2 BACK BACKFIELD SETS
1. I 5. HARD
2. STRONG 6. NEAR
3. WEAK 7. FAR
4. FIRM
1 I RT 2 STRONG RT
X Y X Y
Q Z Q Z
F F
H H
3 WEAK RT 4 FIRM RT
X Y X Y
Q Z Q Z
H H F
5 HARD RT 6 NEAR RT
X Y X Y
Q Z Z
F
Q
F H H
7 FAR RT 8
X Y
Z
F
Q
H
9 10
ADJUSTER WEAKSIDE TERMS
1. DOUBLE
2. DIXIE
3. DEUCE
4. SOUTH
5. NORTH
1 DOUBLE RT 2 DIXIE RT
X Y X Y
F Q Z F Q Z
H H
3 DEUCE RT 4 SOUTH RT
X Y X Y
F Q Z F Q Z
H H
5 NORTH RT 6
X Y
F Q Z
7 8
9 10
ADJUSTER STRONGSIDE TERMS
1. TRIPS
2. TRIO
3. WEST
4. EAST
5. BOX
1 TRIPS RT 2 TRIO RT
X Y X Y
Q F Z Q F Z
H H
3 WEST RT 4 EAST RT
X Y X F
Q F Z Q Y Z
H H
5 BUNCH RT 6
X F
Q Y Z
7 8
9 10
VARIATIONS
1. OPEN 8. TIGHTER 15. CHUNK
2. FLEX 9. CLOSER 16. EXTEND
3. SLOT 10. CLAMP 17. OFF
4. ZOOM 11. CLOUT
5. TIGHT 12. HOP
6. CLOSE 13. HIP
7. ACE
1 DOUBLE RT OPEN 2 DOUBLE RT FLEX
X Y X Y
F Q OPEN Z F Q Z FLEX
H H
3 WEST RT SLOT 4 WEST RT ZOOM
X Y X Y
Z Q F Z Q F
SLOT ZOOM
H H
5 BOX RT TIGHT 6 I RT CLOSE
X Y X Y
TIGHT Q F Z Q Z
CLOSE
F
H H
7 I RT ACE 8 BOX RT TIGHTER
X Y X Y
TIGHT Q Z TIGHTER Q F Z
CLOSE
F
H H
9 I RT CLOSER 10 SOUTH RT CLAMP
X Y X Z
Q Z F Q Y
CLOSER CLAMP
F
H H
VARIATIONS
1. OPEN 8. TIGHTER 14. CHUNK
2. FLEX 9. CLOSER 15. EXTEND
3. SLOT 10. CLAMP 16. OFF
4. ZOOM 11. CLOUT
5. TIGHT 12. HOP
6. CLOSE 13. HIP
7. ACE
11 DOUBLE RT CLOUT 12 EAST RT HOP
X Y X Y
F Q Z Z Q F
CLOUT HOP
H H
13 WEST RT HIP 14 WEAK RT CHUNK
X Y X Z
Z Q F TIGHT Q Y
HIP CLAMP
F
H H
15 BOX RT EXTEND 16 DOUBLE RT OFF
X Y X Z
Q F Z Q Y
EXTEND OFF
F
H H
17 18
19 20
EMPTY
WAYS TO LINE UP IN AN EMPTY FORMATION
1. CALL ONE BACK FORMATION & MOTION HB OUT OF BACKFIELD
2. CALL ONE BACK FORMATION FOLLOWED BY ANOTHER FORMATION
TERM/LOCATION WHICH TELLS THE HB WHERE TO LINE UP
WE CAN RUN THESE OUT OF ANY PERSONNEL GROUP
1 TRIPS RT H EXIT LT 2 TRIPS RT DOUBLE
X Y Z X Z
Q Y A H Q Y A
H H
3 DOUBLE RT H EXIT RT 4 DOUBLE RT TRIPS
X Z X Z
A Q Y A Q Y H
H H
5 BOX RT H EXIT LT 6 BUNCH RT NORTH
X Y Y X Y Y
Q A Z H Q A Z
7 8
9 10