Pinned Loading
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Influx
Influx PublicInflux is a top-down, orthographic Unity simulation in which autonomous Agents maintain critical systems while hostile Aliens attempt to sabotage them. Procedurally generated rooms, emergent multi-…
C#
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WorldChaos
WorldChaos PublicA hybrid terrain-generation system built in Unity that combines noise-based algorithms (Perlin Noise, Fractal Brownian Motion, Voronoi Biomes) with a Cellular Automata approach to place features (r…
C# 2
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Limited-Space
Limited-Space PublicSource files for the Games Programming 1 module assignment #2 @ Goldsmiths University of London - (MSc) Virtual & Augmented Reality
C# 1
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Persephone
Persephone PublicSource files for the 'MATHEMATICS FOR GAMES AND XR' module assignment #1 @ Goldsmiths University of London - (MSc) Virtual & Augmented Reality
C# 1
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UE5-InteractiveParticleSystems
UE5-InteractiveParticleSystems PublicUE5-Interactive Particle System An interactive demo project implemented in Unreal Engine 5.5, show- casing a custom, reusable C++-driven Blueprint class for an advanced particle system. The project…
C++
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UE5-ModularCellularAutomataFramework
UE5-ModularCellularAutomataFramework PublicA modular implementation of Conway's Game of Life built within Unreal Engine 5.5. Leveraging the power of C++ for performance and the flexibility of Blueprints for rapid iteration, this framework d…
C++
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