Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
17 views10 pages

DYNAMICS

These documents present various group dynamics aimed at fostering unity, trust, and communication among group members. Some dynamics involve physical contact, while others seek to sharpen the senses or assess the collective mood. All activities have goals such as relieving stress, making participants feel part of the group, and improving attention and interaction.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views10 pages

DYNAMICS

These documents present various group dynamics aimed at fostering unity, trust, and communication among group members. Some dynamics involve physical contact, while others seek to sharpen the senses or assess the collective mood. All activities have goals such as relieving stress, making participants feel part of the group, and improving attention and interaction.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 10

DYNAMICS

A SMALL GESTURE OF LOVE

To demonstrate the brotherly love among the members of the group.

OBJECTIVES:

Sharpen the senses, increase the attention of the participants.


Remove stress and routine.
That the young person feels part of the group.

With this dynamic, you will break the ice and increase the brotherly love among the
members of the group.

MATERIAL:

A teddy bear or a pretty doll.

DEVELOPMENT:

The host tells a story: Example: 'When I was coming to the meeting I
I found \’Matilda\’ (the name of the doll or the teddy bear), she was sad and
alone, and needs a lot of love. I told her that in this group of young people you all
they could provide a lot of love.

2. Let each young person show their love for Matilda with a gesture, such as
example: a kiss, a hug, a loving phrase (I love you Matilda), etc.

3. Once everyone shows their gesture of love to Matilda, the


the coordinator must say: 'Matilda is very happy because all of you her
They want, but now she wants to ask them for one more favor. Matilda loves you.
to give of your love, therefore, repeat the gesture you made to Matilda when
companion you have by your side.

4. The idea is that each young person shows their love to their partner as they do.
He demonstrated to Matilda, so we could put our communion into practice.
Dynamic to build trust in the group.
LOVE YOUR NEIGHBOR AS YOURSELF

OBJECTIVES:

Learn how to treat others, create trust.

MATERIAL:

Paper and pencils.

DEVELOPMENT:

Cut squares of paper and give each young person present a piece of paper and a pencil.
the event (the game coordinator does not play it since he knows what it is about).

Each young person silently chooses another young person (in their thoughts) and writes down.
the other side of the paper what the other person must do and must also sign
the paper (example: "I Andrea wish for Juan to stand in the middle of the room and
act like a puppy.

Once each person has written their wish, they must fold the paper and
deliver it to the coordinator. Then the coordinator takes ALL the little papers and
explain the name of the game 'Love your neighbor as yourself' or 'Do not do'
to others what you do not want them to do to you.

After the coordinator reads each paper, each young person must do
what he wrote on his paper. EVERYONE must participate. That way they will know
Why the saying "do not do unto others what you would not want done to you."

Dynamics to sharpen the senses.


THE BLIND SPOT

OBJECTIVES:

Sharpen the senses, increase the attention of the participants.


Eliminate stress and routine.
That the young person feels part of the group.

Help create an atmosphere of trust and ease.

MATERIALS:
A rope (quite long) tied at its ends.

DEVELOPMENT:

Four volunteer participants (or chosen at random) are blindfolded; they


he gives the rope to the four and they are instructed to form a
square with the rope. The others shout instructions from outside
incorrect and contrary.

Then the lived experience is shared.

It can be repeated with other participants until all of them are completed.
they find there.

The host must ensure that the instructions do not go "overboard".


Dynamics to increase participants' attention.
ON FOOT

OBJECTIVE:

Sharpen the senses, increase the attention of the participants.


Eliminate stress and routine.
So that the young person feels like part of the group.
Create an atmosphere of ease and integration.

DEVELOPMENT:

All participants are divided into pairs and sit on the floor back to back.
with their backs and intertwining their arms, at the command of the host they try
both get up at the same time without letting go. Once up, they look for another
couple that has gotten up and performs the same exercise among the four,
then between eight and so on until everyone is turned away and with their arms
intertwined and everyone can rise.

A game that encourages participants to move more freely.


CARAMEL

OBJECTIVE:

Sharpen the senses, increase the attention of the participants.


Remove stress and routine.
That the young person feels part of the group.

Fluidity of the participants.

DEVELOPMENT:

The animator should bring candies and offer them to the participants
telling them to take as much as they want. Some take more, others take less.
The animator also takes candies.
Once the meeting has started, the participants must say a characteristic.
one for each candy they have grabbed. A theme can also be assigned.
to each color of the candy and talk about it. For example:

Red = expectations for the moment.

Green = something about your family.

Blue = favorite hobbies.

Dynamics that evaluate the group's mood situation.


What emotion or mood do you find yourself in the most?
IDENTIFIED NOW?

objectives

To see the emotional state of the group at a given moment.


Evaluate how the group is doing.

PARTICIPANTS:

The number of participants is undetermined. This activity can be carried out.


with all kinds of groups, especially for teenagers.

TIME:

The approximate duration is about 15 minutes.

MATERIAL:

A sheet with different faces, representing the various states of mind.

PLACE:

It can be done in both open and closed spaces.

PROCEDURE:
The host hands out a sheet with various faces that correspond to
different moods. Later, it will ask face by face.
Who in the group identifies with those moods that he
animator points.

OBSERVATIONS:

It is interesting to comment on what happened as it can help us regarding the


feelings of the kind: how we have felt, a brainstorm....

DYNAMICS OF MR. DERECHO

Dynamics to create cohesion in the group through physical contact.


OLIVE

objectives

Stimulate a relaxed environment.


Form cohesion in the group through physical contact.

PARTICIPANTS:

This technique is suitable for groups of children and adolescents.

TIME:

The duration is indeterminate, although it is approximately 5 minutes.


It can become boring if it lasts too long.

MATERIAL:

No material resources are required.

PLACE:

This technique is performed in large spaces, whether open or closed.

PROCEDURE:

We formed a circle among all the participants of the group, one of the
components remain inside the circle we have formed. The
participants who are part of the circle start to pull for one side and the other
side and when one of the members of the circle touches the one inside, which is the
Olive will be placed inside along with the partner who started the game as
"olive". And so on until there are so many olives that the circle does not...
can encompass

Game to achieve trust and unity in the group.


WOLVES AND LAMBS

objectives

Encourage a relaxed environment.


Form cohesion in the group through physical contact.

PARTICIPANTS:

This technique is appropriate for groups of children and adolescents. It should


ensure that the number of members in the group is not excessive.

TIME:

The duration is approximately 5 minutes.

MATERIAL:

No material resources are required.

PLACE:

This technique is carried out in large spaces, whether open or closed.

PROCEDURE:

One or two members of the group will take on the role of being the wolves.
and the other members will be lambs. The lambs will unite strongly.
with arms and legs forming a bunch, the wolves will be responsible for separating them
and as they achieve it, those lambs will transform into
wolves and what it entails, that is to say, helping the wolves to get rid of the
pineapple.
Dynamics in which it shows how noise is an obstacle to the
communication.
Babor, Estribor, Palo Mayor

objectives

Observe the different types of tones of voice.


Reflect on the different levels of noise.

PARTICIPANTS:

The number of participants is indeterminate. This activity can be carried out.


with all kinds of groups from adolescence, adapting to their
needs (adolescents, young people, adults).

TIME:

Approximately 20 minutes.

MATERIAL:

We don't need any kind of material.

PLACE:

This technique can be performed both in open and closed spaces.

PROCEDURE:

The group is divided into three subgroups, which will have a name (port,
starboard, mainmast). Each group takes turns repeating a phrase starting with
a rather high tone of voice. The repetition of the phrase has to be for each
group in unison, so that only one voice is heard at different volumes. The
The phrase that each group must repeat will be:

BABOR GROUP: It is port that wins, who wins, it is port that wins
starboard.

STRIBOR GROUP: It is stribor who wins, who wins, it is stribor who


win babor.

PALO MAYOR GROUP: This group should only repeat 'PALO'


MAYOR.
OBSERVATIONS:

Among all the members of the group, we will discuss the activity.
we will reflect on how we have felt, if we liked it, if we
it seemed fun, etc.

Learn the names of the people we are going to share a


game rat.
GESTURAL PRESENTATION

objectives

Learning the names of the people we are going to share a


game rat.

With this dynamic, we seek:

Facilitate participatory communication.


Stimulate a relaxed environment.
Know the names among the participants.

PARTICIPANTS:

We can carry it out with all types of groups from children to groups
of young people and adults.

TIME:

It depends on the number of members in the group, it would be approximately 10-15.


minutes.

MATERIAL:

In this type of techniques, no material is needed.

PLACE:

We should carry it out in a place where there is ample space.

PROCESS:
We all form a circle. The first person goes to the center and does a
a characteristic gesture or movement of theirs and then states their name.
Return to the circle and at that moment everyone steps forward.
they repeat their gesture and name.

You might also like