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Rust async runtime with priority and resource limit.

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ActivePeter/rs_run

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Intro

This is an asynchronous runtime built for Rust, currently as a wrapper around Tokio. The primary goals are to implement task scheduling priorities and enforce resource constraints. This will allow for more fine-grained control over how tasks are executed, enabling better performance and resource management in concurrent applications.

Lark Doc

https://fvd360f8oos.feishu.cn/docx/QTb0d75gpoCoHGxL6Q3cx9KBnig

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Rust async runtime with priority and resource limit.

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