Operating System: Introduction
Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne ©2013
Objectives
To describe the basic organization of computer systems
To provide a grand tour of the major components of
operating systems
To give an overview of the many types of computing
environments
To explore several open-source operating systems
Operating System Concepts – 9th Edition 1.2 Silberschatz, Galvin and Gagne ©2013
What is an Operating System?
A program that acts as an intermediary between a user of a
computer and the computer hardware
Operating system goals:
Execute user programs and make solving user problems
easier
Make the computer system convenient to use
Use the computer hardware in an efficient manner
Operating System Concepts – 9th Edition 1.3 Silberschatz, Galvin and Gagne ©2013
Computer System Structure
Computer system can be divided into four components:
Hardware – provides basic computing resources
CPU, memory, I/O devices
Operating system
Controls and coordinates use of hardware among various
applications and users
Application programs – define the ways in which the system
resources are used to solve the computing problems of the
users
Word processors, compilers, web browsers, database
systems, video games
Users
People, machines, other computers
Operating System Concepts – 9th Edition 1.4 Silberschatz, Galvin and Gagne ©2013
Four Components of a Computer System
Operating System Concepts – 9th Edition 1.5 Silberschatz, Galvin and Gagne ©2013
What Operating Systems Do
Depends on the point of view
Users want convenience, ease of use and good performance
Don’t care about resource utilization
But shared computer such as mainframe or minicomputer must
keep all users happy
Users of dedicate systems such as workstations have dedicated
resources but frequently use shared resources from servers
Handheld computers are resource poor, optimized for usability
and battery life
Some computers have little or no user interface, such as
embedded computers in devices and automobiles
Operating System Concepts – 9th Edition 1.6 Silberschatz, Galvin and Gagne ©2013
Operating System Definition
OS is a resource allocator
Manages all resources
Decides between conflicting requests for efficient and
fair resource use
OS is a control program
Controls execution of programs to prevent errors and
improper use of the computer
Operating System Concepts – 9th Edition 1.7 Silberschatz, Galvin and Gagne ©2013
Operating System Definition (Cont.)
No universally accepted definition
“Everything a vendor ships when you order an operating
system” is a good approximation
But varies wildly
“The one program running at all times on the computer” is the
kernel.
Everything else is either
a system program (ships with the operating system) , or
an application program.
Operating System Concepts – 9th Edition 1.8 Silberschatz, Galvin and Gagne ©2013
Computer Startup
bootstrap program is loaded at power-up or reboot
Typically stored in ROM or EPROM, generally known
as firmware
Initializes all aspects of system
Loads operating system kernel and starts execution
Operating System Concepts – 9th Edition 1.9 Silberschatz, Galvin and Gagne ©2013
Computer System Organization
Computer-system operation
One or more CPUs, device controllers connect through common
bus providing access to shared memory
Concurrent execution of CPUs and devices competing for
memory cycles
Operating System Concepts – 9th Edition 1.10 Silberschatz, Galvin and Gagne ©2013
Computer-System Operation
I/O devices and the CPU can execute concurrently
Each device controller is in charge of a particular device type
Each device controller has a local buffer
CPU moves data from/to main memory to/from local buffers
I/O is from the device to local buffer of controller
Device controller informs CPU that it has finished its
operation by causing an interrupt
Operating System Concepts – 9th Edition 1.11 Silberschatz, Galvin and Gagne ©2013
Storage Structure
Main memory – only large storage media that the CPU can access
directly
Random access
Typically volatile
Secondary storage – extension of main memory that provides large
nonvolatile storage capacity
Hard disks – rigid metal or glass platters covered with magnetic
recording material
Disk surface is logically divided into tracks, which are subdivided into
sectors
The disk controller determines the logical interaction between the device
and the computer
Solid-state disks – faster than hard disks, nonvolatile
Various technologies
Becoming more popular
Operating System Concepts – 9th Edition 1.12 Silberschatz, Galvin and Gagne ©2013
Storage Hierarchy
Storage systems organized in hierarchy
Speed
Cost
Volatility
Caching – copying information into faster storage system;
main memory can be viewed as a cache for secondary
storage
Device Driver for each device controller to manage I/O
Provides uniform interface between controller and
kernel
Operating System Concepts – 9th Edition 1.13 Silberschatz, Galvin and Gagne ©2013
Storage-Device Hierarchy
