Ray tracing glTF scene with Vulkan
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Updated
Sep 29, 2025 - C++
Ray tracing glTF scene with Vulkan
HDR Toolbox for processing High Dynamic Range (HDR) images into MATLAB and Octave
Rendering glTF scenes with ray tracer and raster (Vulkan)
Example of converting HDR video to SDR in Android.在Android如何实现HDR视频转SDR的实践
A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.
HDRI / Radiance image processing algorithms for Python
Focus stacking software with an interactive GUI and Python API for advanced image processing workflows
🎞️ flim - Filmic Color Transform
Noesis - unity scriptable render pipeline with all main urp features.
FreeImage Re(surrected) - fork of the FreeImage library to maintain and extend
A pytorch implementation of Mertens et. al Exposure Fusion algorithm
Minimal AgX in GLSL, WITHOUT LUT.
Blender implementation of Gran Turismo tone mapping
Generate encoding screenshots with frame info and high-quality tonemapping using Vapoursynth
Ray-cast's tone map as a standalone effect (for MMD)
A TMO with local contrast enhancement implemented as a CIImageProcessorKernel.
The main task is that the preset removes the green shading and performs a color correction.
Colour - HDRI - Examples Datasets
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