An algorithm which tries to find the most optimal choices for Tron: Identity.
| Language | Best solution (in keypresses) |
|---|---|
| English | 1294 |
| Chinese (Simplified) | 1294 |
| Chinese (Traditional) | 1294 |
| French | 1294 |
| German | 1294 |
| Italian (Italy) | 1294 |
| Japanese | 1294 |
| Korean | 1294 |
| Spanish (Castilian) | 1294 |
- The algorithm cannot predict consequences of "worse" choices with a better outcome. For example: The conversation in
a1_s2_b_lobbyFirstHangoutPostGamehas two outcomes that have the same amount of keypresses in total. However, one is faster than the other which could only be fixed manually. - There is a small bug when calculating the best option for the last question in
a2_s4_b_lobbyGrishCheckInPostGame. - It currently takes about three minutes to run a full completion.
- Get dotnet SDK 7.0
- Get AssetRipper and extract
level1file into thedatafolder
- Copy
Ink-Libraries.dllfromidentity_Data/Managedinto thesrc/libfolder
- Run with
./run.shor.\run.ps1
The TAS plugin uses the route generated by the algorithm.