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@gekkotadev's Godot Game Template

There are many like it, but this one is mine.

A Godot game template with a subjectively sensible set of defaults to serve my own needs — but maybe it'll work for your needs too. It assumes VS Code as your IDE, comes pre-configured with a default set of add-ons, and set up with what I perceive to be a good enough project structure to get started with.

Not optimized for any particular genre or type of game, just a general starter.

Dependencies

Usage

Cloning (select one method)

# Set <project-folder> as "." if cloning into the current folder.

copier copy https://github.com/gekkotadev/ggt <project-folder>
cd <project-folder>
git init -b main  # Creates your own Git repository
# Set <project-folder> as "." if cloning into the current folder.

npx giget@latest https://github.com/gekkotadev/ggt <project-folder>
cd <project-folder>
git init -b main  # Creates your own Git repository

Powershell

# Set <project-folder> as "." if cloning into the current folder.

git clone https://github.com/gekkotadev/ggt <project-folder>
cd <project-folder>
rm -Recurse -Force .git
git init -b main  # Creates your own Git repository

Nushell/Zsh/Bash

# Set <project-folder> as "." if cloning into the current folder.

git clone https://github.com/gekkotadev/ggt <project-folder>
cd <project-folder>
rm -rf .git
git init -b main  # Creates your own Git repository

Initialization

dotnet tool restore
uv install
uv run ./scripts/python/install_addons.py
godot -e .  # -e is shorthand for --editor

Checklist

  • Delete or update the LICENSE file
  • Rename ~/.vscode/My Game.code-workspace to your game's title (or don't)
  • Install the recommended VSCode extensions.
  • Update the game title in ~/docs
  • Update this README.md

About

General purpose game template. There are many like it, but this one is mine.

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