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Microprocessor Brief Introduction For Lab

The document outlines a series of experiments and project works related to the 8086 microprocessor, focusing on programming tasks such as arithmetic operations, string manipulation, and data transfer using assembly language. It also includes objectives for understanding the instruction set, using microprocessor kits, and generating hex files. Additionally, it provides a format for lab reports and rules for conducting experiments in the lab environment.

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Shivam Jha
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0% found this document useful (0 votes)
5 views21 pages

Microprocessor Brief Introduction For Lab

The document outlines a series of experiments and project works related to the 8086 microprocessor, focusing on programming tasks such as arithmetic operations, string manipulation, and data transfer using assembly language. It also includes objectives for understanding the instruction set, using microprocessor kits, and generating hex files. Additionally, it provides a format for lab reports and rules for conducting experiments in the lab environment.

Uploaded by

Shivam Jha
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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‭EXPERIMENT LIST‬

‭List of Experiments (Based on 8086 Assembler, microprocessor Kits and Simulators‬

1‭ . Familiarization with 8086 microprocessors and experimental kits.‬


‭2. Implementation of a program to add and subtract two 8-bit and 16-bit numbers using‬
‭different addressing modes.‬
‭3. Implementation of a program to multiply two 8-bit numbers and 16-bit numbers using‬
‭different addressing modes.‬
‭4.‬ ‭Implementation‬ ‭of‬ ‭a‬ ‭program‬ ‭to‬ ‭divide‬ ‭a‬ ‭16-bit‬ ‭number‬ ‭with‬ ‭an‬‭8-bit‬‭number,‬‭32-bit‬
‭number‬ ‭by‬ ‭a‬ ‭16-bit‬ ‭number‬ ‭using‬ ‭different‬ ‭addressing‬ ‭modes,‬ ‭and‬ ‭store‬ ‭the‬ ‭result‬ ‭in‬
‭memory.‬
‭5. Implementation of a program to calculate the sum of a series of 16-bit numbers.‬
‭6. Implementation of a program to find the average of a series of binary data.‬
7‭ . Implementation of a program to find the square of a given data.‬
‭8. Implementation of a program for multibyte addition and subtraction using two 4-byte‬
‭operands.‬
‭9. Implementation of a program to sort a given sequence of data in ascending and‬
‭descending order.‬
‭10. Implementation of programs using string instructions to:‬
a‭ .Copy a string of data from one memory location to another location using string‬
‭instructions.‬
‭b. Compare two strings of the same length.‬
‭c. Detect the number of occurrences of a given character in a string.‬

‭1‬
‭SUGGESTED PROJECT WORKS: -‬
‭Project 1. Implementation of a program to make a calculator.‬

‭Project 2. Implementation of a program to display a given character in a seven-segment display‬


‭using Look up table method.‬

‭Objectives:‬
‭1.‬ U‭ nderstanding‬ ‭of‬ ‭Instruction‬ ‭sets‬ ‭of‬ ‭8086‬ ‭µP‬ ‭and‬ ‭use‬ ‭the‬ ‭instructions‬ ‭to‬ ‭write‬ ‭different‬
‭programs‬
‭2.‬ ‭Use microprocessor Kit and 8086 simulation Program‬
‭3.‬ ‭Manual decoding of assembly language program‬‭and hex file generation using Assembler‬
‭4.‬ ‭Understanding Assembler directives and using‬‭MASM/ TASM and 8086 simulation Program‬
‭5.‬ ‭Running/ testing assembled program on 8086 Kit‬

‭2‬
‭Format for Lab report:‬
‭Title‬
‭Objective‬
‭Apparatus‬
‭Theory‬
‭Description of instructions to use‬
‭Algorithm‬
‭Flowchart‬
‭Procedure‬
‭Program‬
‭Results‬
‭Discussions (should be separate for each student/group)‬

