DYNAMICS
DYNAMICS
OBJECTIVES:
With this dynamic, you will break the ice and increase the brotherly love among the
members of the group.
MATERIAL:
DEVELOPMENT:
The host tells a story: Example: 'When I was coming to the meeting I
I found \’Matilda\’ (the name of the doll or the teddy bear), she was sad and
alone, and needs a lot of love. I told her that in this group of young people you all
they could provide a lot of love.
2. Let each young person show their love for Matilda with a gesture, such as
example: a kiss, a hug, a loving phrase (I love you Matilda), etc.
4. The idea is that each young person shows their love to their partner as they do.
He demonstrated to Matilda, so we could put our communion into practice.
Dynamic to build trust in the group.
LOVE YOUR NEIGHBOR AS YOURSELF
OBJECTIVES:
MATERIAL:
DEVELOPMENT:
Cut squares of paper and give each young person present a piece of paper and a pencil.
the event (the game coordinator does not play it since he knows what it is about).
Each young person silently chooses another young person (in their thoughts) and writes down.
the other side of the paper what the other person must do and must also sign
the paper (example: "I Andrea wish for Juan to stand in the middle of the room and
act like a puppy.
Once each person has written their wish, they must fold the paper and
deliver it to the coordinator. Then the coordinator takes ALL the little papers and
explain the name of the game 'Love your neighbor as yourself' or 'Do not do'
to others what you do not want them to do to you.
After the coordinator reads each paper, each young person must do
what he wrote on his paper. EVERYONE must participate. That way they will know
Why the saying "do not do unto others what you would not want done to you."
OBJECTIVES:
MATERIALS:
A rope (quite long) tied at its ends.
DEVELOPMENT:
It can be repeated with other participants until all of them are completed.
they find there.
OBJECTIVE:
DEVELOPMENT:
All participants are divided into pairs and sit on the floor back to back.
with their backs and intertwining their arms, at the command of the host they try
both get up at the same time without letting go. Once up, they look for another
couple that has gotten up and performs the same exercise among the four,
then between eight and so on until everyone is turned away and with their arms
intertwined and everyone can rise.
OBJECTIVE:
DEVELOPMENT:
The animator should bring candies and offer them to the participants
telling them to take as much as they want. Some take more, others take less.
The animator also takes candies.
Once the meeting has started, the participants must say a characteristic.
one for each candy they have grabbed. A theme can also be assigned.
to each color of the candy and talk about it. For example:
objectives
PARTICIPANTS:
TIME:
MATERIAL:
PLACE:
PROCEDURE:
The host hands out a sheet with various faces that correspond to
different moods. Later, it will ask face by face.
Who in the group identifies with those moods that he
animator points.
OBSERVATIONS:
objectives
PARTICIPANTS:
TIME:
MATERIAL:
PLACE:
PROCEDURE:
We formed a circle among all the participants of the group, one of the
components remain inside the circle we have formed. The
participants who are part of the circle start to pull for one side and the other
side and when one of the members of the circle touches the one inside, which is the
Olive will be placed inside along with the partner who started the game as
"olive". And so on until there are so many olives that the circle does not...
can encompass
objectives
PARTICIPANTS:
TIME:
MATERIAL:
PLACE:
PROCEDURE:
One or two members of the group will take on the role of being the wolves.
and the other members will be lambs. The lambs will unite strongly.
with arms and legs forming a bunch, the wolves will be responsible for separating them
and as they achieve it, those lambs will transform into
wolves and what it entails, that is to say, helping the wolves to get rid of the
pineapple.
Dynamics in which it shows how noise is an obstacle to the
communication.
Babor, Estribor, Palo Mayor
objectives
PARTICIPANTS:
TIME:
Approximately 20 minutes.
MATERIAL:
PLACE:
PROCEDURE:
The group is divided into three subgroups, which will have a name (port,
starboard, mainmast). Each group takes turns repeating a phrase starting with
a rather high tone of voice. The repetition of the phrase has to be for each
group in unison, so that only one voice is heard at different volumes. The
The phrase that each group must repeat will be:
BABOR GROUP: It is port that wins, who wins, it is port that wins
starboard.
Among all the members of the group, we will discuss the activity.
we will reflect on how we have felt, if we liked it, if we
it seemed fun, etc.
objectives
PARTICIPANTS:
We can carry it out with all types of groups from children to groups
of young people and adults.
TIME:
MATERIAL:
PLACE:
PROCESS:
We all form a circle. The first person goes to the center and does a
a characteristic gesture or movement of theirs and then states their name.
Return to the circle and at that moment everyone steps forward.
they repeat their gesture and name.