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Moonshot Games
- Long Beach, CA, USA
- https://englercj.github.io/
- @Rolnaaba
- in/chad-engler-b3971b65
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📨 The ultimate social media scheduling tool, with a bunch of AI 🤖
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
Human readable and writable interchange format for structured data.
3D C++ Game Engine - yet another open source game engine
Frontend UI and Backend Server for Stable Diffusion models
Open source c++ skeletal animation library and toolset
Yoga is an embeddable layout engine targeting web standards.
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Basic Development Environment - a set of foundational C++ libraries used at Bloomberg.
A modern, safer alternative to the C++ Standard Library (for Linux/BSD)
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Open, extensible, small and simple behaviour-graph execution engine. Discord here: https://discord.gg/mrags8WyuH
Mesh optimization library that makes meshes smaller and faster to render
Standalone reimplementation of //base module from Chromium
Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance conc…
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
A modern replacement for Redis and Memcached
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Fast, multi-reader, multi-writer, lockless data structures for parallel programming
Easy to integrate memory allocation library for Direct3D 12