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The document provides an overview of industrial revolutions and Industry 4.0. It discusses the four industrial revolutions from the 18th century to today. It then outlines the key building blocks of Industry 4.0, including cyber-physical systems, the Internet of Things, artificial intelligence, and more. Finally, it discusses the potential implications of Industry 4.0 for industrial and consumer products, as well as its broader economic and social impacts.
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0% found this document useful (0 votes)
39 views58 pages

DT 1

The document provides an overview of industrial revolutions and Industry 4.0. It discusses the four industrial revolutions from the 18th century to today. It then outlines the key building blocks of Industry 4.0, including cyber-physical systems, the Internet of Things, artificial intelligence, and more. Finally, it discusses the potential implications of Industry 4.0 for industrial and consumer products, as well as its broader economic and social impacts.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Agenda

 Industrial Evolution
 4th Industrial Revolution
 Building Blocks of Industry 4.0
 Potential Industrial Products Implications
 Potential Consumer Products Implications
 Impact of Industry 4.0
 Digital and data
What is this?
What is this?
What is this?
Industrial Evolution

4. Industrial revolution
Based on cyber-physical-
systems

3. Industrial revolution
Through the use of electronics
and IT further progression in
autonomous production

2. Industrial revolution
Introducing mass production

Level of complexity
lines powered by electric
energy

1. Industrial revolution
Introducing mechanical
production machines powered
by water and steam
Industry 1.0 Industry 2.0 Industry 3.0 Industry 4.0
End of the Beginning of the Beginning of the Today
18th century. 20th century 70th
Source: DFKI/Bauer IAO
Phases of earlier 3 Industrial
Revolutions
1. 1760 to 1840 - Ushered in Mechanical production; railways and steam
engine

2. 1870 to 1940 - Mass production; electricity and assembly line

3. 1960 to 2010 - Computers; semi conductors, main frame computing,


personal devices, internet
Industry 4.0
A collective term for technologies and concepts of value chain organization.
Based on the technological concepts of cyber-physical systems, the Internet of
Things and the Internet of Services, it facilitates the vision of the Smart
Factory.

 Builds on the Digital revolution


 Smaller & powerful sensors
 Ubiquitous internet
 Artificial Intelligence (AI)
 Machine Learning
 Labor & Energy Cost
Today’s Factory
Tomorrow’s Factory
Industry 4.0
Six Design Principles
 Interoperability: the ability of cyber-physical systems (i.e. work piece carriers,
assembly stations and products), humans and Smart Factories to connect and
communicate with each other via the Internet of Things and the Internet of
Services
 Virtualization: a virtual copy of the Smart Factory which is created by linking
sensor data (from monitoring physical processes) with virtual plant models and
simulation models
 Decentralization: the ability of cyber-physical systems within Smart Factories to
make decisions on their own
 Real-Time Capability: the capability to collect and analyze data and provide the
insights immediately
 Service Orientation: offering of services (of cyber-physical systems, humans
and Smart Factories) via the Internet of Services
 Modularity: flexible adaptation of Smart Factories for changing requirements of
individual modules
Building blocks of Industry 4.0
Examples of Product evolution:
Connected and smart products

Harvard Business Review


Impact
Economy
 Growth
 Ageing
 Productivity
 Employment
 Labor subsititution
 The nature of Work
Impact
Business

 Customer expectations

 Data enhanced products

 Collaborative innovation

 New operating models

Combining digital, physical and biological worlds


Impact
 National & Global
 Governments
 Countries, regions & cities
 International security
 Society
 Inequality

 Community
 The Individual

 Identity, morality & ethics


Top 10 Skills to be relevant in
Industry 4.0
Digitization, Digitalization,
and Digital Transformation
 Digitization: changing day-to-day acts or
processes from being analog to being digital
 Transcribing analog information to digital
information
 Analog picture to digital picture
 Playing music with PlayScore
Example of Digitization
Digitalization

 Digitalization: how digitization changes many


facets of life, including the business models and
how they gain revenue
 The acquisition of digital skills become
prerequisite for individuals and industry
 Online classes erase our need for physical
classes, AC, parking space, security, etc.
Example of Digitalization
Digital Transformation

 Digital transformation: Customer-driven business


transformation that requires organizational
change and technology
 People who live abroad who want to vote but
they cannot vote
 Executives who are on a business trip and yet
still have to manage the day-to-day errands at
their offices
i-Voting

 Voters cast their ballots from any internet-


connected computer anywhere in the world.
 Voters log onto the system using an ID-card or
Mobile-ID, and casts a ballot.
 Allow voters to log on and vote as many times as
they want during the pre-voting period.
 Since each vote cancels the last, a voter always
has the option of changing his or her vote later.
Digitization, Digitalization,
and Digital Transformation
 We digitize information, we digitalize processes
and roles that make up the operations of a
business, and we digitally transform the business
and its strategy.
Catering to Digital Consumer

 Shoppers, Consumers, Customers


 (Mall shopper, Coffee consumer, Starbucks
customer)
 Multichannel, Omnichannel
 Showroom-ing, Webroom-ing
Online shoppers
Multichannel

 What is important?
 The design and the deployment of different
channels in marketing the offerings
 What are the objectives?
 Acquisition, retention, development of customers
 What do we sell?
 Products, services, expertise, activities
Omnichannel

 What is the most important?


