D Patterns and Algebra Student
D Patterns and Algebra Student
Mathletics
Instant
Workbooks
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Series D – Patterns and Algebra
Contents
Topic 1 – Patterns and functions Date completed
• skip counting__________________________________ / /
• matchstick patterns_____________________________ / /
• function machines______________________________ / /
Series Author:
Nicola Herringer
Copyright ©
Patterns and functions – identifying and creating patterns
1 Look at this colour pattern made with cubes. What comes next? Write the letters
on the blank cubes then colour them in.
B – Blue
R – Red
G – Green
B R B R B R Y – Yellow
2 Make your own colour pattern with these cubes. Use one of the colours in the box
above. You can colour them or just write the letter.
In these shape patterns, draw the missing shapes. To work out what
3
comes next, look
out for the sequence
of shapes that make
a up the rule.
SERIES TOPIC
Patterns and functions – identifying and creating patterns
4 Complete the shape patterns by drawing 2 missing shapes on each line:
5 Look at the repeating letter pattern and write in the missing letters. You will see
that each pattern is a word repeated.
SERIES TOPIC
Patterns and functions – skip counting
a 60 65 70 85 95
b 17 22 27 37 47
c 100 95 80 70
d 112 92 62
SERIES TOPIC
Patterns and functions – skip counting
4 Colour the skip counting pattern on each hundred grid:
a Show the 3s pattern. b Show the 4s pattern.
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20 11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30 21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40 31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50 41 42 43 44 45 46 47 48 49 50
51 52 53 54 55 56 57 58 59 60 51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70 61 62 63 64 65 66 67 68 69 70
71 72 73 74 75 76 77 78 79 80 71 72 73 74 75 76 77 78 79 80
81 82 83 84 85 86 87 88 89 90 81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100 91 92 93 94 95 96 97 98 99 100
a 36 27 24
b 12 20 24 36 40
c 50 46 44 38
d 27 57 77 87
SERIES TOPIC
Patterns and functions – completing and describing patterns
Skip counting in the hundred grid starting at zero, is a good way to begin looking
at number patterns. Now let’s look at number patterns that start at numbers
bigger than zero.
This pattern starts at 2. 2 7 12 17 22
a Rule: Add 2 3 5 7
b Rule: Add 4 4 8 12
c Rule: Subtract 5 50 45 40
a Add 10 11
b Add 5 55
c Subtract 4 40
a 5 8 11 Rule:
b 7 14 21 Rule:
c 72 63 54 Rule:
SERIES TOPIC
Patterns and functions – completing and describing patterns
4 Fill these snail grids with these patterns. You can use a calculator.
a Skip count by 15: b Skip count by 9:
15 9
5 Check these patterns with a calculator. They all have mistakes in them.
Find the mistakes, circle them and write the corrections underneath.
b 84 77 70 63 56 50 43 36
6 Roll a set of dice to make a 2 digit number. This is the starting number. Write it in
the first space. Then continue the sequence by following the rule.
a Rule: + 10
b Rule: + 3
c Rule: + 4
SERIES TOPIC
Patterns and functions – number patterns in tables
When we use number patterns in tables it can help us to predict what comes
next. Look at the table below. Once we work out how the pattern works, we
can predict the total number of feet for any amount of students.
This table shows us that when there is 1 child there are 2 feet.
When there are 2 children there are 4 feet and so on.
We can see that the rule for the pattern is to multiply the top row by 2 to get
the bottom row each time.
Number of children 1 2 3 4 5 20
×2
Number of feet 2 4 6 8 10 40
To find out how many feet 20 children would have, we don’t need to extend
the table, we can just apply the rule.
Number of children 1 2 3 4 5 20
Number of chocolates 3
2 Alfred is a type of alien from the Planet Trampolon. The surface of Planet Trampolon
is like walking on a trampoline. That is why Alfred and all his race of aliens need
3 legs – for extra balance. They also have 2 antennae and 4 fingers on each hand.
