A runtime developer tool for the Roblox Game Engine to monitor and
intercept incoming and outgoing network traffic with beautiful opinionated UI.
-- https://discord.gg/FJcJMuze7S
loadstring(game:HttpGet("https://github.com/notpoiu/cobalt/releases/latest/download/Cobalt.luau"))()- Beautiful opinionated ui
- Incoming & Outgoing Event monitoring
- Actors support*
- __index hooking
- UnreliableRemoteEvent Support
- Incoming & Outgoing Event interception
- Block events
- Replay events
- Pagination Implementation (prevents lag)
- Copy Calling and Intercept code
- File Logs
*Actors are supported even on executors that lack the
run_on_actorfunction. As long as thesetfflagandgetfflagfunctions are available in the executor's environement
To enhance your work environment, I recommend installing all the recommended extensions.
To bundle all the scripts, you have to follow these steps:
- Install rokit if you haven't already
- Open Powershell or the command-line shell of your liking and cd to this repository
- Run
rokit installand wait for it to install all the dependencies - In VSCode, press CTRL + SHIFT + B to build or run this command
lune run Build bundle header=Build/Header.luau - The bundled file will be located in
Build/Script.luauand can be used in your executor via loadstring if you use live server plugin (loadstring(game:HttpGet("http://localhost:5500/Distribution/Script.luau"))())