 Synergy across numerous available
communication channels and touchpoints
 What is the objective?
 Creating a nourishing shoppers, consumers, and
customers journey
 What do we sell?
 Customer experience, offerings, brand
Online v. Physical Stores

 Online is good for acquisition


 Offline stores are good for sales increase
 Online is good for planned purchase
 Offline stores are good for hedonic consumption
 https://www.youtube.com/watch?v=pLNf4rtKX4
g
 What do you think?
 What are some new ideas that you can come up
with?
Digital Trace Data

 Commodification of Data
 Big Data
 Different Types of Data
 Media Planning
Commodification of Data

 Data are generated on a diverse number of


websites: from social media to news.
 Numerous websites pay for their own existence by
selling advertising, and they use our data to match
our profiles with the most relevant advertisements.
 Third party actors; they bundle data from multiple
sources and sell them to other firms: sometimes in
raw form, and sometimes as analytical insights.
Big Data

 Digital trace data: the data that are generated —


and collected — as a by-product of our online
activities.
 Big Data: very large volumes of data collected
about online activities.
 However, big data is just the tip of the iceberg:
information collected about the weather patterns
by satellites, interaction data from so-called
“Internet of Things”, devices connected to one
another
Implications:
Data v. Sample
 Can make predictions
 Large volumes of data allow for automated
pattern recognition, the testing of hypotheses at a
rate of knots
 When it comes to online activities, the more
gritty “digital trace data” is the most relevant for
social — and economic — activities.
 Individuals typically unintentionally leave digital
traces as they browse, shop, and transact online.
Cookie Request
 Storing small amounts of data on
our computers
 These small files are linked to a
particular website
 The files can be accessed both
from the user’s computer and
from the website owner’s server
 The files fine-tune the user’s
online experience by
remembering preferences or
providing targeted advertising
Data with content v. Metadata

Data with content Metadata


 Personal  Data about data
 Substantial  The quality of the
 photographs you share
Things we share on social
media  The time you tweet
 Birthdays  The IP and the location you
 log in to social media
Demographic information
1. Service Data

 We give these data to service providers


 These data are also given in the offline world
 Name
 Address
 Bank account
 Cell phone numbers
 There are legal issues when it comes to using
these data
2. Derived Data

 Data inferred from other data


 These data are not personal but rather in groups
 Show correlations among their demographics,
psychographics, and behaviors
 “People who live near MRT or train stations are
the heaviest Gojek users”
 “Sophisticated professionals go to Starbucks
before 8 AM”
This data require a minimum of 2 persons
Anna and Susan wear shades
Anna and Susan likes wearing neutral colors
Anna and Susan has blonde hair

“People wearing shades like


neutral color and have blonde hair”
3. Disclosed Data
 Data that we control according
to our intention or purpose
 The data are located in our
own media
 While the data are publicly
available, we can decide what
to share, and for how long
 Third parties wanting to use it
can easily do so as well.
4. Entrusted Data

 Similar to service data, but


you submit these online in
borrowed media
 We cannot control what firms
subsequently do with our
trace data.
 Facebook has built some of
the world’s most reliable
facial recognition software

Likes pearl earrings


How Entrusted Data Benefits Third
Party

Carlos Neri
5. Incidental Data

 Generated as results of entrusted data


 The comments, tag, or likes you give on
someone else’s entrusted data
 Machine learning algorithms
 Business insights
 Mostly qualitative data on how the public
perceive or judge various contents
6. Behavioral Data

 Data is obtained when we are


interacting with our mobile
device
 Where do we text from
 How long we are looking at
our cell phone
 With whom we talk, how
often, and at what time
Left or Not?
Implications for Third Party

 Consumer segment
 Consumer behavior – first time users or lurkers
 Algorithms to filter data
 Discrimination and profiling – computers will be
able to find your psychographic or demographic
simply by analyzing your pictures
For Businesses

 Might buy data more than they need


 Structuring data is more crucial than obtaining
data
 Consumers request data protection by design
 Encryption, anonymization, etc.
 Informed consent
 People on average spend 7.6 seconds per year in
reading informed consent
Data and Privacy
Classwork

Present an analysis of
Service data
Derived data
Disclosed data
Entrusted data
Incidental data
Behavioral data
of a public figure or someone you know

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