‭Lab Rules:‬
1‭ .‬‭Get‬‭your‬‭performance‬‭sheet‬‭signed‬‭after‬‭successful‬‭performance‬‭of‬‭experiment‬‭by‬‭yourself,‬‭otherwise‬
‭it‬‭will‬‭be‬‭considered‬‭that‬‭you‬‭have‬‭not‬‭performed‬‭the‬‭experiment‬‭even‬‭if‬‭you‬‭are‬‭present‬‭and‬‭Marks‬‭will‬
‭not‬‭be‬‭awarded‬‭for‬‭that‬‭experiment.‬‭The‬‭duly‬‭signed‬‭performance‬‭sheet‬‭must‬‭be‬‭attached‬‭with‬‭your‬‭fare‬
‭report.‬
2‭ .‬ ‭Whenever‬ ‭there‬ ‭is‬ ‭a‬ ‭call‬ ‭to‬ ‭submit‬ ‭the‬ ‭lab‬ ‭report‬ ‭you‬ ‭must‬ ‭do‬ ‭it‬ ‭within‬ ‭five‬ ‭minutes‬ ‭of‬ ‭the‬ ‭call‬
‭otherwise it will not be accepted and you will be awarded late submission penalty.‬
3‭ .‬‭There‬‭will‬‭be‬‭two‬‭attendance,‬‭one‬‭at‬‭the‬‭start‬‭of‬‭lab‬‭and‬‭the‬‭other‬‭at‬‭the‬‭end‬‭of‬‭lab.‬‭Students‬‭who‬‭miss‬
‭the attendance for the first time will be penalized by attendance percentage‬
‭4. If a student has to go out of lab due to some emergency they must do so after seeking permission.‬
‭5. Your timely attendance and submission of lab report will save you lot of hassles.‬
6‭ .‬‭Perform‬‭all‬‭the‬‭experiments‬‭yourself‬‭do‬‭not‬‭be‬‭a‬‭spectator‬‭while‬‭your‬‭group-mates‬‭perform‬‭it.‬‭There‬
‭will be a performance test in the end semester.‬

‭3‬
I‭NTRODUCTION to 8086‬
‭MICROPROCESSOR‬
‭A microprocessor is a controlling unit of a micro-computer, fabricated on a small chip‬
c‭ apable of performing Arithmetic Logical Unit (ALU) operations and communicating with‬
‭the other devices connected to it.‬

‭The 8086 Microprocessor is an enhanced version of the 8085 Microprocessor that was‬
‭ esigned by Intel in 1976. It is a 16-bit Microprocessor having 20 address lines and16‬
d
‭data lines that provides up to 1MB storage.‬

‭FEATURES of 8086 MICROPROCESSOR‬


‭16 bit processor‬
‭20 bit address line‬
‭16 bit data line‬
‭16 bit ALU‬
‭16 bit internal data bus‬
‭16 bit external data bus‬
‭(5MHz – 10 MHz)frequency of operation‬
‭6 bytes instruction queue‬
‭256 Vector interrupt‬
‭Two stages of pipelining (Fetch stage and Execute stage)‬
‭1 MB storage access‬

‭4‬
‭ARCHITECTURE of 8086 MICROPROCESSOR‬

‭ALU(Arithmetic and Logic unit):_‬‭It handles arithmetic‬‭and logic operations.‬


‭EU(Execution Unit):-‬‭Its function is to control operations‬‭on data using the instruction decoder & ALU‬‭Flag‬
‭Registers:-‬‭It is a 16 bit register that behaves like‬‭a flip-flop and changes its status as per result stored in an‬
‭accumulator. It has 9 flags and they are divided into two groups: conditional flag and control flag.‬‭Conditional‬
‭Flags:‬‭Carry flag, Auxiliary flag, Parity flag, Zero‬‭flag, Sign flag, Overflow flag.‬
‭Control Flags:‬‭Trap flag, interrupt flag, Direction‬‭flag.‬
‭General Purpose Registers‬‭: There are 8 general purpose‬‭registers, i.e., AH, AL, BH, BL, CH, CL, DH, and DL. In pairs is‬
‭referred to the AX, BX, CX, and DX respectively.‬
‭Stack pointer:-‬‭It is a 16 bit register, which holds‬‭the address from the start of the segment to the memory‬
‭location, where a word was most recently stored on the stack.‬
‭BIU (Bus Interface Unit):-‬‭BIU takes care of all data‬‭and addresses transfers on the buses for the EU. It has the‬
‭following functional parts −‬
‭Instruction queue‬‭: 6 BYTES‬
‭Segment register‬‭:-‬‭CS,DS,SS & ES.‬
‭Instruction pointer:-‬‭It is a 16-bit register used‬‭to hold the address of the next instruction to be executed.‬
‭Address/data bus:-‬‭AD0-AD15. These are 16 address/data‬‭bus. AD0-AD7 carries low order byte data and AD8-‬
‭AD15 carries higher order byte data. A16-A19 is address bus.‬
‭Power supply:-‬‭It uses 5V DC supply at V‬‭CC‬‭pin 40,‬‭and uses ground at V‬‭SS‬‭pin 1 and 20 for its operation.‬

