Wild is a lightweight server framework for RedM that supports many standard role-playing features and more.
It does not use a database connection. Instead, it simply uses a local JSON file to store data and it has no anti-cheating methods whatsoever. Intended for use in LAN parties.
- Download and place all wild resources into a
[wild]subfolder underresourcesin your FXServer. - In your
server.cfgfile, disable thespawnmanagerandbasic-gamemodedefault resources. Add the following lines:
ensure wild-core
ensure wild-satchel
start wild-interact
start wild-shops
start wild-war
start wild-guarma
start wild-horses
start wild-emote
start wild-blips
- Rename the following files in their respective folders:
| Folder | Current Filename | New Filename |
|---|---|---|
| wild-core | _config.json |
config.json |
_honor.json |
honor.json |
|
_npcs.json |
npcs.json |
|
_player_outfits.json |
player_outfits.json |
|
_players.json |
players.json |
|
| wild-horses | _player_horses.json |
player_horses.json |
| wild-war | _factions.json |
factions.json |
| wild-satchel | _player_inventories.json |
player_inventories.json |