Complete the number pattern tables to show the number of
different body parts for different amounts of aliens.
a Number of aliens 1 2 3 4 20
Number of antennae 2
b Number of aliens 1 2 3 4 20
Number of fingers 4
on each hand
c Number of aliens 1 2 3 4 20
Number of legs 3
SERIES TOPIC
Patterns and functions – growing shape patterns
c The first fish is made up of 5 shapes. Fill in the boxes for 2 fish and 3 fish:
SERIES TOPIC
Patterns and functions – matchstick patterns
Number patterns in tables can help us with problems like this. Mia is making
this sequence of shapes with matchsticks. How can she find out how many she
needs for 10 shapes?
Shape 1 Shape 2 Shape 3
Shape number 1 2 3 4 5 10
×3
Number of matchsticks 3 6 9 12 15 30
To find out how many matchsticks are needed for 10 triangles, we don’t need
to extend the table, we can just apply the function rule:
Number of matchsticks = Shape number × 3
1 Complete the table for each sequence of matchstick shapes and find the number
of matchsticks needed for the 10th shape.
a Shape 1 Shape 2 Shape 3
Shape number 1 2 3 4 5 10
Number of matchsticks 4
Shape number 1 2 3 4 5 10
Number of matchsticks 5
SERIES TOPIC
Patterns and functions – function machines
4 IN ×2 OUT 8
a 10 IN ×5 OUT b 5 IN +8 OUT
a 3 IN OUT 9 b 4 IN OUT 16
a IN ×3 OUT 27 b IN –8 OUT 12
SERIES TOPIC
Harry and Tortista solve
Getting
ready Read the problem below and use your knowledge of number
patterns to solve the problem.
What Harry and Tortista constantly argued over who was the faster
to do
runner out of the pair. To settle the dispute once and for all, they
decided to race each other. Harry was so confident that he could
beat Tortista, he gave Tortista a head start of 3 km.
If Harry runs 1 km every 3 minutes and Tortista runs 1 km every
4 minutes, who will win the 12 km race?
Complete the table for Harry and Tortista to find out:
Harry Tortista
km mins km mins
0 0 3 0
1 3 4 4
2 5
3 6
4 7
5 8
6 9
7 10
8 11
9 12
10
11
12
SERIES TOPIC
Rows and columns apply
Getting
ready This is a game for 2 players. You will need 3 dice, this page and
12 counters each in 2 different colours.
What
to do Player 1 rolls all 3 dice, adds them together and puts this value in
the first function rule. For example, if they roll a 3, 5 and 2, they
should add these and get 10. They put 10 into the first rule and get
10 + 5 = 15. Player 1 places one of their counters on 15. Then
Player 2 repeats these steps.
Keep taking turns using a different function rule each time. If the
answer is already taken, you lose a turn.
The winner is the first person to get rid of all their counters.
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 1 2 3 4
5 6 7 8 9 10 11 12 13 14
15 16 17 18 19 20 21 22 23 24
25 26 27 28 29 30 31 32 33 34
35 36 1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18
19 20 21 22 23 24 25 26 27 28
What to
do next Change the object of the game. For example, the winner might be
the person who has their counters on the most even numbers.
SERIES TOPIC
Equations and equivalence – introducing equations
1 Balance each set of scales by writing a number in the box. Then write the
matching equation:
a + =
b + =
2 Again, balance each set of scales but this time add the missing dots to the empty box:
8
a + =
10
b + =
3 This time, create your own equation and show it on the balanced scales:
a + =
SERIES TOPIC
Equations and equivalence – introducing equations
4 Balance each set of scales by writing the missing number in the box.
a b
15 15 40 30
c d
25 50 30 100
5 These scales are not balanced. This shows that the equation is not equal. One side
is greater than the other. Write a number in the box to make these true. The first
one has been done for you.
There are lots of
different numbers that
a could make these true.
