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Switching Networks: Computer, Terminal, Phone, Etc

Long distance transmission is typically done over switched networks. Nodes route data by switching packets from node to node without regard to content. There are three main switching technologies: circuit switching establishes a dedicated path but capacity is wasted if no data is being sent; packet switching transmits data in packets which are stored and forwarded through the network, improving line efficiency; message switching is similar to packet switching but for longer messages.

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Kshitiz Regmi
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0% found this document useful (0 votes)
53 views26 pages

Switching Networks: Computer, Terminal, Phone, Etc

Long distance transmission is typically done over switched networks. Nodes route data by switching packets from node to node without regard to content. There are three main switching technologies: circuit switching establishes a dedicated path but capacity is wasted if no data is being sent; packet switching transmits data in packets which are stored and forwarded through the network, improving line efficiency; message switching is similar to packet switching but for longer messages.

Uploaded by

Kshitiz Regmi
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Switching Networks

• Long distance transmission is typically done over


a network of switched nodes
• Nodes not concerned with content of data
• End devices are stations
—Computer, terminal, phone, etc.
• A collection of nodes and connections is a
communications network
• Data routed by being switched from node to
node
Nodes
• Nodes may connect to other nodes only, or to
stations and other nodes
• Node to node links usually multiplexed
• Network is usually partially connected
—Some redundant connections are desirable for
reliability
• Three different switching technologies
—Circuit switching
—Packet switching
—Message switching
Simple Switched Network
Circuit Switching
• Dedicated communication path between two
devices ( end to end path)
• Three phases
1. Establish / Request
2. Transfer
3. Disconnect
• Must have switching capacity and channel
capacity to establish connection
• Must have intelligence to work out routing
Circuit Switching - Applications
• Inefficient
—Channel capacity dedicated for duration of
connection
—If no data, capacity wasted
• Set up (connection) takes time
• Once connected, transfer is transparent
• Developed for voice traffic (phone) VoIP
Public Circuit Switched
Network
Telecomms Components
• Subscriber
— Devices attached to network
• Subscriber line
— Local Loop
— Subscriber loop
— Connection to network
— Few km up to few tens of km
• Exchange
— Switching centers
— End office - supports subscribers
• Trunks
— Branches between exchanges
— Multiplexed
Circuit Establishment
Circuit Switch Elements
Circuit Switching Concepts
• Digital Switch
—Provide transparent signal path between devices
• Network Interface
• Control Unit
—Establish connections
• Generally on demand
• Handle and acknowledge requests
• Determine if destination is free
• construct path
—Maintain connection
—Disconnect
Traditional Circuit Switching
Softswitch
Packet Switching Principles
• Circuit switching designed for voice
—Resources dedicated to a particular call
—Much of the time a data connection is idle
—Data rate is fixed
• Both ends must operate at the same rate
Basic Operation
• Data transmitted in small packets
—Typically 1000 octets
—Longer messages split into series of packets
—Each packet contains a portion of user data plus
some control info
• Control info
—Routing (addressing) info
• Packets are received, stored briefly (buffered)
and past on to the next node
—Store and forward
Use of Packets
Advantages
• Line efficiency
— Single node to node link can be shared by many packets over
time
— Packets queued and transmitted as fast as possible
• Data rate conversion
— Each station connects to the local node at its own speed
— Nodes buffer data if required to equalize rates
• Packets are accepted even when network is busy
— Delivery may slow down
• Priorities can be used
Switching Technique
• Station breaks long message into packets
• Packets sent one at a time to the network
• Packets handled in two ways
—Datagram
—Virtual circuit
Datagram
• Each packet treated independently
• Packets can take any practical route
• Packets may arrive out of order
• Packets may go missing
• Up to receiver to re-order packets and recover
from missing packets
Datagram
Diagram
Virtual Circuit
• Preplanned route established before any packets
sent
• Call request and call accept packets establish
connection (handshake)
• Each packet contains a virtual circuit identifier
instead of destination address
• No routing decisions required for each packet
• Clear request to drop circuit
• Not a dedicated path
Packet Size
Circuit v Packet Switching
• Performance
—Propagation delay
—Transmission time
—Node delay
Event Timing
Virtual Circuit Service
• Logical connection between two stations
—External virtual circuit
• Specific preplanned route through network
—Internal virtual circuit
• Typically one to one relationship between
external and internal virtual circuits
• Can employ X.25 with datagram style network
• External virtual circuits require logical channel
—All data considered part of stream
X.25 Levels
• User data passes to X.25 level 3
• X.25 appends control information
—Header
—Identifies virtual circuit
—Provides sequence numbers for flow and error
control
• X.25 packet passed down to LAPB entity
• LAPB appends further control information
Protocol Architecture

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