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Tilted Online (Custom Fork)

Build status Build linux

Tilted Online is a framework created to enable multiplayer in Bethesda games, currently supporting Skyrim Special Edition. To play the original Tilted Online, go to the nexus page or the github

Fork Notice: This repository is a heavily modified fork maintained by Jacobwasbeast. It introduces entirely new systems (Trading, Auth, Database Sync) not present in the original codebase. This fork is intended for custom server implementation and is not intended to be merged back into the upstream TiltedPhoques repository.

Exclusive Features & Overhauls

This fork fundamentally changes several core systems to support a more persistent and cooperative MMO-lite experience.

Economy & Item Persistence

  • Player-to-Player Trading: A brand new, secure trading interface allowing players to exchange items directly.
  • Server-Sided Item Drops:
    • Original Behavior: Item drops were synced loosely by clients within a specific cell.
    • Fork Behavior: Item drops are now Database-Backed and Server-Authoritative, ensuring items remain persistent and synced regardless of client cell states.

Combat & Revive System

  • Party & In-Place Resurrection:
    • Implemented a downed state mechanics.
    • Players can be revived in-place by Party Members, encouraging cooperative play.
  • Visual Indicators: Dead/Downed party members now glow, making it easier to locate teammates in chaotic fights for a revive.

Navigation & Social

  • TPA (Teleport Ask) System: Replaced the immediate teleport command with a request-based system (Request -> Accept/Deny), preventing sudden crashes and uninvited teleportation.
  • Advanced Map Markers:
    • Added Party Icons to the map for easier tracking.
  • Identity System:
    • Custom Login: Replaced the standard connection flow with a Username & Password system (securely hashed).
    • Profile Pictures: Added support for user avatars/profile pictures in nametags and UI.

Stability & Crash Fixes

  • Crash Fixes: Major stability improvements regarding inventory manipulation, quest updates, and cell loading.
  • Sync Improvements: Fixed equipment desync upon respawning.
  • Security: Console commands are disabled while connected to the server to prevent client-side abuse.

Getting started

To use this specific version, you must build from the source provided in this repository.

For general information regarding the underlying framework, visit the Tilted Online Wiki.

Check out the build guide for setup and development info on the project.

Reporting bugs

If you encounter bugs specific to these custom features (Trading, TPA, Login, Reviving), please report them in the Issues tab of this repository, not the original Tilted Online repository.

Contributing

If you wish to contribute to this custom fork:

  • Check the issues tab for current tasks.
  • Fork this repository and create pull requests here.
  • Ensure you follow the existing code guidelines.

Main project source tree

  • client/: Sources for the SkyrimSE and FO4 clients (Modified).
  • immersive_launcher/: Game starter/updater.
  • common/: Common code shared between plugin and server.
  • encoding/: Net-message definitions.
  • server/: GameServer implementation (Heavily Modified with DB support).
  • skyrim_ui/: Source code for the UI (Trading, Login, Nametags).
  • tests/: Tests for the encoding and serialization code.
  • tp_process/: Worker for CEF (Chromium Embedded Framework) overlay.

Some images

  • Name Tags

  • Death UI

  • Trading UI

  • Party Markers

License

GNU GPLv3 Image

Tilted Online is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

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