Thanks to visit codestin.com
Credit goes to Github.com

Skip to content
View WilliamVenner's full-sized avatar
🤠
🤠
  • Sussex, England
  • 15:39 (UTC)

Organizations

@pterodactyl @wisp-gg @physgun-com

Block or report WilliamVenner

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

JavaScript 3,144 300 Updated Dec 18, 2025

Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while…

PHP 8,426 2,401 Updated Dec 27, 2025

A blazing fast, Rust-based workspace manager for your temporary experiments.

Rust 41 1 Updated Dec 27, 2025

The free, lightweight and multiplatform graphical HTTP client that respects your privacy.

Rust 907 53 Updated Dec 19, 2025

Valve Texture Format library for Rust

Rust 7 10 Updated Feb 14, 2025

macOS system monitor in your menu bar

Swift 35,451 1,135 Updated Dec 26, 2025

Servo aims to empower developers with a lightweight, high-performance alternative for embedding web technologies in applications.

Rust 34,782 3,418 Updated Dec 27, 2025

Eclipse iceoryx2™ - true zero-copy inter-process-communication with a Rust core

Rust 1,929 106 Updated Dec 23, 2025

A native (browser-free) Scratch 3.0 runtime for LÖVE

Lua 13 Updated Dec 13, 2025

Next generation toolkit for web3D and photorealistic graphics

TypeScript 726 54 Updated Dec 14, 2025

A Rust wrapper for the MinHook library

Rust 46 4 Updated Dec 20, 2025

Harmony built on top of MonoMod.RuntimeDetours with additional features

C# 468 57 Updated Nov 26, 2025

Checkpoint/Restore tool

C 3,559 688 Updated Dec 17, 2025

AssetStudioMod - modified version of Perfare's AssetStudio, mainly focused on UI optimization and some functionality enhancements.

C# 1,532 108 Updated Oct 15, 2025

A library for patching, replacing and decorating .NET and Mono methods during runtime

C# 6,239 564 Updated Dec 10, 2025

Blender addon to convert a hierarchy made of empties to an armature with bones

Python 31 6 Updated Jul 22, 2019

s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

C# 3,457 223 Updated Dec 27, 2025

🕸️ Import, inline (and minify) GLSL/WGSL shader files 🔌

JavaScript 395 28 Updated Nov 24, 2025

Gets the job done when JSON.stringify can't

JavaScript 2,651 71 Updated Dec 11, 2025

Basis Universal GPU Texture Codec

C++ 2,925 311 Updated Dec 18, 2025

GUI Application to work with engine assets, asset bundles, and serialized files

C# 6,595 794 Updated Dec 23, 2025

The single instruction C compiler

C 10,076 412 Updated May 29, 2024

⚠️ Browser fingerprinting via favicon!

HTML 6,887 337 Updated Nov 18, 2025

A minecraft server implementation written in C for machines with limited resources.

C 344 23 Updated Dec 13, 2025

Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.

C++ 15,930 542 Updated Dec 23, 2025

WebGL Heightmap Pathtracing using Quadtree Displacement Mapping

JavaScript 21 1 Updated Dec 6, 2023

WebAssembly Runtime for Garry's Mod

Rust 3 Updated May 10, 2025

A next-generation sandboxed GMod lua execution environment allowing undetected* introspection and modification of the game. (* see milestone #3)

Rust 36 4 Updated Nov 14, 2025

Tips & Tricks to make your addon slim and fast

Python 56 11 Updated Dec 24, 2025

A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

C++ 280 10 Updated Jan 29, 2025
Next