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ACE.1.0.49

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Update libs (#68)

ACE.1.0.48

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.NET 8 migrated to latest ACE libraries (#67)

* Initial .NET 8 support

Still some more work to do

* Remove unnecessary packages, maybe fix appveyor?

* Form1 fix alignment of controls

* CommandLine fix

* Create appveyor.yml

* Update appveyor.yml

* Exception fix

* Fix a bunch of build warnings

* Migrate to latest ACE libraries

* Add linux notes for player exporter import

* PlayerExporter add missing continue

* Latest ACE release libs

---------

Co-authored-by: Ty Conner <[email protected]>

ACE.1.0.47

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.NET 8 Support (#66)

* Initial .NET 8 support

Still some more work to do

* Remove unnecessary packages, maybe fix appveyor?

* Form1 fix alignment of controls

* CommandLine fix

* Create appveyor.yml

* Update appveyor.yml

* Exception fix

* Fix a bunch of build warnings

---------

Co-authored-by: Ty Conner <[email protected]>

ACE.1.0.46

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Remove duplicate CharacterList.txt (#65)

The one being used is in the \Lists\ folder, not this one.

ACE.1.0.45

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Replace MainMenu with ContextMenuStrip (#64)

* Replace MainMenu with ContextMenuStrip

This prepares the project for .NET 8 support

* Another MainMenu to MenuStrip

ACE.1.0.44

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parsing fix for skill._level_from_pp (#61)

ACE.1.0.43

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Fix error in downloading Protocol Docs (#63)

* Fix error in downloading Protocol Docs

* Update ProtocolDocs.cs

* revert to using regex

* Update App.config

* Update ProtocolDocs.cs

ACE.1.0.42

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DDD_InterrogationResponseMessage Updates (#62)

* Updated framework to 4.8, added better Iteration handling in DDD_InterrogationResponseMessage F7E6

* Remove some debug code

* Remove some old comment blocks

* Updated logic based on new data

ACE.1.0.41

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Combat scrapper UI (#60)

* Add Scrapper

* Working, Form work

* New Form for CreatureName, cvs Filename shows creature, fixed damage types.  Other Misc Stuff

* Added Settings default for creature name

* Fix for getting creature name

* New UI for Combat Scraper.  New basic combat scraper.  You can do up to 5 creatures.  Ability to add more options.

* Fix for not grabbing all results

* Adding Magic Damage

* Misc Stuff.  Fixed Timer.  Changed csv file layout.

* Comments, UI cleanup, code cleanup

* Adding Characters to Scrapper.  Starting adding wielded items.

* Weapon GUID is working.

* Fixed Clicking Folder Button.  Now opens to path in search box

* Added Player/Weapon Exporter

* Switched to StringBuilder, added hashset for weapon guids

* setup for getting wielded weapons for csv file, fixed file format, added hashset to results object

* Fixed PlayerExport and PlayerWeaponExporter Scrapers

* Have CharWeapon scraper output correct now

* CharWeaponExporter Cleanup

* Fixed remaining issues.  Counter Fixed, references fixed.  Tested.

ACE.1.0.40

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Add AdjustPP to Skill reader/output (#58)

* Add AdjustPP to Skill reader/output

* Update ACEBiotaCreator.cs