C. (−5, −5)
4. What direction do into four parts. D. (2, 2)
positive numbers 5. Where would you find
go on the y-axis? Answer Key: the point (−3, −2) on the
A. Down 1. Origin Cartesian Plane?
B. Left 2. X-axis A. Quadrant I
C. Up 3. Ordered Pair / B. Quadrant II
D. Right Coordinate C. Quadrant III
4. Y-axis D. Quadrant IV
5.Which of the 5. Quadrants Directions: Identify the
following is the correct part of the Cartesian Plane
ordered pair format? or describe the point being
A. (y, x) asked.
B. (x; y)
C. [x, y] 1. ____________ The
D. (x, y) horizontal number line
in the Cartesian Plane.
Answer Key: 2. ____________ The
1. C – Origin vertical number line in
2. C – Quadrant III the Cartesian Plane.
3. D – X-coordinate 3. ____________ The set
4. C – Up of two numbers used to
5. D – (x, y) locate a point.
4. ____________ The
region where both x and
y are negative.
5. ____________ The term
for the x-value in an
ordered pair.

Directions: Write the


correct items being asked.

1–2. Give two real-life


applications of the Cartesian
Plane.
3–5. Enumerate the steps in
plotting the point (−2, 3).

Directions: Write TRUE if


the statement is correct and
FALSE if it is incorrect.

1. The y-coordinate tells


you how far to move left
or right from the origin.
2. The origin is located at
the point (0, 0).
3. The ordered pair (3, −4)
is in Quadrant IV.

4.A point on the x-axis will


always have y = 0.
5. The point (0, 5) lies on
the x-axis.

Answer Key
Multiple Choice:
1. C
2. B
3. C
4. B
5. C
Identification:
1. X-axis
2. Y-axis
3. Ordered Pair
4. Quadrant III
5. Abscissa
Enumeration (Sample
Answers):
1. GPS or maps
2. Video game design
3. Start at origin
4. Move 2 units left
5. Move 3 units up and
mark the point
True or False:
1. FALSE
2. TRUE
3. TRUE
4. TRUE
5. FALSE

J. Additional Activities
for Application or
Remediation (if
applicable)
TEACHER’S REFLECTION

You might also like