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A runtime developer tool for the Roblox Game Engine to monitor and intercept incoming and outgoing network traffic

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MaiFengYXD/cobalt

 
 

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A runtime developer tool for the Roblox Game Engine to monitor and

intercept incoming and outgoing network traffic with beautiful opinionated UI.

-- https://discord.gg/FJcJMuze7S
loadstring(game:HttpGet("https://github.com/notpoiu/cobalt/releases/latest/download/Cobalt.luau"))()

Features

  • Beautiful opinionated ui
  • Incoming & Outgoing Event monitoring
    • Actors support*
    • __index hooking
    • UnreliableRemoteEvent Support
  • Incoming & Outgoing Event interception
    • Block events
    • Replay events
  • Pagination Implementation (prevents lag)
  • Copy Calling and Intercept code
  • File Logs

*Actors are supported even on executors that lack the run_on_actor function. As long as the setfflag and getfflag functions are available in the executor's environement

Video Demo

Cobalt Remote Spy Demo

Development

Prerequisites

To enhance your work environment, I recommend installing all the recommended extensions.

Bundling everything

To bundle all the scripts, you have to follow these steps:

  1. Install rokit if you haven't already
  2. Open Powershell or the command-line shell of your liking and cd to this repository
  3. Run rokit install and wait for it to install all the dependencies
  4. In VSCode, press CTRL + SHIFT + B to build or run this command lune run Build bundle header=Build/Header.luau
  5. The bundled file will be located in Build/Script.luau and can be used in your executor via loadstring if you use live server plugin (loadstring(game:HttpGet("http://localhost:5500/Distribution/Script.luau"))())

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A runtime developer tool for the Roblox Game Engine to monitor and intercept incoming and outgoing network traffic

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