Implementations of programming design patterns in Unity with examples in C# when to use them.
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Updated
Oct 27, 2025 - C#
Implementations of programming design patterns in Unity with examples in C# when to use them.
🔑Elements of Reusable Object-Oriented Software🔓is a software engineering book describing software design patterns. The book's authors are Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides with a foreword by Grady Booch.
Object Pooling for Unity
Collection of helpful utilities we use in our Unity projects.
Awesome runner, 3D endless runner game made in Unity
Collection of useful classes for your .NET application (object pool, thread pool, async processing, queues, collections, multithreading primitives, etc.)
A Unity extension framework that includes features such as object pooling, scene routing, UI manager, binding view, and behavior trees.
PoolSharp is a simple, light weight, thread safe object pool.
Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObject
Pool system in Unity. Create and manage your pools.
Fast, light weight, thread safe object pool
Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
A Unity Framework, designed to serve as a foundation for new projects
Object Pooling for Unity - Easy to use
Easy to use Object Pool Manager
Used to easily create and manage instances of prefabs as pools of a given size, that saves having to utilize destroy and instantiate when wanting to use an instance of that prefab.
Unity Gems
A general object pool plugin for personal development for your Unity project
Add a description, image, and links to the object-pool topic page so that developers can more easily learn about it.
To associate your repository with the object-pool topic, visit your repo's landing page and select "manage topics."