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DSA Roadmap

The document provides a comprehensive cheat sheet for Data Structures and Algorithms (DSA), outlining basic structures like arrays, linked lists, stacks, and queues, along with their time complexities. It covers hashing techniques, tree structures, graph representations and algorithms, as well as sorting and searching methods. Key algorithms such as dynamic programming and greedy approaches are also summarized, highlighting their efficiency and use cases.

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0% found this document useful (0 votes)
5 views1 page

DSA Roadmap

The document provides a comprehensive cheat sheet for Data Structures and Algorithms (DSA), outlining basic structures like arrays, linked lists, stacks, and queues, along with their time complexities. It covers hashing techniques, tree structures, graph representations and algorithms, as well as sorting and searching methods. Key algorithms such as dynamic programming and greedy approaches are also summarized, highlighting their efficiency and use cases.

Uploaded by

Shamanth M
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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■ Complete DSA Roadmap Cheat Sheet

1. Basic Structures
• Array → Fast access, but costly insert/delete (O(n))
• Linked List → Efficient insert/delete, slow search (O(n))
• Stack → LIFO operations, O(1) push/pop
• Queue → FIFO operations, O(1) enqueue/dequeue
• Deque → Double-ended queue, O(1) operations

2. Hashing
• HashMap / HashSet → Average O(1) lookup/insert/delete
• Good for fast searching but no order guarantee

3. Trees
• Binary Tree → Hierarchical structure
• Binary Search Tree (BST) → O(log n) search/insert (avg), O(n) worst
• Balanced Trees (AVL, Red-Black) → O(log n) guaranteed
• Heap (Min/Max) → Priority-based, O(log n) insert/extract
• Trie → Prefix search, O(L) where L=word length

4. Graphs
• Representations → Adjacency List (O(V+E)), Matrix (O(V^2))
• Traversal → BFS/DFS O(V+E)
• Shortest Path → Dijkstra O(E log V), Bellman-Ford O(VE)
• Minimum Spanning Tree → Kruskal/Prim O(E log V)

5. Algorithms
• Sorting → Merge Sort/Heap Sort O(n log n), Quick Sort O(n log n) avg, O(n^2) worst
• Searching → Linear Search O(n), Binary Search O(log n)
• Dynamic Programming → Optimization problems (O(n) – O(n^2))
• Greedy → Local optimal → global optimal (Huffman, MST)

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