Tags: Ayagami/Mirror
Tags
fix: Fix Room Slots for clients (MirrorNetworking#1439) * Fix Room Slots for clients * Removed change to ServerChangeScene
feat: Add Sensitivity to NetworkTransform (MirrorNetworking#1425) * Add Sensitivity to NetworkTransform * Removed commented lines * Made them floats * Tooltips * Added comments * Update NetworkTransformBase.cs Co-authored-by: vis2k <[email protected]>
fix: StopHost with offline scene calls scene change twice (MirrorNetw… …orking#1409) * Separate StopHostClient * Added comments * move comment * add comment * Changed to loadingSceneAsync check * Update Assets/Mirror/Runtime/NetworkManager.cs Co-authored-by: vis2k <[email protected]>
fix: MirrorNetworking#723 - NetworkTransform teleport works properly now
fix MirrorNetworking#923: move NetworkManager.OnApplicationQuit Trans… …port Shutdown code into Transport.OnApplicationQuit. Fixes a potential bug where the Transport wouldn't be shut down if someone doesn't use the NetworkManager.
Merge pull request MirrorNetworking#1389 from paulpach/privatevislist fix: it is not safe to modify this outside this class
PreviousNext