6 4
20
b c
40 50
20 20
d e
35 35
17 17
SERIES TOPIC
Equations and equivalence – not equal to symbol
1 Balance each set of scales by writing a number in the box. Then write the
matching equation.
a b
12 + 12
25 + 25
12 + 12 ≠ + ≠
c d
16 + 18
18 + 18
+ ≠ + ≠
e f
50 40 +
15 + 100
+ ≠ + ≠
g h
50 + 40
100 11 +
+ ≠ + ≠
SERIES TOPIC
Equations and equivalence – not equal to symbol
2 Practise using the equals to ( = ) or not equals to ( ≠ ) symbol in these problems.
Roll 2 dice and write the number in each box. Then, make the equation true
by either writing = or ≠ in the circle.
a + 12 b + 6
c + 8 d + 12
e + 10 f + 7
3 Complete the equations below only using the numbers in the cards. Look carefully
to see whether it is = or ≠ .
16 20 4 10 7 3
a + = b + ≠
c + = d + ≠
4 Roll a die and write the number in any star that balances the equation. Your aim is
to balance as many equations as you can out of 6 rolls of the die. For numbers that
do not balance the equations, use an ≠ symbol.
a 6 +
I 10 b 5 +
I 9
c 9 +
I 12 d 11 +
I 15
e 3 +
I 6 f 4 +
I 8
SERIES TOPIC
Equations and equivalence – balanced equations
using + and ×
There are 2 different equations we could write for one set of balanced scales.
4 + 4 + 4 = 12
4 4 4 12
3 × 4 = 12
10 10 20 + = 20
a
2 × = 20
16 16 32 + = 32
b
2 × = 32
15 + + = 15
a
× 5 = 15
21 + + = 21
b
× 7 = 21
SERIES TOPIC
Equations and equivalence – balanced equations
using + and ×
How many dots are inside each box? On one side there are 12 dots and on the
other side, there are 2 boxes. Because the equation is balanced, there must be
6 in each box.
There are 2 different equations we could
write for one set of balanced scales.
6 + 6 = 12
2 × 6 = 12
+ + = 9
3 × = 9
+ + = 15
3 × = 15
5 If there are 16 dots in these 4 cylinders, how many dots are there in 6 cylinders?
Show your working.
4 × = 16
× =
SERIES TOPIC
Equations and equivalence – writing equations for
word problems
We can use symbols to stand for the unknown number in word problems.
Read this word problem.
Jess and Jo went on an Easter egg hunt. Jess found 3 eggs and Jo found 7 eggs.
How many did they find altogether?
The equation for this problem is: 3 + 7 = I
Now read this problem:
I = 10
Jess and Jo went on an Easter egg hunt. If 10 eggs were found altogether and
Jo found 7 eggs, how many did Jess find?
I = 3
1 Warm up with these. Find the value of the symbols in each equation.
a 3 × = 9 b 9 × = 36
=
=
c 50 – = 25 d 6 × = 42
= =
2 Choose an equation from above and write a word problem. Use a symbol
to stand for
the unknown
number.
SERIES TOPIC
Equations and equivalence – writing equations for
word problems
3 Write an equation for these word problems. Write an equation using a for the
unknown number.
a Mia did 6 push ups every day for 7 days. How many push ups did she do altogether?
b Josh saved $5 of his pocket money over 8 weeks. How much did Josh save at the
end of 8 weeks?
Look at key
words for a
= hint about
the operation.
d Max has $15 more than I do. If I have $50, how much does
Max have?
+ + = 36 =
SERIES TOPIC
Lolly weigh in solve
What
to do Work your way through these problems.
Work out what each lolly bag weighs:
SERIES TOPIC
Symbol sums solve
What
to do Work out the value of each symbol. If the symbol is repeated it is
the same number.
+ = 10 =
ª– = 30
ª =
ª– =
=
+ = 14 =
–ª = =
ª – 23 = ª =
++ = 21 =
+ª = =
ª + 2 = ª =
× = 36 =
ª – 6 = =
× = ª ª =
SERIES TOPIC