Thanks to visit codestin.com
Credit goes to github.com

Skip to content
View MilesJMaiden's full-sized avatar
💭
I may be slow to respond.
💭
I may be slow to respond.

Block or report MilesJMaiden

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. Influx Influx Public

    Influx is a top-down, orthographic Unity simulation in which autonomous Agents maintain critical systems while hostile Aliens attempt to sabotage them. Procedurally generated rooms, emergent multi-…

    C#

  2. WorldChaos WorldChaos Public

    A hybrid terrain-generation system built in Unity that combines noise-based algorithms (Perlin Noise, Fractal Brownian Motion, Voronoi Biomes) with a Cellular Automata approach to place features (r…

    C# 2

  3. Limited-Space Limited-Space Public

    Source files for the Games Programming 1 module assignment #2 @ Goldsmiths University of London - (MSc) Virtual & Augmented Reality

    C# 1

  4. Persephone Persephone Public

    Source files for the 'MATHEMATICS FOR GAMES AND XR' module assignment #1 @ Goldsmiths University of London - (MSc) Virtual & Augmented Reality

    C# 1

  5. UE5-InteractiveParticleSystems UE5-InteractiveParticleSystems Public

    UE5-Interactive Particle System An interactive demo project implemented in Unreal Engine 5.5, show- casing a custom, reusable C++-driven Blueprint class for an advanced particle system. The project…

    C++

  6. UE5-ModularCellularAutomataFramework UE5-ModularCellularAutomataFramework Public

    A modular implementation of Conway's Game of Life built within Unreal Engine 5.5. Leveraging the power of C++ for performance and the flexibility of Blueprints for rapid iteration, this framework d…

    C++