This allows you to gain access to all cosmetics, including the unobtainable ones!
Client-side only!
- I suggest you to install an .NET SDK or any .NET implementation that supports .NET Standard 2.1.
- After that you download the project and change the
GamePathinCosmetx/Directory.Build.propsto the path of the Gorilla Tag folder. - Then you run the
dotnet buildcommand. After it is done building, the plugin should be inCosmetx/bin/Debug/netstandard2.1/Cosmetx.dll
- If you get an error, you can run
dotnet restorefirst.
- If the logs in:
Gorilla Tag/BepInEx/LogOutput.logshow[Message: Cosmetx] Cosmetx - Disabledwithout doing anything. ChangeHideManagerGameObjectinGorilla Tag/BepInEx/config/BepInEx.cfgunder the[Chainloader]group totrue.
Under the MIT license.