Ps 2
Ps 2
We all know that in recent years piracy has become complicated, but the PS2 is a bit outdated now.
ancient, and it is relatively easy to do so (the PS3 has been made almost impossible to hack).
There are many ways, we can put a chip in it that costs us 60 € and problem solved, we can
disassemble the PS2, cover the sensors and do a swap, but the swap also costs us some money.
Here is the definitive form, without costs or physical manipulations of the console.
1.- A PlayStation 2 V4 - V14 (in this last mentioned version it might not work).
2.- A Sony Memory Card of 8 MB (It is the standard for the console, we need it if possible,
virgin)
3.- Swap Magic disc or chip and a memory stick (the stick needs to be formatted and placed in
FAT32 mode
4.- This pack contains the programs and files necessary to proceed with the console unlocking:
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Pack contents:
ESR Disc Patcher v0.24a: Program to patch images so they work on the PS2.
BOOT.ELF: Contains the 'uLaunchElf v4.30' that will boot directly when the MC is inserted.
Also known as uLE, this program will allow you to copy files between your USB memory,
your MC and also from a CD or DVD as well as being able to run files from it. It is a
very good program in the PS2 Scene.
ESR beta r9b dvdv direct: Program that will read the copies of our games, it will be installed
in the MC.
ESR beta r9b dvdv direct off: Alternative version of the program that will read copies of our
games, will be installed on the MC. This version is only necessary if any game does not work for you.
I explain it further down.
ESR beta r9b mcard: This program will allow you to read patched DVDs from uLE, I explain
its usefulness a little further down.
- FREE_MCBOOT.ELF: Contains the "Free McBoot v1.8b", a program that will install an exploit
in the MC which will allow us to load applications from it.
- FMCB Configurator v1.3.6 beta: Program created by Suloku. This program will allow you to
configure the Free McBoot boot, so you can choose what you want to start at the beginning apart
from uLE and from the ESR. I recommend starting with uLE first and then everything else.
USBADVANCE: To be able to install an external HD and run games from it.
SMS 2.9
If you have a USB Memory, doing SWAP on a PS2 WITHOUT a modchip but you're having problems
with the USB due to being incompatible:
We copy the downloaded folders to the root of the USB Drive. Inside the folder there is
a file called "FREE_MCBOOT.ELF", this is the file we need to run
To install the program on the MC. How do we do it?
We need to record the uLE on a disc to later swap it with the SWAP MAGIC.
If you use the Swap Magic CD version, then we have to copy the uLE CD Version, but if
We have Swap Magic DVD Version, so we will burn the uLE DVD Version.
Once we start the SWAP MAGIC (without the USB or MC inserted) we make SWAP by the
CD or DVD version of the uLE that is in the downloads section.
Now that we are inside the uLE we can insert our USB that contains the folder.
with all the installation files and the MC in Slot 1 preferably. So now from the
We are going to :/mass and execute the file "FREE_MCBOOT.ELF". This will start the
installation of Free McBoot 1.8b.
If you don't have a USB Memory, doing SWAP on a PS2 WITHOUT CHIP:
We copy the downloaded folders to the root of a blank CD or DVD. Inside the folder
there is a file called 'FREE_MCBOOT.ELF', this file is the one we have to
execute to install the program on the MC. How do we do it?
We need to burn the uLE to a disc so we can later swap it with SWAP MAGIC.
If you use the Swap Magic CD version, then we need to copy the uLE CD version, but if
we have Swap Magic DVD Version (which is the most normal) so we will burn the uLE Version
DVD.
Once we start the SWAP MAGIC, we perform the SWAP for the CD or DVD version of uLE.
what is in the downloads section.
Now that we are inside the uLE, we can now SWAP for our disk that contains
the folder with all the installation files. So now from the uLE we go to the
CD/DVD and we run the file 'FREE_MCBOOT.ELF'. This will start the installation of
Free McBoot 1.8b.
If you don't have a USB drive, load it directly on a PS2 WITH CHIP:
We copy the folders from the download to the root of a blank CD or DVD. There is a file that ...
call 'FREE_MCBOOT.ELF', this file is the one we need to execute to install the
program in the MC. How do we do it?
If the chip includes a function to execute ELF files directly then only
We will have to run the file 'FREE_MCBOOT.ELF' to start the installation.
But if the chip does not include this option, then we burn the uLE DVD Version onto a DVD.
virgin and we run it directly on the PS2.
Now that we are inside the uLE, we can put in our disc that contains the
folders with all the installation files. So now from the uLE we go to the
CD/DVD and we run the file "FREE_MCBOOT.ELF". This will start the installation of
Free McBoot 1.8b.
Installation screen:
1.- Normal Install: with this option you will supposedly only be able to use this Memory Card on the PS2
in that you do this.
2.- Multi-Version Install: it is the same, but it will allow us to use the memory card on all the
ps2.
3.- Not at all.
4.- No way.
5.- MC Format: very clear, format the Memory Card (we will use this option in case of the
installation gives us an error)
6.- Uninstall Multi-Version: it will uninstall the Multi-Version to leave us with the Normal.
Since we know what all this setup is for, let's get started on the installation.
definitely the program in the console.
Choosing the loading method of the program that we have wanted, we select Normal.
Install (if you encounter an error during installation, format the Memory Card using option 5 (if you format it
put the saves somewhere so we don't lose them) and then we install the program)
NOTE: The installation will create 3 files on the Memory Card visible in the console menu.
Don't delete them, we would be eliminating the program.
Once the installation of the program is finished, we turn off our console and turn it on again.
again with the Memory Card inserted (always in slot 1) and surprise... our PlayStation 2 has
has been released.
I recommend that you now go into the file explorer and go to your Memory
USB (or CD/DVD if you do SWAP) and run the file 'FMCB Configurator 1.3.6 beta.elf'
included in the package to configure the startup of your MC as you wish.
Now from the uLE you can configure it to launch patched games, you can assign each
button on the remote to a file, for example we are going to assign START to the file 'ESR beta r9'
"dvdv direct.elf" which is the program that will run our patched copies (you must have)
turn on your PS2 with the copy inserted if you want it to work.
You can also assign the file "ESR beta r9 dvdv direct off.elf" to another button.
alternative loading method for the copies that do not work for you.
Then you configure another button to "ESR beta r9 mcard.elf" which is the program that will allow you
read the copies from the uLE and explore their files or run them from the uLE. I explain more
below the usefulness of this program.
Now you can also copy emulators to the USB Memory (or on the MC if you want) to
execute them directly from the uLE.
1.- If for whatever reason the console stops during installation, is there a brick? No, remember that
We are copying files to a removable memory, not to a physical memory of the console.
We re-enter the console, load the uLE, format the Memory Card, and reinstall.
2.- It doesn't load the copies, I can't play, what's going on? Sometimes an file called
boot.elf is not copied to the Memory Card, so it must be copied manually (usually
nothing happens.
I don't have either Swap Magic or a chip in my PS2, what should I do?
1.- Ask a friend for a chipped PS2 and make a Multi-Version.
2.- Ask a friend for the Swap Magic discs and proceed with the installation.
3.- Buy some Swap Magic, they are very cheap.
4.- Consider the release of the console impossible.
I clarify: I am not responsible for what happens to you on your consoles, if you want to do it
Go ahead, and if you don't feel safe, then don't do it, this method is very safe.
I am