Operating System Concepts – 9th Edition 1.14 Silberschatz, Galvin and Gagne ©2013
Caching
Important principle, performed at many levels in a computer
(in hardware, operating system, software)
Information in use copied from slower to faster storage
temporarily
Faster storage (cache) checked first to determine if
information is there
If it is, information used directly from the cache (fast)
If not, data copied to cache and used there
Cache smaller than storage being cached
Cache management important design problem
Cache size and replacement policy
Operating System Concepts – 9th Edition 1.15 Silberschatz, Galvin and Gagne ©2013
Direct Memory Access Structure
Used for high-speed I/O devices able to transmit
information at close to memory speeds
Device controller transfers blocks of data from buffer
storage directly to main memory without CPU
intervention
Only one interrupt is generated per block, rather than
the one interrupt per byte
Operating System Concepts – 9th Edition 1.16 Silberschatz, Galvin and Gagne ©2013
Operating System Structure
Multiprogramming (Batch system) needed for efficiency
Single user cannot keep CPU and I/O devices busy at all times
Multiprogramming organizes jobs (code and data) so CPU always has one to
execute
A subset of total jobs in system is kept in memory
One job selected and run via job scheduling
When it has to wait (for I/O for example), OS switches to another job
Timesharing (multitasking) is logical extension in which CPU switches jobs
so frequently that users can interact with each job while it is running, creating
interactive computing
Response time should be < 1 second
Each user has at least one program executing in memory process
If several jobs ready to run at the same time CPU scheduling
If processes don’t fit in memory, swapping moves them in and out to run
Virtual memory allows execution of processes not completely in memory
Operating System Concepts – 9th Edition 1.17 Silberschatz, Galvin and Gagne ©2013
Memory Layout for Multiprogrammed System
Operating System Concepts – 9th Edition 1.18 Silberschatz, Galvin and Gagne ©2013
Operating-System Operations
Interrupt driven (hardware and software)
Hardware interrupt by one of the devices
Software interrupt (exception or trap):
Software error (e.g., division by zero)
Request for operating system service
Other process problems include infinite loop, processes
modifying each other or the operating system
Operating System Concepts – 9th Edition 1.19 Silberschatz, Galvin and Gagne ©2013
Operating-System Operations (cont.)
Dual-mode operation allows OS to protect itself and other system
components
User mode and kernel mode
Mode bit provided by hardware
Provides ability to distinguish when system is running user
code or kernel code
Some instructions designated as privileged, only
executable in kernel mode
System call changes mode to kernel, return from call resets
it to user
Increasingly CPUs support multi-mode operations
i.e. virtual machine manager (VMM) mode for guest VMs
Operating System Concepts – 9th Edition 1.20 Silberschatz, Galvin and Gagne ©2013
Transition from User to Kernel Mode
Timer to prevent infinite loop / process hogging resources
Timer is set to interrupt the computer after some time period
Keep a counter that is decremented by the physical clock.
Operating system set the counter (privileged instruction)
When counter zero generate an interrupt
Set up before scheduling process to regain control or terminate
program that exceeds allotted time
Operating System Concepts – 9th Edition 1.21 Silberschatz, Galvin and Gagne ©2013
Process Management
A process is a program in execution. It is a unit of work within the
system. Program is a passive entity, process is an active entity.
Process needs resources to accomplish its task
CPU, memory, I/O, files
Initialization data
Process termination requires reclaim of any reusable resources
Single-threaded process has one program counter specifying
location of next instruction to execute
Process executes instructions sequentially, one at a time,
until completion
Multi-threaded process has one program counter per thread
Typically system has many processes, some user, some
operating system running concurrently on one or more CPUs
Concurrency by multiplexing the CPUs among the
processes / threads
Operating System Concepts – 9th Edition 1.22 Silberschatz, Galvin and Gagne ©2013
Process Management Activities
The operating system is responsible for the following activities in
connection with process management:
Creating and deleting both user and system processes
Suspending and resuming processes
Providing mechanisms for process synchronization
Providing mechanisms for process communication
Providing mechanisms for deadlock handling
Operating System Concepts – 9th Edition 1.23 Silberschatz, Galvin and Gagne ©2013
Memory Management
To execute a program all (or part) of the instructions must be in
memory
All (or part) of the data that is needed by the program must be in
memory.