‭5‬
‭TYPES of INSTRUCTIONS‬
‭The 8086 microprocessor supports 8 types of instructions −‬
‭1. Data Transfer Instructions‬
‭2. Arithmetic Instructions‬
‭3. Bit Manipulation Instructions‬
‭4. String Instructions‬
‭5. Program Execution Transfer Instructions (Branch & Loop Instructions)‬
‭6. Processor Control Instructions‬
‭7. Iteration Control Instructions‬
‭8. Interrupt Instructions‬

‭1. Data Transfer Instructions‬


‭These instructions are used to transfer the data from the source operand to the destination operand. Following are‬
‭the list of instructions under this group −‬
‭Instruction to transfer a word‬
‭MOV‬‭− Used to copy the byte or word from the provided‬‭source to the provided destination.‬
‭PUSH‬‭− Used to put a word at the top of the stack.‬
‭POP‬‭− Used to get a word from the top of the stack‬‭to the provided location.‬
‭PUSHA‬‭− Used to put all the registers into the stack.‬
‭POPA‬‭− Used to get words from the stack to all registers.‬
‭XCHG‬‭− Used to exchange the data from two locations.‬
‭XLAT‬‭− Used to translate a byte in AL using a table‬‭in the memory.‬
‭Instructions for input and output port transfer‬
‭IN‬‭− Used to read a byte or word from the provided‬‭port to the accumulator.‬
‭OUT‬‭− Used to send out a byte or word from the accumulator‬‭to the provided port.‬
‭Instructions to transfer the address‬
‭LEA‬‭− Used to load the address of operand into the‬‭provided register.‬
‭LDS‬‭− Used to load DS register and other provided‬‭register from the memory‬
‭LES‬‭− Used to load ES register and other provided‬‭register from the memory.‬

‭Instructions to transfer flag registers‬


‭LAHF‬‭− Used to load AH with the low byte of the flag‬‭register.‬
‭SAHF‬‭− Used to store AH register to low byte of the‬‭flag register.‬
‭PUSHF‬‭− Used to copy the flag register at the top‬‭of the stack.‬
‭POPF‬‭− Used to copy a word at the top of the stack‬‭to the flag register.‬

‭6‬
‭2. Arithmetic Instructions‬
‭These instructions are used to perform arithmetic operations like addition, subtraction, multiplication, division,‬
‭etc.‬
‭Following is the list of instructions under this group −‬
‭Instructions to perform addition‬
‭ADD‬‭− Used to add the provided byte to byte/word to‬‭word.‬
‭ADC‬‭− Used to add with carry.‬
‭INC‬‭− Used to increment the provided byte/word by‬‭1.‬
‭AAA‬‭− Used to adjust ASCII after addition.‬
‭DAA‬‭− Used to adjust the decimal after the addition/subtraction‬‭operation.‬
‭Instructions to perform subtraction‬
‭SUB‬‭− Used to subtract the byte from byte/word from‬‭word.‬
‭SBB‬‭− Used to perform subtraction with borrow.‬
‭DEC‬‭− Used to decrement the provided byte/word by‬‭1.‬
‭NPG‬‭− Used to negate each bit of the provided byte/word‬‭and add 1/2’s complement.‬
‭CMP‬‭− Used to compare 2 provided byte/word.‬
‭AAS‬‭− Used to adjust ASCII codes after subtraction.‬
‭DAS‬‭− Used to adjust decimal after subtraction.‬

‭Instruction to perform multiplication‬


‭MUL‬‭− Used to multiply unsigned byte by byte/word‬‭by word.‬
‭IMUL‬‭− Used to multiply signed byte by byte/word by‬‭word.‬
‭AAM‬‭− Used to adjust ASCII codes after multiplication.‬
‭Instructions to perform division‬
‭DIV‬‭− Used to divide the unsigned word by byte or‬‭unsigned double word by word.‬
‭IDIV‬‭− Used to divide the signed word by byte or signed‬‭double word by word.‬
‭AAD‬‭− Used to adjust ASCII codes after division.‬
‭CBW‬‭− Used to fill the upper byte of the word with‬‭the copies of the sign bit of the lower byte.‬
‭CWD‬‭− Used to fill the upper word of the double word‬‭with the sign bit of the lower word.‬

