VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold
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Updated
Feb 12, 2026 - Python
VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold
VGGT-X: When VGGT Meets Dense Novel View Synthesis
This is a list of relevant papers for 3D Geometric Foundation Models and Applications.
VGGT 3D Vision Agent optimized for Apple Silicon with Metal Performance Shaders
😎 A curated list of CVPR 2025 Oral paper. Total 96
🔥RayletDF in PyTorch (ICCV 2025 Highlight)
Optimizing Monocular Depth Estimation with TensorRT: Model Conversion, Inference Acceleration, and 3D Reconstruction
Code for "Improving Robotic Manipulation with Efficient Geometry-Aware Vision Encoder"
Large-scale accurate indoor gaussian splatting 3D reconstruction based on video stream
[GENERIC] API for practical large models
🍎 Accelerate 3D reconstructions from images using VGGT, optimized for Apple Silicon with Metal Performance Shaders for fast and efficient processing.
VGGT Global Attention Map Extractor for the paper "OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting"
[WACV 2026 Oral] Reference Implementation of the paper "OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting"
Interactive Streamlit simulations and presentation materials exploring VGGT (Visual Geometry Grounded Transformer, CVPR 2025 Best Paper Award). Features browser-based monocular and multi-view 3D reconstruction demos using simplified heuristics for educational purposes, plus slides and AI-generated explainers.
Depth Anything 3
VGGT-X: When VGGT Meets Dense Novel View Synthesis
[CVPR 2025 Best Paper Award] VGGT: Visual Geometry Grounded Transformer
[ICLR 2026] FastVGGT: Fast Visual Geometry Transformer
[CVPR 2024 Highlight] Official PyTorch implementation of SpatialTracker: Tracking Any 2D Pixels in 3D Space
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