Computer Graphics
Modifying the objects
MODIFYING
ERASE
Command: ERASE
Options:
Select objects:
- Select the objects to delete
Select objects:
press Enter to end the command
MOVE
Command: MOVE
Options:
Select objects:
- Select the objects to move
Specify base point or
displacement: <P1>
- Specify a point (P1)
Specify second point of
displacement: <P2>
- Specify a point (P2)
ROTATE
Command: ROTATE Final object
Options:
Select objects:
- Select the objects to rotate
Specify base point : <P1>
- Specify the center of rotation (P1)
Specify rotation angle or Source
P1 object
[Reference]:30
- Enter angle value (30°)
Options:
Reference : - Specifies the
absolute current rotation angle
and desired new rotation angle
COPY
Command: COPY
Options: original
copies
Select objects:
- Select the objects to copy
<Specify base point or
displacement> /Multiple: <P1>
- Specify a point (P1)
Second point or displacement:
<P2> - Specify a point (P2)
Options:
Multiple: - Makes multiple copies
MIRROR
Command: MIRROR original Р1
Options:
Select objects: result
- Select the objects to reflect
First point of mirror line: <P1>
- Specify a point (P1)
Second point of mirror line:
<P2> - Specify a point (P2) Р2
Delete old objects? <N>
- Enter Y or press ENTER
ARRAY Rectangular
Command: ARRAY
Select objects: - Select source object Source object
Enter the type of array [Rectangular/Polar]
<R>:R
- Enter R or pres ENTER for rectangular
array
Number of rows (---) <1>: 4
Enter value (4)
Number of columns (|||) <1>: 3
- Enter value (3)
Unit cell or distance between rows(---):<D1>
- Enter distance (D1)
Distance between columns (|||): <D2>
- Enter distance (D2)
ARRAY Polar
Source
Command: ARRAY
Select objects: - Select source object
Enter the type of array [Rectangular/
Polar] <R>: P
- Enter P for rectangular array
Center point of array: <P1>
Specify a point (P1)
Number of items: 5
- Enter value (5)
(P1)
Angle to fill (+=CCW,-=CW) <360>: Center point
- Enter value or press ENTER to fill the full
circle(360 ) : (+ ; - )
ARRAY Polar
Rotate objects as they are copied?
[Yes/No]<Y>:
Enter [Yes/No] or press ENTER
Original
Yes No
SCALE
Command: SCALE
Select objects: Select the objects to Result
enlarge or reduce
Specify base point: <P1> ORIGINAL
- Specify a point (P1) – base point
doesn’t change its location when
object is scaled P1 - Base point
Scale factor or [Reference]: 2
- Enter value (2)
Options: Reference: - Scales the
selected objects based on a reference
length and a specified new length
FILLET
Command: FILLET
Current settings: Mode = TRIM, Radius = 32
Rounds and fillets the edges of objects
Select first object or [Polyline/Radius/Trim]:
- Selects the first of two objects
Select second object:
- Selects the second of two objects
Ключи:
Polyline: - Fillets polyline verticies.
Radius: - Defines the radius of the fillet arc
Trim: /NoTrim – Controls Trim or No trim Radius
mode
CHAMFER
Command: CHAMFER
Current settings:
(TRIM mode) Current chamfer Dist 1 = 10.00, Dist2 = 10.00
TRIM mode is ON, chamfer 10x10.
Select first line or [Polyline/Distance/Angle/Trim/Method]:
- Select first line or enter an option
Options:
Polyline: - Chamfers an entire 2D polyline.
Distance: - Sets the distances of the chamfer.
Angle: - Sets the distance and angle of the chamfer.
Method: - Chose Distance/Angle method.
Trim: /NoTrim - ON/OFF Trim mode.
CHAMFER, DISTANCE
Command: CHAMFER Source
Current settings: objects
(TRIM mode) Current chamfer Dist 1 = 10.00,
Dist2 = 10.00
TRIM mode is ON, chamfer 10x10. Current
Select first line or [Polyline/Distance/Angle/ chamfer
parameters
Trim/Method]: D
- Sets the distance of the chamfer
Specify first chamfer distance <10.00>: 12 2
Specify second chamfer distance <12.00>: 20 New
chamfer
parameters
1
CHAMFER, ANGLE
Command: CHAMFER Current
chamfer
(TRIM mode) Current chamfer Dist 1 = 12.00, parameters
Dist2 = 20.00
TRIM mode is ON, chamfer 12x20.
