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Ai Internship - Swecha

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0% found this document useful (0 votes)
4 views3 pages

Ai Internship - Swecha

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3

AI INTERNSHIP - SWECHA

BUILD AN LLM 4 WEEKS

COLLECTING DATA -20 Plp auidos or videos on any general topic about plants,villages

LLM NEED GPU'S

use 20 - 80 rule

INSTALLATIONS.....

1)

# Srujana.V

## Getting started

To make it easy for you to get started with GitLab, here's a list of recommended
next steps.

Already a pro? Just edit this README.md and make it your own. Want to make it easy?
[Use the template at the bottom](#editing-this-readme)!

## Add your files

- [ ]
[Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-
a-file) or
[upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-
a-file) files
- [ ] [Add files using the command
line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-
command-line) or push an existing Git repository with the following command:

```
cd existing_repo
git remote add origin https://code.swecha.org/Srujana.V/Srujana.V.git
git branch -M main
git push -uf origin main
```

## Integrate with your tools

- [ ] [Set up project
integrations](https://code.swecha.org/Srujana.V/Srujana.V/-/settings/integrations)

## Collaborate with your team

- [ ] [Invite team members and


collaborators](https://docs.gitlab.com/ee/user/project/members/)
- [ ] [Create a new merge
request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requ
ests.html)
- [ ] [Automatically close issues from merge
requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closi
ng-issues-automatically)
- [ ] [Enable merge request
approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/)
- [ ] [Set auto-merge](https://docs.gitlab.com/ee/user/project/merge_requests/
merge_when_pipeline_succeeds.html)

## Test and Deploy

Use the built-in continuous integration in GitLab.

- [ ] [Get started with GitLab


CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html)
- [ ] [Analyze your code for known vulnerabilities with Static Application Security
Testing (SAST)](https://docs.gitlab.com/ee/user/application_security/sast/)
- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto
Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html)
- [ ] [Use pull-based deployments for improved Kubernetes
management](https://docs.gitlab.com/ee/user/clusters/agent/)
- [ ] [Set up protected
environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.htm
l)

***

# Editing this README

When you're ready to make this README your own, just edit this file and use the
handy template below (or feel free to structure it however you want - this is just
a starting point!). Thanks to [makeareadme.com](https://www.makeareadme.com/) for
this template.

## Suggestions for a good README

Every project is different, so consider which of these sections apply to yours. The
sections used in the template are suggestions for most open source projects. Also
keep in mind that while a README can be too long and detailed, too long is better
than too short. If you think your README is too long, consider utilizing another
form of documentation rather than cutting out information.

## Name
Choose a self-explaining name for your project.

## Description
Let people know what your project can do specifically. Provide context and add a
link to any reference visitors might be unfamiliar with. A list of Features or a
Background subsection can also be added here. If there are alternatives to your
project, this is a good place to list differentiating factors.

## Badges
On some READMEs, you may see small images that convey metadata, such as whether or
not all the tests are passing for the project. You can use Shields to add some to
your README. Many services also have instructions for adding a badge.

## Visuals
Depending on what you are making, it can be a good idea to include screenshots or
even a video (you'll frequently see GIFs rather than actual videos). Tools like
ttygif can help, but check out Asciinema for a more sophisticated method.

## Installation
Within a particular ecosystem, there may be a common way of installing things, such
as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever
is reading your README is a novice and would like more guidance. Listing specific
steps helps remove ambiguity and gets people to using your project as quickly as
possible. If it only runs in a specific context like a particular programming
language version or operating system or has dependencies that have to be installed
manually, also add a Requirements subsection.

## Usage
Use examples liberally, and show the expected output if you can. It's helpful to
have inline the smallest example of usage that you can demonstrate, while providing
links to more sophisticated examples if they are too long to reasonably include in
the README.

## Support
Tell people where they can go to for help. It can be any combination of an issue
tracker, a chat room, an email address, etc.

## Roadmap
If you have ideas for releases in the future, it is a good idea to list them in the
README.

## Contributing
State if you are open to contributions and what your requirements are for accepting
them.

For people who want to make changes to your project, it's helpful to have some
documentation on how to get started. Perhaps there is a script that they should run
or some environment variables that they need to set. Make these steps explicit.
These instructions could also be useful to your future self.

You can also document commands to lint the code or run tests. These steps help to
ensure high code quality and reduce the likelihood that the changes inadvertently
break something. Having instructions for running tests is especially helpful if it
requires external setup, such as starting a Selenium server for testing in a
browser.

## Authors and acknowledgment


Show your appreciation to those who have contributed to the project.

## License
For open source projects, say how it is licensed.

## Project status
If you have run out of energy or time for your project, put a note at the top of
the README saying that development has slowed down or stopped completely. Someone
may choose to fork your project or volunteer to step in as a maintainer or owner,
allowing your project to keep going. You can also make an explicit request for
maintainers.

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