- UK
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07:51
(UTC) - https://mattstevens.co.uk
- @handsomematt_
Starred repositories
Procedural terrain generation with diffusion models
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
An AI-powered assistant for IDA 9.0+ to accelerate reverse engineering of C++ games.
🔨 Utility to combine color channels from different textures into a single output.
Firmware for using various microcontrollers as controllers.
AnWave Personal Development Project - Manage and customize AMD Radeon drivers and more
High performance algorithms in C#: SIMD/SSE, multi-core and faster
A cross-platform, OpenGL terminal emulator.
Self-hosted GitHub Actions cache server implementation. Compatible with official 'actions/cache' action
A fast usermode x86 and x86-64 emulator for Arm64 Linux
Minimal GPU video decoding sample for Vulkan, DX12 and DX11
Rust library and CLI to read and write Unreal Engine save files
Cross platform .Net Core applications with a webview UI
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
🎁 A pluggable Git LFS server written in Python. Highly customizable and easy to extend.
Store Git LFS files on any service with an S3 API
Clears the PSO driver cache for non-shipping and non-editor builds for easier testing and profiling of first-run-like experience on Unreal Engine games.
Cloudflare DDNS (Dynamic DNS) support for UniFi OS
GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.