Stars
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Elona+ variant based on Custom-G
Source code of geoWrite 2.1 for the Commodore 64
Source code of GEOS 2.0 for the Commodore 64 and 128
Sourcecode for gamedev maths playlist on youtube
A free, powerful, multi-purpose tool that helps you monitor system resources, debug software and detect malware. Brought to you by Winsider Seminars & Solutions, Inc. @ http://www.windows-internals…
old rpcn code without overcomplication and glitches
Cornerstone of the MOST efficient std::thread on Windows for mingw-w64
Simultaneous LOD Generation and Rendering for Point Clouds
CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
a simple, tiny, very fast, well-documented, header-only library for 2D primitive and text rendering using D3D9 & GDI, written in C++17
Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.
Wave Function Collapse library in C, plus a command-line tool
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
An extensible, cross-platform, single-header C/C++ OpenGL loader library.
Single file library for vertex cache optimisation of triangles.
Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing