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trentpolack/README.md

Hi I'm Trent Polack

πŸ’« About Me:

I’ve been making video games for over 18 years from designing deep, immersive systems to visceral combat to programming educational games across all platforms. I am defined by a deep passion and boundless love for games, the stories they tell, and, most importantly, the stories they allow us to tell. Games can last out in the market a long time, but the mythology we create out of them will outlast every piece of hardware and operating system as we tell our friends, family, and complete strangers of our exploits within their worlds and enabled by their systems.

🌍 I'm based in Lansing, MI
πŸ–₯️ See my portfolio at Trent Polack's Internet Website
βœ‰οΈ You can contact me at [email protected]
🧠 I'm currently learning Unity, Houdini, Gaea 2, World Creator, and EmberGen

🌐 Socials:

Bluesky Discord LinkedIn Medium YouTube Codepen email wakatime

πŸ’» Tech Stack:

C C# C++ CSS3 HTML5 JavaScript Markdown Lua PowerShell Windows Terminal Unity Express.js Electron.js NPM jQuery Next JS OpenGL WebGL Webpack WordPress Adobe Adobe Acrobat Reader Adobe Creative Cloud Adobe Photoshop Adobe Lightroom Classic Affinity Designer Figma Framer Bitbucket Git GitHub GitLab Perforce Helix Alfred CMake Jira Confluence Notion Itch.io Godot Engine Epic Games AMD nVIDIA OpenGL PlayStation Network Unreal Engine

πŸ“Š GitHub Stats:



Dashboard stats of @trentpolack

πŸ” Top Contributed Repo


Metrics

Wakatime

Overview

Recent Activity

Wakatime Over the Last Week. User Overview. Recent general Github activity.

Stars

Recent Posts

Facts

Recently starred repositories. Recent blog posts. Mildly Interesting Facts.

Code Time

Profile Views

🐱 My GitHub Data

πŸ“¦ 5.0 MB Used in GitHub's Storage

πŸ† 18 Contributions in the Year 2026

🚫 Not Opted to Hire

πŸ“œ 47 Public Repositories

πŸ”‘ 31 Private Repositories

I'm a Night πŸ¦‰

🌞 Morning                588 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   13.23 % 
πŸŒ† Daytime                1151 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   25.89 % 
πŸŒƒ Evening                1453 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   32.69 % 
πŸŒ™ Night                  1253 commits        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   28.19 % 

πŸ“… I'm Most Productive on Wednesday

Monday                   562 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   12.64 % 
Tuesday                  741 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   16.67 % 
Wednesday                792 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   17.82 % 
Thursday                 704 commits         β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   15.84 % 
Friday                   620 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   13.95 % 
Saturday                 458 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   10.30 % 
Sunday                   568 commits         β–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   12.78 % 

πŸ“Š This Week I Spent My Time On

πŸ•‘οΈŽ Time Zone: America/New_York

πŸ’¬ Programming Languages: 
No Activity Tracked This Week

πŸ”₯ Editors: 
No Activity Tracked This Week

πŸ±β€πŸ’» Projects: 
No Activity Tracked This Week

πŸ’» Operating System: 
No Activity Tracked This Week

I Mostly Code in C++

TypeScript               12 repos            β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   19.67 % 
C#                       10 repos            β–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   16.39 % 
ShaderLab                2 repos             β–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   03.28 % 
Less                     1 repo              β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   01.64 % 
GLSL                     1 repo              β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘   01.64 % 

Timeline

Lines of Code chart

Last Updated on 21/01/2026 19:10:51 UTC

πŸ’° You can help me by Donating

BuyMeACoffee PayPal Patreon Ko-Fi

Pinned Loading

  1. CALVINBALL CALVINBALL Public

    All sorts of random publicly-available information, assets, scripts, and more.

    TeX 244 32

  2. GaeaSandbox GaeaSandbox Public

    Library of terrain datasets (mostly Gaea files).

    2

  3. trentpolack trentpolack Public

    1

  4. worldcreator worldcreator Public

    Assets created in World Creator.