Memory management determines what is in memory and when
Optimizing CPU utilization and computer response to users
Memory management activities
Keeping track of which parts of memory are currently being
used and by whom
Deciding which processes (or parts thereof) and data to
move into and out of memory
Allocating and deallocating memory space as needed
Operating System Concepts – 9th Edition 1.24 Silberschatz, Galvin and Gagne ©2013
Storage Management
OS provides uniform, logical view of information storage
Abstracts physical properties to logical storage unit - file
Each medium is controlled by device (i.e., disk drive, tape drive)
Varying properties include access speed, capacity, data-
transfer rate, access method (sequential or random)
File-System management
Files usually organized into directories
Access control on most systems to determine who can access
what
OS activities include
Creating and deleting files and directories
Primitives to manipulate files and directories
Mapping files onto secondary storage
Backup files onto stable (non-volatile) storage media
Operating System Concepts – 9th Edition 1.25 Silberschatz, Galvin and Gagne ©2013
Performance of Various Levels of Storage
Movement between levels of storage hierarchy can be explicit or implicit
Operating System Concepts – 9th Edition 1.26 Silberschatz, Galvin and Gagne ©2013
Migration of data “A” from Disk to Register
Multitasking environments must be careful to use most recent value, no
matter where it is stored in the storage hierarchy
Multiprocessor environment must provide cache coherency in hardware
such that all CPUs have the most recent value in their cache
Operating System Concepts – 9th Edition 1.27 Silberschatz, Galvin and Gagne ©2013
I/O Subsystem
One purpose of OS is to hide peculiarities of hardware devices
from the user
I/O subsystem responsible for
Memory management of I/O including buffering (storing data
temporarily while it is being transferred), caching (storing parts
of data in faster storage for performance), spooling (the
overlapping of output of one job with input of other jobs)
General device-driver interface
Drivers for specific hardware devices
Operating System Concepts – 9th Edition 1.28 Silberschatz, Galvin and Gagne ©2013
Protection and Security
Protection – any mechanism for controlling access of processes or
users to resources defined by the OS
Security – defense of the system against internal and external attacks
Huge range, including denial-of-service, worms, viruses, identity
theft, theft of service
Systems generally first distinguish among users, to determine who
can do what
User identities (user IDs, security IDs) include name and
associated number, one per user
User ID then associated with all files, processes of that user to
determine access control
Group identifier (group ID) allows set of users to be defined and
controls managed, then also associated with each process, file
Privilege escalation allows user to change to effective ID with
more rights
Operating System Concepts – 9th Edition 1.29 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Distributed
Distributed computiing
Collection of separate, possibly heterogeneous, systems
networked together
Network is a communications path, TCP/IP most common
– Local Area Network (LAN)
– Wide Area Network (WAN)
– Metropolitan Area Network (MAN)
– Personal Area Network (PAN)
Network Operating System provides features between
systems across network
Communication scheme allows systems to exchange
messages
Illusion of a single system
Operating System Concepts – 9th Edition 1.30 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Client-Server
Client-Server Computing
Dumb terminals supplanted by smart PCs
Many systems now servers, responding to requests generated
by clients
Compute-server system provides an interface to client to
request services (i.e., database)
File-server system provides interface for clients to store
and retrieve files
Operating System Concepts – 9th Edition 1.31 Silberschatz, Galvin and Gagne ©2013
Computing Environments - Peer-to-Peer
Another model of distributed system
P2P does not distinguish clients and servers
Instead all nodes are considered peers
May each act as client, server or both
Node must join P2P network
Registers its service with central
lookup service on network, or
Broadcast request for service and
respond to requests for service via
discovery protocol
Examples include Napster and Gnutella,
Voice over IP (VoIP) such as Skype
Operating System Concepts – 9th Edition 1.32 Silberschatz, Galvin and Gagne ©2013
Computing Environments - Virtualization
Allows operating systems to run applications within other OSes
Vast and growing industry
Emulation used when source CPU type different from target
type (i.e. PowerPC to Intel x86)
Generally slowest method
When computer language not compiled to native code –
Interpretation
Virtualization – OS natively compiled for CPU, running guest
OSes also natively compiled
Consider VMware running WinXP guests, each running
applications, all on native WinXP host OS
VMM (virtual machine Manager) provides virtualization
services
Operating System Concepts – 9th Edition 1.33 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Cloud Computing
Delivers computing, storage, even apps as a service across a network
Logical extension of virtualization because it uses virtualization as the base
for it functionality.
Amazon EC2 has thousands of servers, millions of virtual machines,
petabytes of storage available across the Internet, pay based on usage
Many types
Public cloud – available via Internet to anyone willing to pay
Private cloud – run by a company for the company’s own use
Hybrid cloud – includes both public and private cloud components
Software as a Service (SaaS) – one or more applications available via
the Internet (i.e., word processor)
Platform as a Service (PaaS) – software stack ready for application use
via the Internet (i.e., a database server)
Infrastructure as a Service (IaaS) – servers or storage available over
Internet (i.e., storage available for backup use)
Operating System Concepts – 9th Edition 1.34 Silberschatz, Galvin and Gagne ©2013
Computing Environments – Cloud Computing
Cloud computing environments composed of traditional OSes,
plus VMMs, plus cloud management tools
Internet connectivity requires security like firewalls
Load balancers spread traffic across multiple applications
Operating System Concepts – 9th Edition 1.35 Silberschatz, Galvin and Gagne ©2013
Thanks
Operating System Concepts – 9th Edit9on Silberschatz, Galvin and Gagne ©2013