‭7‬
‭3. Bit Manipulation Instructions‬
‭These instructions are used to perform operations where data bits are involved, i.e. operations like logical, shift,‬
‭etc.‬
‭Following is the list of instructions under this group −‬
‭Instructions to perform logical operation‬
‭NOT‬‭− Used to invert each bit of a byte or word.‬
‭AND‬‭− Used for adding each bit in a byte/word with‬‭the corresponding bit in another byte/word.‬‭OR‬‭−‬‭Used to‬
‭multiply each bit in a byte/word with the corresponding bit in another byte/word.‬‭XOR‬‭− Used to perform‬
‭Exclusive-OR operation over each bit in a byte/word with the corresponding bit in another byte/word.‬
‭TEST‬‭− Used to add operands to update flags, without‬‭affecting operands.‬
‭Instructions to perform shift operations‬
‭SHL/SAL‬‭− Used to shift bits of a byte/word towards‬‭left and put zero(S) in LSBs.‬
‭SHR‬‭− Used to shift bits of a byte/word towards the‬‭right and put zero(S) in MSBs.‬
‭SAR‬‭− Used to shift bits of a byte/word towards the‬‭right and copy the old MSB into the new MSB.‬

‭Instructions to perform rotate operations‬


‭ROL‬‭− Used to rotate bits of byte/word towards the‬‭left, i.e. MSB to LSB and to Carry Flag [CF].‬
‭ROR‬‭− Used to rotate bits of byte/word towards the‬‭right, i.e. LSB to MSB and to Carry Flag [CF].‬
‭RCR‬‭− Used to rotate bits of byte/word towards the‬‭right, i.e. LSB to CF and CF to MSB.‬‭RCL‬‭−‬
‭Used to rotate bits of byte/word towards the left, i.e. MSB to CF and CF to LSB.‬

‭4. String Instructions‬


‭String is a group of bytes/words and their memory is always allocated in a sequential order.‬
‭Following is the list of instructions under this group −‬
‭REP‬‭− Used to repeat the given instruction till CX‬‭≠ 0.‬
‭REPE/REPZ‬‭− Used to repeat the given instruction until‬‭CX = 0 or zero flag ZF = 1.‬
‭REPNE/REPNZ‬‭− Used to repeat the given instruction‬‭until CX = 0 or zero flag ZF = 1.‬
‭MOVS/MOVSB/MOVSW‬‭− Used to move the byte/word from‬‭one string to another.‬
‭COMS/COMPSB/COMPSW‬‭− Used to compare two string bytes/words.‬
‭INS/INSB/INSW‬‭− Used as an input string/byte/word‬‭from the I/O port to the provided memory location.‬
‭OUTS/OUTSB/OUTSW‬‭− Used as an output string/byte/word‬‭from the provided memory location to the I/O port.‬
‭SCAS/SCASB/SCASW‬‭− Used to scan a string and compare‬‭its byte with a byte in AL or string word with a word in‬
‭AX.‬
‭LODS/LODSB/LODSW‬‭− Used to store the string byte into‬‭AL or string word into AX.‬

‭8‬
‭ . Program Execution Transfer Instructions (Branch and Loop‬
5
‭Instructions)‬‭CALL‬‭− Used to call a procedure and‬‭save their return address‬
‭to the stack.‬‭RET‬‭− Used to return from the procedure‬‭to the main program.‬
‭JMP‬‭− Used to jump to the provided address to proceed‬‭to the next instruction.‬
‭Instructions to transfer the instruction during an execution with some conditions −‬
‭JA/JNBE‬‭− Used to jump if above/not below/equal instruction‬‭satisfies.‬
‭JAE/JNB‬‭− Used to jump if the above/not below instruction‬‭satisfies.‬
‭JBE/JNA‬‭− Used to jump if below/equal/ not above instruction‬‭satisfies.‬
‭JC‬‭− Used to jump if carry flag CF = 1‬
‭JE/JZ‬‭− Used to jump if equal/zero flag ZF = 1‬
‭JG/JNLE‬‭− Used to jump if greater/not less than/equal‬‭instruction satisfies.‬
‭JGE/JNL‬‭− Used to jump if greater than/equal/not less‬‭than instruction satisfies.‬
‭JL/JNGE‬‭− Used to jump if less than/not greater than/equal‬‭instruction satisfies.‬
‭JLE/JNG‬‭− Used to jump if less than/equal/if not greater‬‭than instruction satisfies.‬
‭JNC‬‭− Used to jump if no carry flag (CF = 0)‬
‭JNE/JNZ‬‭− Used to jump if not equal/zero flag ZF =‬‭0‬
‭JNO‬‭− Used to jump if no overflow flag OF = 0‬
‭JNP/JPO‬‭− Used to jump if not parity/parity odd PF‬‭= 0‬
‭JNS‬‭− Used to jump if not sign SF = 0‬
‭JO‬‭− Used to jump if overflow flag OF = 1‬
‭JP/JPE‬‭− Used to jump if parity/parity even PF = 1‬
‭JS‬‭− Used to jump if sign flag SF = 1‬

