Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
4 views20 pages

Operation Processes & Inter Process

operation processes & inter process

Uploaded by

Balajanani .R
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
4 views20 pages

Operation Processes & Inter Process

operation processes & inter process

Uploaded by

Balajanani .R
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 20

Interprocess Communication

● Processes within a system may be independent or cooperating


○ Independent process cannot affect or be affected by the execution of another process
○ Cooperating process can affect or be affected by the execution of another process

● Reasons for cooperating processes:


○ Information sharing
○ Computation speedup
○ Modularity
○ Convenience
● Cooperating processes need interprocess communication (IPC)
● Two models of IPC
○ Shared memory
○ Message passing
Shared Memory

● An area of memory shared among the processes that wish to communicate


● The communication is under the control of the users processes not the
operating system.
● Major issues is to provide mechanism that will allow the user processes to
synchronize their actions when they access shared memory.
Producer-Consumer Problem
● Paradigm for cooperating processes, producer process produces information that is
consumed by a consumer process
○ unbounded-buffer places no practical limit on the size of the buffer
○ bounded-buffer assumes that there is a fixed buffer size
Bounded-Buffer – Shared-Memory Solution
Message Passing
● Mechanism for processes to communicate and to synchronize their actions
● Message system – processes communicate with each other without resorting to shared
variables
● IPC facility provides two operations:
○ send(message)
○ receive(message)
● The message size is either fixed or variable
● If processes P and Q wish to communicate, they need to:
○ Establish a communication link between them
○ Exchange messages via send/receive
● Implementation issues:
○ How are links established?
○ Can a link be associated with more than two processes?
○ How many links can there be between every pair of communicating
processes?
○ What is the capacity of a link?
○ Is the size of a message that the link can accommodate fixed or variable?
○ Is a link unidirectional or bi-directional?
● Logical:
○ Direct or indirect
○ Synchronous or asynchronous
○ Automatic or explicit buffering
Direct Communication
● Processes must name each other explicitly:
○ send (P, message) – send a message to process P
○ receive(Q, message) – receive a message from process Q
● Properties of communication link
○ Links are established automatically
○ A link is associated with exactly one pair of communicating processes
○ Between each pair there exists exactly one link
○ The link may be unidirectional, but is usually bi-directional
Indirect Communication
● Messages are directed and received from mailboxes (also referred
to as ports)
○ Each mailbox has a unique id
○ Processes can communicate only if they share a mailbox
● Properties of communication link
○ Link established only if processes share a common mailbox
○ A link may be associated with many processes
○ Each pair of processes may share several communication links
○ Link may be unidirectional or bi-directional
● Mailbox sharing
○ P1, P2, and P3 share mailbox A
○ P1, sends; P2 and P3 receive
○ Who gets the message?
● Solutions
○ Allow a link to be associated with at most two processes
○ Allow only one process at a time to execute a receive operation
○ Allow the system to select arbitrarily the receiver. Sender is notified who the
receiver was.
Synchronization
● Message passing may be either blocking or non-blocking
● Blocking is considered synchronous
○ Blocking send -- the sender is blocked until the message is received
○ Blocking receive -- the receiver is blocked until a message is available
● Non-blocking is considered asynchronous
○ Non-blocking send -- the sender sends the message and continue
○ Non-blocking receive -- the receiver receives:
■ A valid message, or
■ Null message
Buffering
● Queue of messages attached to the link.
● implemented in one of three ways
1. Zero capacity – no messages are queued on a link.
Sender must wait for receiver (rendezvous)
2. Bounded capacity – finite length of n messages
Sender must wait if link full
3. Unbounded capacity – infinite length
Sender never waits
IPC

Need - Info sharing, Computation speedup,


Modularity , Convenience

Diagram - Shared vs Message Passing

Shared Memory Message Passing

Definition Definition

Types of buffers - Unbounded & Direct vs Indirect - Syntax & link


bounded

Eg Producer Consumer - Code & Synch vs Asynch - Blocking vs


explanation Non-blocking

Buffering - Zero, Bounded &


Unbounded
Operations on Processes
Process Creation
● Parent process create children processes, which, in turn create other
processes, forming a tree of processes
● Generally, process identified and managed via a process identifier (pid)
● Resource sharing options
○ Parent and children share all resources
○ Children share subset of parent’s resources
○ Parent and child share no resources
● Execution options
○ Parent and children execute concurrently
○ Parent waits until children terminate
Tree of Processes
● Address space
○ Child duplicate of parent
○ Child has a program loaded into it
● UNIX examples
○ fork() system call creates new process
○ exec() system call used after a fork() to replace the process’
memory space with a new program
Process Termination
● Process executes last statement and then asks the operating system to delete it using the
exit() system call.
○ Returns status data from child to parent (via wait())
○ Process’ resources are deallocated by operating system
● Parent may terminate the execution of children processes using the abort() system call.
Some reasons for doing so:
○ Child has exceeded allocated resources
○ Task assigned to child is no longer required
○ The parent is exiting and the operating systems does not allow a child to continue if its
parent terminates
● Some operating systems do not allow child to exists if its parent has
terminated. If a process terminates, then all its children must also be
terminated.
○ cascading termination. All children, grandchildren, etc. are
terminated.
○ The termination is initiated by the operating system.
● The parent process may wait for termination of a child process by using the
wait()system call. The call returns status information and the pid of the
terminated process
● pid = wait(&status);
● If no parent waiting (did not invoke wait()) process is a zombie
● If parent terminated without invoking wait , process is an orphan

You might also like