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Android

Android is a Linux-based operating system developed by Google for mobile devices, aimed at enhancing user experience. It is supported by the Open Handset Alliance, consisting of 84 companies, and has seen various version releases since 2008. The architecture includes components like the Linux kernel, libraries, Android runtime, and application framework, which facilitate the development and execution of applications.

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0% found this document useful (0 votes)
7 views25 pages

Android

Android is a Linux-based operating system developed by Google for mobile devices, aimed at enhancing user experience. It is supported by the Open Handset Alliance, consisting of 84 companies, and has seen various version releases since 2008. The architecture includes components like the Linux kernel, libraries, Android runtime, and application framework, which facilitate the development and execution of applications.

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mubarakengg.it
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Android

What is Android?
Android is a Linux
based operating
system for mobile
devices

It is developed by
Google and later the
OHA (Open Handset
Alliance

The goal of android project


is to create a real-world
product that improves the
mobile experience for end
users
Open Handset Alliance (OHA)
It's a consortium of 84 companies such as
1.0 - Angel Cake released in 2008

1.1 - Battenberg released in Feb 2009

1.5 - Cupcake released in April 2009

1.6 - Donut released in Sept 2009

2.0 - Eclair released in 26 October 2009

2.2 - Froyo released in the summer of 2010

2.3 - Gingerbread released in the end of 2010


Cond…
3.0 - Honeycomb released in 2011 , This
version focused on tablets
4.0 - Ice Cream Sandwich released in 2012

4.1 - Jelly bean released in first of 2013

4.4 - Kit Kat released Oct 2013

5.0 - Lollipop
Android in TV
Android Hardware Interfacing
Android in Watch
Android in Set top box
Android in Music Player
Architecture

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Technologies 11
Linux Kernal

• Device drivers
• Memory management
• Process management
• Networking

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Technologies 12
Libraries

• C/C++ libraries
• Interface through Java
• Surface Manager – Handling UI Windows
• OpenGL - 2D and 3D Graphics
• Media Codec’s, SQLite, Browser Engine

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Technologies 13
Android Runtime

• Dalvik VM
– Dex files
– Compact and efficient than class files
– Limited memory and battery power

• Core Libraries
– Java 5 Std edition
– Collections, I/O etc…

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Technologies 14
Application Framework
• API interface

• Activity manager – manages application life cycle.

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Technologies 15
Android applications are
compiled to Dalvik bytecode
Write app in Java

Compiled in Java

Transformed to Dalvik bytecode

Loaded into Dalvik VM

Linux OS
The Dalvik runtime is optimised for mobile applications

Run multiple VMs efficiently

Each app has its own VM

Minimal memory footprint


Pillars of Android
 Activity
 Service
 Broadcast receiver
 Content Provider
 Intent

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Technologies 18
 Activity
An activity is a single, focused thing that the user can
do

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Technologies 19
 Service
A Service is an application component representing
either an application's desire to perform a longer
running operation while not interacting with the user or
to supply functionality for other applications to use.

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Technologies 20
Broadcast receiver

 A broadcast receiver is a component that


responds to system-wide broadcast
announcements.
 Many broadcasts originate from the system—for

example, a broadcast announcing that the screen


has turned off, the battery is low, or a picture was
captured.
 Applications can also initiate broadcasts—for

example, to let other applications know that some


data has been downloaded to the device and is
available for them to use.
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Technologies 21
Content Provider

 A content provider manages a shared set of


application data.
 You can store the data in the file system, an

SQLite database, on the web, or any other


persistent storage location your application can
access.

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Technologies 22
Intent
 An intent is an abstract description of an
operation to be performed.
 It can be used with startActivity to launch

an Activity, broadcastIntent to send it to any


interested BroadcastReceiver components,
and startService(Intent) or
bindService(Intent, ServiceConnection, int)
to communicate with a background Service.

 Explicit Intents have specified a


component which provides the exact class
to be run. Often these will not include any
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Technologies 23
Do you want to be a
Android Developer?

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Technologies 24
Thank You!!!

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Technologies 25

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