- Rotterdam
Stars
A list of 171 game mechanics techniques, performance optimizations and player experience tips to use as inspiration for your next games!
Collection of leaked system prompts
Small tool to bleed the border colors of an image with transparency through the pixels that are fully transparent.
A camera library with parallax scrolling and aspect ratios for LÖVE.
A simple and fast static site generator written in typescript.
Game example for the point'n'click adventure framework Escoria
oniietzschan / bump-3dpd
Forked from kikito/bump.luaA 3D collision detection library for Lua.
the same game implemented multiple ways, as an example of multiple common approaches (simple ECS, OOP, plain, ...)
Decompose 2D polygons into convex pieces.
An attempt at a fully recreated web-based TR-808 drum machine.
expand expressions for repeating notes into flat positions
A toolkit for making beats and composing sequences with Javascript and Web Audio
An audio effects library for the Web Audio API.
A collection of sampled instruments, loops and impulse responses with open licenses
Adds dynamic lighting via deferred shading to PixiJS
High-performance JavaScript polyline simplification library
Detect copy-pasted and structurally similar code
A JavaScript implementation of the Yamaha DX7 synthesizer