Select first line or [Polyline/Distance/Angle/
Trim/Method]: A New
- Angle option chamfer
parameters
Specify chamfer length on the first line
1
<20>:15
- Sets the chamfer distances for the first line
Specify chamfer angle from the first line
<0>:30
- Sets the chamfer angle for the second line
TRIM
Command: TRIM
Trims objects at a cutting edge defined
by other objects
Select cutting edges ...
Select objects: <P1>
Select objects as cutting edges
Select objects: (press ENTER)
Select object to trim or [Project/Edge/
Undo]: <P2>
Select trimming objects
Project:- trim mode selection.
Edge: - trim mode in 3D space.
Undo: -undoes last changing
EXTEND
Command: EXTEND Boundary
edge Result
Select boundary edges ...
Select objects: <P1>
Select objects which will serve as boundary
edges for extending objects
Select objects: (press ENTER)
Select object to extend or [Project/
Edge/Undo]: <P2>
Select an object to extend Source object
Options:
Project: extend mode selection.
Edge: extend mode in 3D space
Undo: undoes last changing.
STRETCH
Command: STRETCH
Object
Moves or stretches objects
Select objects to stretch by
crossing-window or crossing-
polygon...
Select objects: <C1> - <C2>
Select objects by crossing-window or
crossing-polygon ONLY
Base point or displacement: Result
<P1> - source point
Second point of displacement:
<P2> - destination point
BREAK
Command: BREAK
Breaks the selected object between two
points
Select object: <P1>
Specify second break point or [First
point]: <P2>
First break point is specified by the point
where object was selected (P1)
Options:
First point: - use this option if it’s necessary
to specify first break point apart from
previously specified
EQUIDISTANT LINE
Command: OFFSET
Creates an object at a specified
distance from an existing object
Specify offset distance or
[Through] <Through>: 10
Select object to offset or <exit>:
Specify point on side to offset:<P1>
Sets offset direction
Options:
Through: Creates equidistant object
which passes through a specified
point <P1>.
ALIGNMENT
Command: ALIGN
Moves, rotates or scales objects according to the
selected source and destination points
Select objects:
Specify first source point:<P1>
Specify first destination point:<P2>
One pair of points is defined
Specify second source point:<P3>
Specify second destination point:<P4>
Two pairs of points are defined
Specify third source point or <continue>:
Three pairs are needed for 3D-space only
Scale objects based on alignment points?
[Yes/No] <N>: Y
The first set of source and destination points defines the
base point for the alignment (P1, P2). The second set of
points defines the angle of rotation (P3, P4).
GRIPS
RESULT
move
GRIP POINT
Special object points have grips
POLYLINE EDITING
Command: PEDIT
Options:
Close/Open – Closes/Opens polyline segment.
Join – Adds new object as a segment to a polyline.
Width – Sets polyline width.
Edit vertex – Switches to vertex editing mode.
Fit – Smooth polyline by circular arcs.
Spline – Smooth polyline using B-splines.
Decurve - Straightens all segments of the polyline.
Ltype – Generates the linetype of the polyline.
Undo - Reverses PEDIT operations.
POLYLINE EDITING
Command: PEDIT ОБЪЕКТ
Select polyline:
Enter an option [Close/Join/
Width/Editvertex/Fit/Spline/D
ecurve/Ltype gen/Undo]: F FIT
Smooth polyline by circular arc
segments
Enter an option [Close/Join/ SPLINE
Width/Editvertex/Fit/Spline/D
ecurve/Ltype gen/Undo]: S
Creates B-spline using polyline
vertecies as a frame DECURVE
Enter an option [………]: D
Decurves polyline
SPLINETYPE 5-Quadratic, 6-
Cubic
VERTEX EDITING MODE
Enter a vertex editing option
[Next/Previous/Break/Insert/Move/Regen/Straighten/
Tangent/Width/eXit] <N>:
Next/Previous – Select Next/Previous vertex
Break – Breaks polyline in one point or between two points.
Insert – Inserts polyline vertex.
Move – Moves polyline vertex to a new location.
Regen – Regenerates polyline.
Straighten – Delete intermediate vertex between two given.
Tangent – Sets tangent direction in the vertex.
Width – Sets start and end width for polyline segment.
eXit – switches to polyline editing mode.
VERTEX EDITING MODE MOVE
Enter a vertex editing PREVIOUS LOCATION
option
[Next/Previous/Break/
Insert/Move/Regen/
Straighten/
Tangent/Width/eXit] <N>:
M
Moves polyline vertex to a
new location.
NEW LOCATION
Specify new location for
marked vertex:
New location of the polyline
vertex.