Stars
Anthropic's original performance take-home, now open for you to try!
Code for Kohlbrenner, M. and Alexa, M. (2025), Isosurface Extraction for Signed Distance Functions using Power Diagrams. Computer Graphics Forum e70037. https://doi.org/10.1111/cgf.70037
Port of the Takikawa conservative SDF dataset to C++
ESPHome is a system to control your ESP8266/ESP32 by simple yet powerful configuration files and control them remotely through Home Automation systems.
CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA te…
Helpful kernel tutorials and examples for tile-based GPU programming
Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
A next-generation C++ language server for modern C++, focused on high performance and deep code intelligence
AirPods liberated from Apple's ecosystem.
cuTile is a programming model for writing parallel kernels for NVIDIA GPUs
Research prototype for fast curve-to-curve stroke expansion
Prometheus exporter that mines /proc to report on selected processes
A reference implementation of the SIGGRAPH 2025 paper, "Stochastic Barnes-Hut Approximation for Fast Summation on the GPU".
A command-line tool for building static sites from Observable Notebooks
Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025
The Open Source 3D Reconstruction Toolbox for Gaussian Splats provides an end-to-end, pipeline-based guidance on AWS to reconstruct 3D scenes or objects from images or video inputs.
A simple showcase how to create a simple OS X app in plain C without any Objective-C