‭6. Processor Control Instructions‬


‭These instructions are used to control the processor action by setting/resetting the flag values.‬
‭Following are the instructions under this group −‬
‭STC‬‭− Used to set carry flag CF to 1‬
‭CLC‬‭− Used to clear/reset carry flag CF to 0‬
‭CMC‬‭− Used to put complement at the state of carry‬‭flag CF.‬
‭STD‬‭− Used to set the direction flag DF to 1‬
‭CLD‬‭− Used to clear/reset the direction flag DF to‬‭0‬
‭STI‬‭− Used to set the interrupt enable flag to 1,‬‭i.e., enable INTR input.‬
‭CLI‬‭− Used to clear the interrupt enable flag to 0,‬‭i.e., disable INTR input.‬

‭9‬
‭7. Iteration Control Instructions‬
‭These instructions are used to execute the given instructions for number of times.‬
‭Following is the list of instructions under this group −‬
‭LOOP‬‭− Used to loop a group of instructions until‬‭the condition satisfies, i.e., CX = 0‬
‭LOOPE/LOOPZ‬‭− Used to loop a group of instructions‬‭till it satisfies ZF = 1 & CX = 0‬
‭LOOPNE/LOOPNZ‬‭− Used to loop a group of instructions‬‭till it satisfies ZF = 0 & CX = 0‬
‭JCXZ‬‭− Used to jump to the provided address if CX‬‭= 0‬

‭8. Interrupt Instructions‬


‭These instructions are used to call the interrupt during program execution.‬‭INT‬‭−‬
‭Used to interrupt the program during execution and calling service specified.‬‭INTO‬
‭− Used to interrupt the program during execution if OF = 1‬
‭IRET‬‭− Used to return from interrupt service to the‬‭main program‬

‭10‬
‭ADDRESSING MODES‬

‭The different ways in which a source operand is denoted in an instruction is known as‬‭addressing modes‬‭.‬‭There‬
‭are‬‭8 different addressing modes‬‭in 8086 programming‬‭−‬
‭Immediate addressing mode‬
‭MOV CX, 4929 H‬
‭ADD AX, 2387 H‬
‭MOV AL, FFH‬
‭Register addressing mode‬
‭MOV CX, AX‬
‭ADD BX, AX‬
‭Direct addressing mode‬
‭MOV AX, [1592H]‬
‭MOV AL, [0300H]‬
‭Register indirect addressing mode‬
‭MOV AX, [BX] ; Suppose the register BX contains 4895H, then the contents‬
‭; 4895H are moved to AX‬
‭ADD CX, [BX]‬
‭Based addressing mode‬
‭MOV DX, [BX+04]‬
‭ADD CL, [BX+08]‬
‭Indexed addressing mode‬
‭MOV BX, [SI+16]‬
‭ADD AL, [DI+16]‬
‭Based-index addressing mode‬
‭ADD CX, [AX+SI]‬
‭MOV AX, [AX+DI]‬
‭Based indexed with displacement mode‬
‭MOV AX, [BX+DI+08]‬
‭ADD CX, [BX+SI+16]‬

‭11‬
‭TRAINER KITS‬
‭1. ET-8086LCD - (by Excel Technologies).‬
‭2. XPO - 86 - (by Anshuman Tech Pvt. Ltd.)‬
‭3. 8086 MicroProcessor Kit - (by Labtech Electronics Pvt. Ltd.)‬

