Tags: ACEmulator/aclogview
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.NET 8 migrated to latest ACE libraries (#67) * Initial .NET 8 support Still some more work to do * Remove unnecessary packages, maybe fix appveyor? * Form1 fix alignment of controls * CommandLine fix * Create appveyor.yml * Update appveyor.yml * Exception fix * Fix a bunch of build warnings * Migrate to latest ACE libraries * Add linux notes for player exporter import * PlayerExporter add missing continue * Latest ACE release libs --------- Co-authored-by: Ty Conner <[email protected]>
.NET 8 Support (#66) * Initial .NET 8 support Still some more work to do * Remove unnecessary packages, maybe fix appveyor? * Form1 fix alignment of controls * CommandLine fix * Create appveyor.yml * Update appveyor.yml * Exception fix * Fix a bunch of build warnings --------- Co-authored-by: Ty Conner <[email protected]>
Remove duplicate CharacterList.txt (#65) The one being used is in the \Lists\ folder, not this one.
Replace MainMenu with ContextMenuStrip (#64) * Replace MainMenu with ContextMenuStrip This prepares the project for .NET 8 support * Another MainMenu to MenuStrip
Combat scrapper UI (#60) * Add Scrapper * Working, Form work * New Form for CreatureName, cvs Filename shows creature, fixed damage types. Other Misc Stuff * Added Settings default for creature name * Fix for getting creature name * New UI for Combat Scraper. New basic combat scraper. You can do up to 5 creatures. Ability to add more options. * Fix for not grabbing all results * Adding Magic Damage * Misc Stuff. Fixed Timer. Changed csv file layout. * Comments, UI cleanup, code cleanup * Adding Characters to Scrapper. Starting adding wielded items. * Weapon GUID is working. * Fixed Clicking Folder Button. Now opens to path in search box * Added Player/Weapon Exporter * Switched to StringBuilder, added hashset for weapon guids * setup for getting wielded weapons for csv file, fixed file format, added hashset to results object * Fixed PlayerExport and PlayerWeaponExporter Scrapers * Have CharWeapon scraper output correct now * CharWeaponExporter Cleanup * Fixed remaining issues. Counter Fixed, references fixed. Tested.
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