Here are
27 public repositories
matching this topic...
🎮 TypeScript game numeric engine for RPG & strategy games. Zero dependencies, type-safe formula parsing, battle system simulation, and expression evaluation. 基于 TypeScript 的游戏数值引擎,专为 RPG 和策略游戏设计。零依赖、类型安全的公式解析、战斗系统模拟和表达式计算。
Updated
Dec 21, 2025
TypeScript
Elevate your Hoyoverse experience. 讓你的 Hoyoverse 體驗更上一層樓。
Updated
Sep 2, 2023
Python
Source code of the Kinetic Monte Carlo MMonCa, available for diffusion of dopants in crystalline materials and simulation of epitaxial growth
A simple, customizable overlay with Discord Rich Presence integration for Monster Hunter Frontier Z on Windows
A detailed DPS meter for Monster Hunter Rise (PC)
Pokémon damage calculator
Updated
Feb 7, 2024
TypeScript
Updated
Dec 2, 2025
Svelte
Fire Emblem Heroes Combat Simulator
Updated
Mar 13, 2019
JavaScript
This repo contains the code for my tutorial series 'Learning Vue.js through pokemon'
Monster Hunter Rise Damage Calculations and Set Builder
Updated
Dec 12, 2023
HTML
Updated
Aug 29, 2025
Python
One Shot Damage diagnosis through LSTM based network.
Updated
Jan 21, 2019
Python
A in-development comprehensive Risk of Rain 2 Damage Analyzer and Probability Calculator
Updated
Mar 4, 2025
Python
Calculate in-game character damage for Genshin Impact based off of numeric stat values.
Updated
Sep 18, 2025
TypeScript
I needed a damage calculator for Shakes and Fidget. So I programmed one.
Updated
Jan 25, 2023
Python
Damage calculator for Inter-Knot project
This program will be useful in creating my game items. To let them balanced.
stat and damage modeling, calculation, optimization library for Genshin Impact
Updated
Jul 18, 2025
Rust
Updated
Feb 15, 2019
JavaScript
Improve this page
Add a description, image, and links to the
damage-calculation
topic page so that developers can more easily learn about it.
Curate this topic
Add this topic to your repo
To associate your repository with the
damage-calculation
topic, visit your repo's landing page and select "manage topics."
Learn more
You can’t perform that action at this time.