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Activision/Vivendi Games Merger: by Flavio A. Longato Almudena Guerrero Candel

The document discusses the 2007 merger between Activision and Vivendi Games. It provides background on the gaming industry and the two companies prior to the merger. Vivendi Games, which owned Blizzard Entertainment and Sierra, would become a wholly owned subsidiary of Activision in a $18.9 billion deal. The merger created the largest independent video game publisher and allowed the companies to gain market power, achieve economies of scale, and bring vertically linked operations in-house. Both CEOs viewed the merger positively and believed it would help them compete against EA Games.

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Flavio Longato
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0% found this document useful (0 votes)
162 views23 pages

Activision/Vivendi Games Merger: by Flavio A. Longato Almudena Guerrero Candel

The document discusses the 2007 merger between Activision and Vivendi Games. It provides background on the gaming industry and the two companies prior to the merger. Vivendi Games, which owned Blizzard Entertainment and Sierra, would become a wholly owned subsidiary of Activision in a $18.9 billion deal. The merger created the largest independent video game publisher and allowed the companies to gain market power, achieve economies of scale, and bring vertically linked operations in-house. Both CEOs viewed the merger positively and believed it would help them compete against EA Games.

Uploaded by

Flavio Longato
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Haga clic para modificar el estilo de subttulo del patrn By

Flavio A. Longato Almudena Guerrero Candel

Activision/Vivendi Games Merger


4/23/12

Agenda

We will talk about Gaming industry composition and past history Prior to merger brief insight into: Activision Vivendi

Merger

Why Vivendi decided to buy Activision How was the merger carried out

Stock Analysis

Gaming market at the time Shareholder reaction

Both CEO views on merger

Almudena 4/23/12

Industry Composition

Almudena 4/23/12

Industry Composition
Video Game Industry
Console Manufactures

Nintendo

Sony Microsoft

Distributors Retailers Software Publishers


Activision Electronic

Blizzards Arts
4/23/12

Industry Growth in $bn

4/23/12

Vivendi before the Merger


CEO Jean-Bernard Lvy Subsidiary of Vivendi S.A Vivendi Universal Games
Sierra Entretainment Blizzard Entretainment

Popular franchise:
Warcraft Starcraft
4/23/12

Vivendi before the Merger


History
1996 - CUC International acquired Sierra

Entretainment

1996- CUC International acquired

Davisson & Associate (owner of Blizzard)

End of 1996- Create CUC Software 1997- A lot of acquisitions:


Knowledge Gryphon Berkeley

Adventure
4/23/12

Software Systems

Activision before the Merger


First independent developer and

distributor of video games for gaming consoles.


1979- The company was founded by

former:
Jim Levy, music industry executive. Richard Muchmore, venture capitalist Former Atari programmers; David Crane,

Larry Kaplan, Alan Miller and Bob Whitehead 4/23/12

The Merger

Haga clic para modificar el estilo de subttulo del patrn

Flavio Longato
4/23/12

Merger
The merger was announced on

December 2nd 2007 and officially on July 9th 2008. Activision and Vivendi Games announce merger in a deal worth 18.9bn USD.
Vivendi Games, parent company to

Blizzard Entertainment and Sierra, will become the wholly-owned subsidiary 4/23/12 of Activision; though Vivendi, parent

The merger
Friendly merger The world's largest independent

video game publisher


Deal:
Activision, a $1.5 billion :Guitar Hero,

Call of Duty, and Tony Hawk franchises


Vivendi Games, whose Blizzard

Entertainment unit World of Warcraft.


4/23/12

Reasons behind merger:

Gain market power


we believe that this is the main reason for the merge as EA games was the market leader prior to the merger.

Gain economies of scale


This is also an important point as the games industry invests heavily in R&D to create technologies that can increase the customers experience by improving performance and reliability which is costly, joining forces they are able to have a high return on games launched and have a greater number of titles under their command.

Bring in-house vertically linked operations to save on dealing costs 4/23/12

Merger Process

4/23/12

Haga clic para modificar el estilo de subttulo del patrn

Stock Analysis
Flavio Longato
4/23/12

Stock Analysis Gaming Market


Announce d

Made official

4/23/12

Activision Blizzard- Income Statement

4/23/12

CEOs view on the Merger

Almudena 4/23/12

CEO of Vivendi- Lvy:


We're very committed to games. We're going to continue to invest in what's the fastest-growing segment in the entertainment industry. This gives us the financial flexibility to grow the asset. Blizzard was a bit hit, but its value was sort of hidden. As a listed company on the Nasdaq, this gives us the opportunity to attract talent [with stock options] and create a currency for further acquisitions. We'll be the majority shareholder for the long term.

CEO of Activision- Kotick:


It has been our aspiration to be the No. 1 4/23/12

Present day

4/23/12Flavio

Activision Blizzard, Inc. (ATVI)


Business Summary Activision Blizzard, Inc., through its subsidiaries, publishes online, personal computer (PC), console, and handheld games worldwide. The company develops and publishes PC-based computer games Monsters vs. Aliens and maintains itsGuitar Hero online-game proprietary X-Men Origins related service, Battle.net. It publishes PROTOTYPE interactive software products and Transformers peripherals. Its products cover various Ice Age Wolfenstein game categories. 4/23/12

Vivendi (VIV.PA)
Business Summary Vivendi engages in the creation digital content principally in France.
Activision Blizzard business.

This business primarily offers games developed for the Sony (PlayStation 2, 3, and PSP), Nintendo (Wii and DS) and Microsoft (Xbox 360) platforms.
4/23/12

Current shareholder structure

4/23/12

Q&A
4/23/12

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