We are excited to make the BETA available for Radeon ProRender for Autodesk® 3ds Max®. This is made for designers, artists, and creatives, who want to make stunning renderings at no cost, Radeon ProRender for Autodesk® 3ds Max® is a physically accurate raytracing plugin that provides a simple to use, deeply integrated Autodesk® 3ds Max® experience, with an extensive beautiful material library. Radeon ProRender is built on OpenCL™ 1.2, which means it can run on virtually any hardware and will harness the compute capabilities from both GPUs and CPUs!
Currently in BETA and integrated with Autodesk® 3ds Max® 2016 and 2017.
We would like to hear your feedback and input to help make this your favorite raytracer.