‭PROCEDURE TO USE THE KITS‬

‭1. ET-8086LCD - (by Excel Technologies).‬

‭Microsoft’s MASM software is a utility program for Assembling the 8086 Assembly codes into 8086 machine codes.‬
‭The utility was actually meant for debugging the programs of 8086 / 8088 based Personal computers on the‬
‭computer and editing and running them using the Debug Command of the Personal computer DOS system‬

‭However with some help from other utilities available, the same can be used to compile the 8086 Assembly‬
‭language programs and generate the Hex File which then can be used by other equipment compatible with the‬
‭Intel Hex file system.‬

‭ tep 1.‬‭Download the DOSBox setup and MASM folder‬‭from the google drive link provided to you .‬
S
‭https://drive.google.com/drive/folders/1NZ3JMnN0kdpubbs53EGQ9-He9Rh8ZMcT‬

‭Step 2.‬‭Install DOSBox on your computer‬

‭Step 3.‬‭Copy the MASM folder to the C drive of your‬‭Computer .‬

‭Step 4.‬‭Create an ASM File using an Editor of Window‬

‭The Syntax etc. for the various commands will become clear when we use these with some Example: - An example‬
‭of Addition with File name ADDNEW.ASM is available in the Folder. You can write your own program also.‬

‭Please note that the The commands in the beginning like‬

‭CODE SEGMENT PUBLIC‬

‭ASSUME CS:CODE,DS:CODE,ES:CODE‬

‭ nd the commands in the end like‬


A
‭CODE ENDS‬

‭END STRT‬

‭12‬
‭Are a must and must be entered‬

‭Step 5.‬‭Open DOSBox and type “ mount c: c:\MASM” the‬‭Press Enter . Type “ c:” then Press Enter.‬

‭Step 6.‬‭To Edit and Existing file Type “ EDIT ADDNEW.ASM”‬‭then press Enter.‬

‭( A Blue Windows open up with the new file name written on top of the windows ). Type the program as given‬
‭below and then save the same using‬

‭Make the Changes to the program if required and save the file from the File Menu.‬

‭Step 7.‬‭Creating a Obj file using MASM‬

‭Now let us create an OBJ file from the ASM File‬

‭MASM ADDNEW.ASM <Enter>‬

‭The system will ask for the file extensions etc. just press‬‭Enter‬‭every time, the system will generate‬‭an OBJ file and‬
‭give a message to that effect.‬

‭If‬‭there‬‭are‬‭errors‬‭in‬‭the‬‭Assembly‬‭programs,‬‭the‬‭system‬‭will‬‭give‬‭error‬‭and‬‭give‬‭the‬‭line‬‭numbers‬‭along‬‭with‬‭it.‬‭Go‬
‭back‬‭to‬‭the‬‭ASM‬‭file‬‭using‬‭the‬‭EDIT‬‭command.‬‭Make‬‭the‬‭necessary‬‭corrections‬‭and‬‭then‬‭Assemble‬‭again‬‭using‬‭the‬
‭MASM command.‬

‭Step 8.‬‭Creating an EXE File from the OBJ File using‬‭the following command‬

‭LINK ADDNEW.OBJ <Enter>‬‭and then keep pressing Enter‬‭when prompted to answer a query.‬

‭The system will generate and EXE file named ADDNEW.EXE‬

‭Step 9.‬‭Creating a BIN File from the EXE File using‬‭the following Command‬

‭EXE2BIN ADDNEW.EXE ADDNEW.BIN <Enter>‬

‭Press Enter when prompted to an inquiry and the system will generate a BIN File‬

‭Step 10.‬‭Use the Utility BIN2HEX to generate the required‬‭Hex file as given below‬

‭BIN2HEX ADDNEW.BIN ADDNEW.HEX <Enter>‬

‭The system will successfully generate a Hex File which now can be down loaded in the Kit using the Downloading‬
‭command given in the manual of the 8086LCD Kit.‬

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‭ . XPO - 86 - (by Anshuman Tech Pvt. Ltd.)‬
2
‭&‬
‭3. 8086 MicroProcessor Kit Model 1005 - (by Labtech Electronics Pvt. Ltd.)‬

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‭Experiment No. 1‬

‭Name of the Experiment: -‬‭Familiarization with 8086‬‭microprocessors and experimental kits.‬


‭[CO1]‬

‭Described in the introduction part.‬

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