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Releases: MeganGrass/ps-image

1.6.0.0

01 Mar 19:51

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  • New
    Sony PlayStation Texture 2 "TIM2" (TM2/CLT) preliminary support
    (*) TIM2 palette colors may be converted from 24-bit (8:8:8) and 32-bit (8:8:8:8) to 16-bit (5:5:5:1) on import

Latest Microsoft Visual C++ Redistributable may be required

1.5.0.0

24 Feb 02:40

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  • New
    Sony PlayStation Texture CLUT (.CLT) support
    Sony PlayStation Texture Pixels (.PXL) support
    Portable Network Graphics (.PNG) support
    Joint Photographic Experts Group (.JPG) support
    (*) PNG palette colors are converted from 24-bit (8:8:8) to 15-bit (5:5:5) on import (vice-versa on export)

  • Bugfixes
    STP/ABR transparency support now properly implemented
    STP flag was being automatically disabled for all palette colors (whoops)

  • Improvements
    ImGui status bar when scanning for Texture Images (*.TIM)

  • Miscellaneous
    Multiple major rewrites and miscellaneous internal updates

Latest Microsoft Visual C++ Redistributable may be required

1.4.0.0

01 Feb 17:19

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  • Bugfixes
    Update empty palette width when adding palette to palette-less texture

Latest Microsoft Visual C++ Redistributable may be required

1.3.0.0

31 Jan 16:29

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  • Bugfixes
    Fixed maximize and full screen issues
    Removed height alignment for 4/8bpp textures
    Patched width check when opening 4/8bpp textures

Latest Microsoft Visual C++ Redistributable may be required

1.2.0.0

29 Jan 20:04

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  • New
    24bpp TIM file support
    Semi-Transparency support

  • Improvements
    "Add File" added to Palette window with basic raw, RIFF Palette or TIM support; data appended after last palette

  • Bugfixes
    Multiple rewrites, improvements and bugfixes
    VRAM coordinates now imported when replacing entire palettes or pixels with TIM data
    VRAM max coordinates adjusted for w/h of palette and pixels
    Data block header size wasn't updated after pixel import
    CLUT block header size wasn't updated after palette import, etc.
    Size in "File Browser" wasn't being updated when modifying data
    New TIM file is immediately opened after "Save As TIM"
    Fixed occasional crashes on exit

  • Miscellaneous
    Default transparency color changed from "Magic Pink" (255,0,255) to "Super Black" (0,0,0)
    "Millennial Gray" set as default UI color theme

Latest Microsoft Visual C++ Redistributable may be required

1.1.0.0

09 Jan 22:37

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  • New:
    Microsoft RIFF Palette (*.PAL) support
    Texture Filtering (None, Point, Linear and Anisotropic)

  • Bugfix:
    File Properties now available after creation

  • Improvements:
    Support for TIM files with only either palette or pixel data
    VRAM coordinate adjustment (temporary UI placement, no preview)
    4bpp, 8bpp and 16bpp transparency consolidation
    "Superimposed" transparency support (where first color in palette is used for transparency, optional)
    Multi-thread implementation, frame rate increased and stabilized ~60fps
    Minor UI/accessibility improvements and bugfixes

  • Miscellaneous:
    "icons.png" relocated to and loaded from App configuration folder on initial boot
    ImGui configuration now saved in App configuration folder
    App path + filename stored in App configuration
    Commandline option to open file (-file)

Latest Microsoft Visual C++ Redistributable may be required

1.0.0.0

02 Jan 02:01

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  • Initial Release (Windows x86/x64)

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