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CarlesGarceran/README.md

Hey 👋, I'm Carles!

🧠 TL;DR: Full-stack & low-level dev with a passion for graphics, RE, and systems internals. Built my own game engine. Open to collab or work in graphics/systems/security!

Who I Am

I'm a self-taught software developer and reverse engineer with a strong background in:

  • Game development
  • Web & desktop application development
  • Graphics programming
  • Low-level systems and binary reverse engineering (ARM and x86_64)

I'm fascinated by the inner workings of systems—from games to low-level binaries.


🚀 What I'm Working On

I'm currently developing Gold Engine — a custom game engine written in C++/CLI, built on top of a forked version of the Raylib framework.

Repo

Repo


🔍 About Me

I started as a hobbyist in game development and gradually expanded into low-level systems and reverse engineering.

I'm currently open to opportunities in:

  • Game engine or graphics development
  • Systems programming
  • Security and reverse engineering

While I haven't published AI or ML projects yet, it's a field I'm passionate about and currently exploring.


📊 GitHub Statistics

STATS LANGUAGES
GitHub Stats Top Languages

🛠️ Technologies I Use

💻 Programming Languages

JavaScript TypeScript PHP HTML5 CSS3 C++ C# Java Lua GLSL Assembly (x86_64, ARM)


🧩 Frameworks & Tools

Game Dev / Graphics

Raylib SFML Dear ImGUI Unity

Reverse Engineering & Hooking

IDA GHidra Detours MinHook

Web & Backend

Angular React TailwindCSS ASP.NET Spring Boot

Tools & DevOps

CMake Make Boost LLVM llama.cpp Docker Git GitHub

Databases

MySQL MariaDB MongoDB SQLite

Virtualization Software

VMVirtualBox VMware

🧰 IDEs & Development Tools

Visual Studio 2022 IntelliJ NEOVIM VIM VSCodium / VSCode

🖥️ Operating Systems I Use

Linux Arch Linux Linux Mint Parrot Security Kali Linux Alpine Linux Nix.os Debian Ubuntu Windows


🧭 Feel free to check out my repositories or drop a star if you find something cool!

Pinned Loading

  1. GoldEngine GoldEngine Public

    C++ MSCLR OpenGL Game Engine using the raylib framework

    C++ 1

  2. GrassScript GrassScript Public

    C++

  3. KVDB_NoSQL_DB KVDB_NoSQL_DB Public

    My own implementation of a Key-Value based Database.

    C#

  4. PatternScan PatternScan Public

    Recursively search a file or the files in a directory for a pattern.

    C++

  5. CGS_DiscordRPCEmulator CGS_DiscordRPCEmulator Public

    Change your Discord Rich Presence In Realtime and make everyone belive you're playing something meanwhile you're not or simply you're playing other game.

    C#

  6. KeyHolderManager KeyHolderManager Public

    C++ CMake password manager using CryptoPP, GLFW3 and ImGUI Viewports

    C++ 1