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Starred repositories
Godot Engine official documentation
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Vim-fork focused on extensibility and usability
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A Python-embedded modeling language for convex optimization problems.
If you live in the terminal, kitty is made for you! Cross-platform, fast, feature-rich, GPU based.
An energy-based formulation for soft-bodied virtual creatures
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our G…
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
⚛️ Fast 3kB React alternative with the same modern API. Components & Virtual DOM.
Build cross-platform desktop apps with JavaScript, HTML, and CSS
Emscripten: An LLVM-to-WebAssembly Compiler
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Proces…
Bleeding-edge React framework powered by Vite
A maintained, feature-rich and performance oriented, neofetch like system information tool.
☄🌌️ The minimal, blazing-fast, and infinitely customizable prompt for any shell!
Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
File manager for Neovim. Better than NERDTree.
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with yo…