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Background

I'm a computer engineering student, planning to graduate in early 2027 with a concentration in robotics. I’m driven by my passion for learning. I enjoy delving into programming, with a strong curiosity for both software and hardware. I also enjoy hands-on work with Arduinos and Raspberry Pis. When I take on a new topic, I’m fully committed to diving deep and making sure I understand the ins and outs of it.

Projects

  • Current Project(s):

    • Determining next project that introduces hardware and software
  • Previous Projects:

    • Made a Generative Adversarial Network in Python using Tensorflow, Numpy and matplotlib to produce fake photos of cats from a dataset.
    • Deployed a chatroom website where users can login and register and private message using an Ubuntu VM running on Oracle Cloud and with Apache2, Node.js and Mysql.
    • Used Neataptic (Open-source JS implementation of the NEAT algorithm) to train an AI agent to play Pong using Javascript.
    • Using VDOT's website and traffic information, automated updating a state map of VA to display accident related incidents using github actions and to record the accidents.
    • Locally hosted MISTRAL using ollama and had own Discord bot make API calls to take inputs from the chat and output the response.
    • Developed several mods for a popular steam co-op game using Lua and UE4SS (an open-source software); all the mods together surpassed 4,000 unique downloads.
    • Also developed another mod for another popular steam co-op game using dll decompiling for Unity, the sole mod has over 4,000 unique downloads.
    • Implemented multiplayer in my Unreal Engine game using Steamworks SDK and API.
    • Published multiple Roblox games using Lua.
    • Built two Minecraft mods using Java.
    • Created a music-request Discord bot with Python, Discord API as well as FFmpeg.

    My Tech Stack

  • Languages: Python, Lua, C#, Java, HTML, CSS, Javascript

  • Frameworks: TensorFlow

  • Tools: Pycharm, VScode, Roblox Studio, Unity, Unreal Engine

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