An example showing how to use tessellation with OpenGL ES 3.1 in a Qt Quick interface (including GL 4.1 fallback).
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Updated
May 16, 2015 - C++
An example showing how to use tessellation with OpenGL ES 3.1 in a Qt Quick interface (including GL 4.1 fallback).
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
Fortune's Voronoi pure elixir implementation - WIP
Applying PN Triangles and PN Quads using openGL's Tessellation engine
This repository contains my Computer Science Senior Capstone Project that I completed with my partner Alejandro Sanchez-Gonzalez in the Fall Semester of 2017. It is meant to take in a 3D surface from the user and output a 3D-printer-ready STL file.
Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision detection. Developed for my bachelor thesis.
WebGL Tessellation & Twisting allowing user interaction.
ArcGIS 10.x Geoprocessing tool, which simplifies linear geometry using hexagonal tesselation.
A lua/love visualization of a tiled hyperbolic plane that you can move around in
A short python script to tessellate any image into a bunch of colored triangles using weighted blue noise sampling.
Cover a rectangular domain with periodic Voronoi cells
Sketch plugin for generating triangle fields
Windows 10 Stand-Alone Application: Draw SVG Tile Tessallations
dexvt-test is a c++/glsl/glm-based 3d engine
Web app that divides an image in color rectangles turning them into abstract tessellations..
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