A node composition library for Godot 4
Nodot is a video game oriented collection of nodes, autoload scripts and scenes for Godot 4. The goal is to provide a set of tools that can be used to rapidly create a wide variety of games.
- Download the addon from the addon store in the Godot editor
- In Godot, open Project Settings > Plugins > enable Nodot
- Nodot nodes will now be available in the
Add Child Nodeinterface
OR
- Create an
addonsfolder in the root of your project directory if one doesn't exist - Download this repository
- Copy the contents of the
addonsfolder in this repository into theaddonsfolder in your project - In Godot, open Project Settings > Plugins > enable Nodot
- Nodot nodes will now be available in the
Add Child Nodeinterface
https://nodotproject.github.io/nodot
- First Person Shooter (FPS): https://github.com/NodotProject/nodot-fps
- Third Person Platformer: https://github.com/NodotProject/konna3d
- Realtime Strategy (RTS): https://github.com/NodotProject/nodot-rts
- Multiplayer First Person Shooter: https://github.com/NodotProject/nodot-multiplayer-fps
Example model asset credits:
- https://quaternius.com (CC0)
- https://www.kenney.nl (CC0)
- https://loafbrr.itch.io (CC0)
- https://pixabay.com (CC0)
- https://www.sharetextures.com/ (CC0)
- "Lens Flare addon by Slsilicon & Zylann" (MIT)
Hi! I’m krazyjakee 🎮, creator and maintainer of the NodotProject - a suite of open‑source Godot tools (e.g. Nodot, Gedis etc) that empower game developers to build faster and maintain cleaner code.
I’m looking for sponsors to help sustain and grow the project: more dev time, better docs, more features, and deeper community support. Your support means more stable, polished tools used by indie makers and studios alike.
Every contribution helps maintain and improve the project.