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A procedural textures authoring and 3D model painting tool based on the Godot game engine
A lightweight WebAssembly runtime that is fast, secure, and standards-compliant
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Bring your app to all platform, learning once and applying anywhere
A minimal programming language inspired by clickbait headlines
OBS Studio - Free and open source software for live streaming and screen recording
xoreaxeaxeax / movfuscator
Forked from Battelle/movfuscatorThe single instruction C compiler
Rust library for popular skill rating algorithms like Elo, Glicko-2, TrueSkill and many more.
A curated list of Rust code and resources.
Program your own vulkan.gpuinfo.org query in Python. Used to determine baseline hardware for WebGPU.
A port of Sebastian Aaltonen's `OffsetAllocator` to Rust
Repository for nvCOMP docs and examples. nvCOMP is a library for fast lossless compression/decompression on the GPU that can be downloaded from https://developer.nvidia.com/nvcomp.
wesl-rs: a compiler for WESL (WGSL Extended) shaders.
Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGPU+WebAssembly.
Nanite made from scratch in Rust as my master thesis
Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination
Symbolic math library and computer algebra system for Rust
Bindings to Nvidia Labs's ꟻLIP image comparison and error visualization library
Experimenting with a gpu physics engine from scratch