Tags: MadMojo/Mirror
Tags
feat: Adding ignoreAuthority Option to Command (MirrorNetworking#1918) * Add ignoreAuthority to weaver * Add ignoreAuthority to CommandAttribute * Add NetworkConnection to handlers * Pass conn parameter from OnCommandMessage * Add ignoreAuthority to SendCommandInternal Add NetworkConnection param to CmdDelegate Add NetworkConnection param to InvokeCommand Pass conn to InvokeHandlerDelegate Pass conn to invoker.invokeFunction * Update tests with optional NetworkConnection param * adding commandInfo * fixing test calls * renaming arguments * adding ignoreAuthority to register call * weaver tests for ignore authority * tests for command ignoreAuthority * adding debug assert to make sure tests is running correct * moving variables up * removing un-needed code * updating tests Co-authored-by: James Frowen <[email protected]>
feat: adding OnRoomServerPlayersNotReady to NetworkRoomManager that i… …s called when player ready changes and atleast 1 player is not ready (MirrorNetworking#1921) * adding virtual function for Players not ready * moving function calls to property * making if check easier to read * setting field * making field private * removed blank line * Added override to template * doc: Updated ChangeLog Co-authored-by: Chris Langsenkamp <[email protected]>
Fixing optional network connection (MirrorNetworking#1934) * adding tests for optional NetworkConnection * fixing validate to allow optional NetworkConnection * fixing error message in test
Tests for static syncvar hooks (MirrorNetworking#1912) * tests for static hooks * csproj
fix: Don't call RegisterClientMessages every scene change (MirrorNetw… …orking#1865)
feat: Improved Log Settings Window Appearance (MirrorNetworking#1885) * setting window min size * using Layout scopes * adding scroll bar * setting label and field widths
PreviousNext