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README

Stability License: LGPL v2.1 Documentation

Your next Unity is not a Unity...

DearEditor is a PySide6 based runtime-free game engine editor.

DearEditor aims to create an open and unite editor solution for all engine runtime(especially in-house engines).

Screenshots

screenshot screenshot

Config project

1. Install python

This project has only been developed and tested in python version 3.9 and 3.10.

Other compatible versions(>= 3.6, < 3.11) may be fine theoretically...

2. Setup dear bins

  1. Add <your-path>/DearEditor/bin into environment variable path.
  2. Find <your-path>/DearEditor/bin/dear file (dear for MacOS, and dear.bat for Windows).
  3. Modify idedir and pybin path in dear file with your actual path.

3. Init python venv and packages

> dear init

4. Additional requirements on MacOS

> pip install pyobjc-framework-Cocoa

Note: need activating python venv before.

Enjoy and run

use ↓

> dear

to see welcome and usage info.

use ↓

> dear ide

to raise dear editor ide.

use ↓

> dear list

to check all available commands.

One more thing...

If this project help you reduce time to develop or if you just like it, you can buy me a cup of coffee ☕😉.

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DearEditor is a good game engine editor.

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