Stars
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
An implementation of Rigidbody Network Prediction and Reconciliation for Unity's Netcode for Gameobjects
A lightweight carousel library with fluid motion and great swipe precision.
An open-source framework for making universal native apps with React. Expo runs on Android, iOS, and the web.
Use PHP code right within your React / Next.js App. With "use php";
Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
Simple rEFInd install script for the Steam Deck (with GUI customization)
Handheld Game Console Controller Support (Handy Geeks) for Linux
A plugin loader for the Steam Deck.
Combined repo for the RTX-Remix runtime and toolkit
Can Filter with STM32F105RBT Reverse Engeneering
An Unreal Engine plugin providing a set of Hermes endpoints.
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
Godot Engine – Multi-platform 2D and 3D game engine
Automatically find games from launchers on your system and import them into your Steam library with a click of a button.
Maccraft123 / holofork
Forked from holoiso-eol/holoisoSteamOS 3 (Holo) archiso configuration
A Cross Platform(Android, iOS & Web) ActionSheet with a flexible api, native performance and zero dependency code for react native. Create anything you want inside ActionSheet.
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)